diff options
Diffstat (limited to 'stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild')
-rw-r--r-- | stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild b/stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild deleted file mode 100644 index a3d0177..0000000 --- a/stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild +++ /dev/null @@ -1,132 +0,0 @@ -# Copyright 1999-2009 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header$ - -EAPI="2" -inherit eutils games - -EDITION="trooper_edition" -PATCH_VERSION="2009_06_19" - -DESCRIPTION="Cube 2: Sauerbraten is an open source game engine (Cube 2) with freeware game data (Sauerbraten)" -HOMEPAGE="http://sauerbraten.org/" -SRC_URI=" - mirror://sourceforge/${PN}/${PN}_${PV//./_}_${EDITION}_linux.tar.bz2 - mirror://sourceforge/${PN}/patch_${PATCH_VERSION}_linux.tar.bz2 -> ${PN}_${PATCH_VERSION}_patch_linux.tar.bz2 -" - -LICENSE="ZLIB freedist" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="debug dedicated doc" - -RDEPEND=" - sys-libs/zlib - !dedicated? ( - media-libs/libsdl[X,opengl] - media-libs/sdl-mixer[vorbis] - media-libs/sdl-image[png,jpeg] - )" -DEPEND="${RDEPEND} - >=net-libs/enet-1.2_p20090328 - " - -S=${WORKDIR}/${PN} - -LIBEXECDIR="${GAMES_PREFIX}/libexec" -DATADIR="${GAMES_DATADIR}/${PN}" -SYSCONFDIR="${GAMES_SYSCONFDIR}/${PN}" - -src_prepare() { - # Remove cruft - # Not technically nessesary, but will guard against some potential trouble - ecvs_clean - rm -rf "${S}"/sauerbraten_unix "${S}"/bin_unix "${S}"/src/{include,lib,vcpp,enet} - - # Patch makefile to use system enet instead of bundled - epatch "${FILESDIR}"/${P}-system-enet.diff - - # Fix links so they point to the correct directory - sed -i "${S}"/README.html \ - -e 's:docs/::' \ - || die "sed README.html failed" -} - -src_compile() { - local builds build - builds="master server" - cd "${S}/src" - use dedicated || builds+=" client" - for build in ${builds}; do - emake CXXFLAGS="${CXXFLAGS}$(use debug && echo " -D_DEBUG")" ${build} || die "make failed!" - done -} - -src_install() { - if ! use dedicated ; then - # Install the game data - insinto "${DATADIR}" - doins -r data packages || die "doins -r failed" - - # Install the client executable - exeinto "${LIBEXECDIR}" - doexe src/sauer_client || die "doexe failed" - - # Install the client wrapper - games_make_wrapper "${PN}-client" "${LIBEXECDIR}/sauer_client -q\$HOME/.${PN} -r" "${DATADIR}" - - # Create menu entry - doicon "data/cube.png" || die "doicon failed" - make_desktop_entry "${PN}-client" "Cube 2: Sauerbraten" cube.png "Game;ActionGame" - fi - - # Install the server config files - insinto "${SYSCONFDIR}" - doins "server-init.cfg" || die "doins failed" - - # Install the server executables - exeinto "${LIBEXECDIR}" - doexe src/sauer_{server,master} || die "doexe failed" - - # Install the server wrappers - games_make_wrapper "${PN}-server" "${LIBEXECDIR}/sauer_server -q\$HOME/.${PN}" "${SYSCONFDIR}" - cp "${FILESDIR}"/${PN}-master "${T}"/${PN}-master - sed -i \ - -e "s:%PN%:${PN}:g" \ - -e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \ - "${T}"/${PN}-master || die "sed failed" - dogamesbin "${T}"/${PN}-master - - # Install the server init script - keepdir "${GAMES_STATEDIR}/run/${PN}" - cp "${FILESDIR}"/${PN}.init "${T}" - sed -i \ - -e "s:%SYSCONFDIR%:${SYSCONFDIR}:g" \ - -e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \ - -e "s:%GAMES_STATEDIR%:${GAMES_STATEDIR}:g" \ - "${T}"/${PN}.init || die "sed failed" - newinitd "${T}"/${PN}.init ${PN} || die "newinitd failed" - cp "${FILESDIR}"/${PN}.conf "${T}" - sed -i \ - -e "s:%SYSCONFDIR%:${SYSCONFDIR}:g" \ - -e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \ - -e "s:%GAMES_USER_DED%:${GAMES_USER_DED}:g" \ - -e "s:%GAMES_GROUP%:${GAMES_GROUP}:g" \ - "${T}"/${PN}.conf || die "sed failed" - newconfd "${T}"/${PN}.conf ${PN} || die "newconfd failed" - - if use doc ; then - dodoc src/*.txt docs/dev/*.txt || die "dodoc failed" - dohtml -r README.html docs/* || die "dohtml failed" - fi - - prepgamesdirs - fowners -R ${GAMES_USER_DED} "${SYSCONFDIR}" -} - -pkg_postinst() { - games_pkg_postinst - - elog "If you plan to use map editor feature copy all map data from ${DATADIR}" - elog "to corresponding folder in your HOME/.${PN}" -} |