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Diffstat (limited to 'stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild')
-rw-r--r--stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild132
1 files changed, 0 insertions, 132 deletions
diff --git a/stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild b/stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild
deleted file mode 100644
index a3d0177..0000000
--- a/stable/games-fps/sauerbraten/sauerbraten-2009.05.04.ebuild
+++ /dev/null
@@ -1,132 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header$
-
-EAPI="2"
-inherit eutils games
-
-EDITION="trooper_edition"
-PATCH_VERSION="2009_06_19"
-
-DESCRIPTION="Cube 2: Sauerbraten is an open source game engine (Cube 2) with freeware game data (Sauerbraten)"
-HOMEPAGE="http://sauerbraten.org/"
-SRC_URI="
- mirror://sourceforge/${PN}/${PN}_${PV//./_}_${EDITION}_linux.tar.bz2
- mirror://sourceforge/${PN}/patch_${PATCH_VERSION}_linux.tar.bz2 -> ${PN}_${PATCH_VERSION}_patch_linux.tar.bz2
-"
-
-LICENSE="ZLIB freedist"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="debug dedicated doc"
-
-RDEPEND="
- sys-libs/zlib
- !dedicated? (
- media-libs/libsdl[X,opengl]
- media-libs/sdl-mixer[vorbis]
- media-libs/sdl-image[png,jpeg]
- )"
-DEPEND="${RDEPEND}
- >=net-libs/enet-1.2_p20090328
- "
-
-S=${WORKDIR}/${PN}
-
-LIBEXECDIR="${GAMES_PREFIX}/libexec"
-DATADIR="${GAMES_DATADIR}/${PN}"
-SYSCONFDIR="${GAMES_SYSCONFDIR}/${PN}"
-
-src_prepare() {
- # Remove cruft
- # Not technically nessesary, but will guard against some potential trouble
- ecvs_clean
- rm -rf "${S}"/sauerbraten_unix "${S}"/bin_unix "${S}"/src/{include,lib,vcpp,enet}
-
- # Patch makefile to use system enet instead of bundled
- epatch "${FILESDIR}"/${P}-system-enet.diff
-
- # Fix links so they point to the correct directory
- sed -i "${S}"/README.html \
- -e 's:docs/::' \
- || die "sed README.html failed"
-}
-
-src_compile() {
- local builds build
- builds="master server"
- cd "${S}/src"
- use dedicated || builds+=" client"
- for build in ${builds}; do
- emake CXXFLAGS="${CXXFLAGS}$(use debug && echo " -D_DEBUG")" ${build} || die "make failed!"
- done
-}
-
-src_install() {
- if ! use dedicated ; then
- # Install the game data
- insinto "${DATADIR}"
- doins -r data packages || die "doins -r failed"
-
- # Install the client executable
- exeinto "${LIBEXECDIR}"
- doexe src/sauer_client || die "doexe failed"
-
- # Install the client wrapper
- games_make_wrapper "${PN}-client" "${LIBEXECDIR}/sauer_client -q\$HOME/.${PN} -r" "${DATADIR}"
-
- # Create menu entry
- doicon "data/cube.png" || die "doicon failed"
- make_desktop_entry "${PN}-client" "Cube 2: Sauerbraten" cube.png "Game;ActionGame"
- fi
-
- # Install the server config files
- insinto "${SYSCONFDIR}"
- doins "server-init.cfg" || die "doins failed"
-
- # Install the server executables
- exeinto "${LIBEXECDIR}"
- doexe src/sauer_{server,master} || die "doexe failed"
-
- # Install the server wrappers
- games_make_wrapper "${PN}-server" "${LIBEXECDIR}/sauer_server -q\$HOME/.${PN}" "${SYSCONFDIR}"
- cp "${FILESDIR}"/${PN}-master "${T}"/${PN}-master
- sed -i \
- -e "s:%PN%:${PN}:g" \
- -e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \
- "${T}"/${PN}-master || die "sed failed"
- dogamesbin "${T}"/${PN}-master
-
- # Install the server init script
- keepdir "${GAMES_STATEDIR}/run/${PN}"
- cp "${FILESDIR}"/${PN}.init "${T}"
- sed -i \
- -e "s:%SYSCONFDIR%:${SYSCONFDIR}:g" \
- -e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \
- -e "s:%GAMES_STATEDIR%:${GAMES_STATEDIR}:g" \
- "${T}"/${PN}.init || die "sed failed"
- newinitd "${T}"/${PN}.init ${PN} || die "newinitd failed"
- cp "${FILESDIR}"/${PN}.conf "${T}"
- sed -i \
- -e "s:%SYSCONFDIR%:${SYSCONFDIR}:g" \
- -e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \
- -e "s:%GAMES_USER_DED%:${GAMES_USER_DED}:g" \
- -e "s:%GAMES_GROUP%:${GAMES_GROUP}:g" \
- "${T}"/${PN}.conf || die "sed failed"
- newconfd "${T}"/${PN}.conf ${PN} || die "newconfd failed"
-
- if use doc ; then
- dodoc src/*.txt docs/dev/*.txt || die "dodoc failed"
- dohtml -r README.html docs/* || die "dohtml failed"
- fi
-
- prepgamesdirs
- fowners -R ${GAMES_USER_DED} "${SYSCONFDIR}"
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- elog "If you plan to use map editor feature copy all map data from ${DATADIR}"
- elog "to corresponding folder in your HOME/.${PN}"
-}