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authorMarcel Unbehaun <frostworks@gmx.de>2009-08-28 12:31:18 +0200
committerMarcel Unbehaun <frostworks@gmx.de>2009-08-28 12:31:18 +0200
commitab84ff2a873a70dc202371690b2e1505f15df158 (patch)
tree00533b2ea9c9b59a2ba81d07fed3dbf7e1233f6e /games-action/gunroarhi
parent(games-action/gunroarhi) using debian patches gunroarhi-0.30.ebuild (diff)
downloadgamerlay-ab84ff2a873a70dc202371690b2e1505f15df158.tar.gz
gamerlay-ab84ff2a873a70dc202371690b2e1505f15df158.tar.bz2
gamerlay-ab84ff2a873a70dc202371690b2e1505f15df158.zip
(games-action/gunroarhi) rm /files/digest-gunroarhi-0.30
(games-action/gunroarhi) rm /files/gunroarhi-0.30.diff (games-action/gunroarhi) rm /files/gunroarhi.png
Diffstat (limited to 'games-action/gunroarhi')
-rw-r--r--games-action/gunroarhi/files/digest-gunroarhi-0.303
-rw-r--r--games-action/gunroarhi/files/gunroarhi-0.30.diff153
-rw-r--r--games-action/gunroarhi/files/gunroarhi.pngbin3544 -> 0 bytes
3 files changed, 0 insertions, 156 deletions
diff --git a/games-action/gunroarhi/files/digest-gunroarhi-0.30 b/games-action/gunroarhi/files/digest-gunroarhi-0.30
deleted file mode 100644
index 28c60c0..0000000
--- a/games-action/gunroarhi/files/digest-gunroarhi-0.30
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 0702fc87bcf9d77530af0e84e8a94d7a gr_hi0_30.zip 5502395
-RMD160 d321ba0f8a4eaa2f1f84c6c3a48f4d29f43c7f07 gr_hi0_30.zip 5502395
-SHA256 c2adc4d1aa616736e968d4214a2bc52b0d2a21ae1dbbe5a01e9c57826901692a gr_hi0_30.zip 5502395
diff --git a/games-action/gunroarhi/files/gunroarhi-0.30.diff b/games-action/gunroarhi/files/gunroarhi-0.30.diff
deleted file mode 100644
index 0acba13..0000000
--- a/games-action/gunroarhi/files/gunroarhi-0.30.diff
+++ /dev/null
@@ -1,153 +0,0 @@
-diff -Naur gr_hi/import/opengl.d gr_hi-gentoo/import/opengl.d
---- gr_hi/import/opengl.d 2005-06-18 02:46:00.000000000 +0200
-+++ gr_hi-gentoo/import/opengl.d 2007-09-20 08:18:12.000000000 +0200
-@@ -1,10 +1,4 @@
--version (Win32) {
-- private import std.c.windows.windows;
-- extern(Windows):
--}
--version (linux) {
- extern(C):
--}
-
- alias uint GLenum;
- alias ubyte GLboolean;
-@@ -1116,7 +1110,7 @@
- /*************************************************************/
-
- void /*APIENTRY*/glAccum (GLenum op, GLfloat value);
--void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf ref);
-+void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf);
- GLboolean /*APIENTRY*/glAreTexturesResident (GLsizei n, GLuint *textures, GLboolean *residences);
- void /*APIENTRY*/glArrayElement (GLint i);
- void /*APIENTRY*/glBegin (GLenum mode);
-@@ -1369,7 +1363,7 @@
- void /*APIENTRY*/glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
- void /*APIENTRY*/glSelectBuffer (GLsizei size, GLuint *buffer);
- void /*APIENTRY*/glShadeModel (GLenum mode);
--void /*APIENTRY*/glStencilFunc (GLenum func, GLint ref, GLuint mask);
-+void /*APIENTRY*/glStencilFunc (GLenum func, GLint, GLuint mask);
- void /*APIENTRY*/glStencilMask (GLuint mask);
- void /*APIENTRY*/glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
- void /*APIENTRY*/glTexCoord1d (GLdouble s);
-diff -Naur gr_hi/import/openglu.d gr_hi-gentoo/import/openglu.d
---- gr_hi/import/openglu.d 2005-06-18 02:46:00.000000000 +0200
-+++ gr_hi-gentoo/import/openglu.d 2007-09-20 08:15:01.000000000 +0200
-@@ -1,11 +1,6 @@
- import opengl;
-
--version (Win32) {
-- extern(Windows):
--}
--version (linux) {
- extern(C):
--}
-
- GLubyte* gluErrorString (
- GLenum errCode);
-diff -Naur gr_hi/import/SDL.d gr_hi-gentoo/import/SDL.d
---- gr_hi/import/SDL.d 2005-06-18 02:46:00.000000000 +0200
-+++ gr_hi-gentoo/import/SDL.d 2007-09-20 08:14:23.000000000 +0200
-@@ -20,18 +20,28 @@
- slouken@devolution.com
- */
-
--import SDL_types;
--import SDL_getenv;
--import SDL_error;
--import SDL_rwops;
--import SDL_timer;
--import SDL_audio;
--import SDL_cdrom;
--import SDL_joystick;
--import SDL_events;
--import SDL_video;
--import SDL_byteorder;
--import SDL_Version;
-+public import SDL_Keysym;
-+public import SDL_Version;
-+public import SDL_active;
-+public import SDL_audio;
-+public import SDL_byteorder;
-+public import SDL_cdrom;
-+public import SDL_copying;
-+public import SDL_endian;
-+public import SDL_error;
-+public import SDL_events;
-+public import SDL_getenv;
-+public import SDL_joystick;
-+public import SDL_keyboard;
-+public import SDL_mouse;
-+public import SDL_mutex;
-+public import SDL_quit;
-+public import SDL_rwops;
-+public import SDL_syswm;
-+public import SDL_thread;
-+public import SDL_timer;
-+public import SDL_types;
-+public import SDL_video;
-
- extern(C):
-
-diff -Naur gr_hi/Makefile gr_hi-gentoo/Makefile
---- gr_hi/Makefile 1970-01-01 01:00:00.000000000 +0100
-+++ gr_hi-gentoo/Makefile 2007-09-20 08:14:23.000000000 +0200
-@@ -0,0 +1,25 @@
-+DC=gdmd
-+#DC=gdc
-+ifeq ($(DC), gdmd)
-+DFLAGS=-O -d -release -Iimport -Isrc
-+#DFLAGS=-g -debug -Iimport -Isrc
-+DOUT=-of
-+else
-+DFLAGS=-O -frelease -Iimport -Isrc
-+#DFLAGS=-g -fdebug -Iimport -Isrc
-+DOUT=-o
-+endif
-+
-+DSRC=$(shell find src/abagames -name "*.d")
-+SOURCES=$(DSRC) import/SDL_video.d import/SDL_mixer.d
-+OBJS=$(SOURCES:.d=.o)
-+EXE=gunroarhi
-+
-+all: $(EXE)
-+
-+$(EXE): $(OBJS)
-+ gcc -o $@ $(OBJS) -lgphobos -lpthread -lm -lSDL -lGL -lGLU -lSDL_mixer
-+
-+$(OBJS): %.o: %.d
-+ $(DC) -c $(DOUT)$@ $(DFLAGS) $<
-+
-diff -Naur gr_hi/src/abagames/util/sdl/luminous.d gr_hi-gentoo/src/abagames/util/sdl/luminous.d
---- gr_hi/src/abagames/util/sdl/luminous.d 2005-06-18 02:46:00.000000000 +0200
-+++ gr_hi-gentoo/src/abagames/util/sdl/luminous.d 2007-09-20 08:14:23.000000000 +0200
-@@ -34,7 +34,7 @@
- private void makeLuminousTexture() {
- uint *data = td;
- int i;
-- memset(data, 0, luminousTextureWidth * luminousTextureHeight * 4 * uint.sizeof);
-+ // memset(data, 0, luminousTextureWidth * luminousTextureHeight * 4 * uint.sizeof);
- glGenTextures(1, &luminousTexture);
- glBindTexture(GL_TEXTURE_2D, luminousTexture);
- glTexImage2D(GL_TEXTURE_2D, 0, 4, luminousTextureWidth, luminousTextureHeight, 0,
-diff -Naur gr_hi/src/abagames/util/sdl/mouse.d gr_hi-gentoo/src/abagames/util/sdl/mouse.d
---- gr_hi/src/abagames/util/sdl/mouse.d 2005-09-11 02:47:42.000000000 +0200
-+++ gr_hi-gentoo/src/abagames/util/sdl/mouse.d 2007-09-20 08:14:23.000000000 +0200
-@@ -11,6 +11,17 @@
- private import abagames.util.sdl.input;
- private import abagames.util.sdl.recordableinput;
- private import abagames.util.sdl.screen;
-+
-+uint SDL_BUTTON(uint X) { return SDL_PRESSED << (X-1); }
-+const uint SDL_BUTTON_LEFT = 1;
-+const uint SDL_BUTTON_MIDDLE = 2;
-+const uint SDL_BUTTON_RIGHT = 3;
-+const uint SDL_BUTTON_WHEELUP = 4;
-+const uint SDL_BUTTON_WHEELDOWN = 5;
-+const uint SDL_BUTTON_LMASK = SDL_PRESSED << (SDL_BUTTON_LEFT - 1);
-+const uint SDL_BUTTON_MMASK = SDL_PRESSED << (SDL_BUTTON_MIDDLE - 1);
-+const uint SDL_BUTTON_RMASK = SDL_PRESSED << (SDL_BUTTON_RIGHT - 1);
-+
-
- /**
- * Mouse input.
diff --git a/games-action/gunroarhi/files/gunroarhi.png b/games-action/gunroarhi/files/gunroarhi.png
deleted file mode 100644
index 68943a2..0000000
--- a/games-action/gunroarhi/files/gunroarhi.png
+++ /dev/null
Binary files differ