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diff -Naur vr/import/opengl.d vr-gentoo/import/opengl.d
--- vr/import/opengl.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/opengl.d	2007-09-20 08:40:47.000000000 +0200
@@ -1,10 +1,4 @@
-version (Win32) {
-	private import std.c.windows.windows;
-	extern(Windows):
-}
-version (linux) {
 	extern(C):
-}
 
 alias uint GLenum;
 alias ubyte GLboolean;
@@ -59,6 +53,7 @@
 const uint GL_VIEWPORT_BIT               = 0x00000800;
 const uint GL_TRANSFORM_BIT              = 0x00001000;
 const uint GL_ENABLE_BIT                 = 0x00002000;
+const uint GL_UNSIGNED_INT_8_8_8_8_REV	 = 0x8367;
 const uint GL_COLOR_BUFFER_BIT           = 0x00004000;
 const uint GL_HINT_BIT                   = 0x00008000;
 const uint GL_EVAL_BIT                   = 0x00010000;
@@ -1116,7 +1111,7 @@
 /*************************************************************/
 
 void /*APIENTRY*/glAccum (GLenum op, GLfloat value);
-void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf ref);
+void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf);
 GLboolean /*APIENTRY*/glAreTexturesResident (GLsizei n, GLuint *textures, GLboolean *residences);
 void /*APIENTRY*/glArrayElement (GLint i);
 void /*APIENTRY*/glBegin (GLenum mode);
@@ -1369,7 +1364,7 @@
 void /*APIENTRY*/glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
 void /*APIENTRY*/glSelectBuffer (GLsizei size, GLuint *buffer);
 void /*APIENTRY*/glShadeModel (GLenum mode);
-void /*APIENTRY*/glStencilFunc (GLenum func, GLint ref, GLuint mask);
+void /*APIENTRY*/glStencilFunc (GLenum func, GLint, GLuint mask);
 void /*APIENTRY*/glStencilMask (GLuint mask);
 void /*APIENTRY*/glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
 void /*APIENTRY*/glTexCoord1d (GLdouble s);
diff -Naur vr/import/openglu.d vr-gentoo/import/openglu.d
--- vr/import/openglu.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/openglu.d	2007-09-20 08:40:52.000000000 +0200
@@ -1,11 +1,6 @@
 import opengl;
 
-version (Win32) {
-	extern(Windows):
-}
-version (linux) {
 	extern(C):
-}
 
 GLubyte* gluErrorString (
     GLenum   errCode);
diff -Naur vr/import/SDL.d vr-gentoo/import/SDL.d
--- vr/import/SDL.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/SDL.d	2007-09-20 08:40:21.000000000 +0200
@@ -20,18 +20,28 @@
     slouken@devolution.com
 */
 
-import SDL_types;
-import SDL_getenv;
-import SDL_error;
-import SDL_rwops;
-import SDL_timer;
-import SDL_audio;
-import SDL_cdrom;
-import SDL_joystick;
-import SDL_events;
-import SDL_video;
-import SDL_byteorder;
-import SDL_Version;
+public import SDL_keysym_;
+public import SDL_version_;
+public import SDL_active;
+public import SDL_audio;
+public import SDL_byteorder;
+public import SDL_cdrom;
+public import SDL_copying;
+public import SDL_endian;
+public import SDL_error;
+public import SDL_events;
+public import SDL_getenv;
+public import SDL_joystick;
+public import SDL_keyboard;
+public import SDL_mouse;
+public import SDL_mutex;
+public import SDL_quit;
+public import SDL_rwops;
+public import SDL_syswm;
+public import SDL_thread;
+public import SDL_timer;
+public import SDL_types;
+public import SDL_video;
 
 extern(C):
 
@@ -73,20 +83,3 @@
  */
 void SDL_Quit();
 
-/+
-void SDL_SetModuleHandle(void *hInst);
-extern(Windows) void* GetModuleHandle(char*);
-
-static this()
-{
-	/* Load SDL dynamic link library */
-	if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
-		throw new Error("Error loading SDL");
-	SDL_SetModuleHandle(GetModuleHandle(null));
-}
-
-static ~this()
-{
-	SDL_Quit();
-}
-+/
diff -Naur vr/import/SDL_events.d vr-gentoo/import/SDL_events.d
--- vr/import/SDL_events.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/SDL_events.d	2007-09-20 08:40:21.000000000 +0200
@@ -304,8 +304,8 @@
   If 'state' is set to SDL_QUERY, SDL_EventState() will return the 
   current processing state of the specified event.
 */
-const uint SDL_QUERY	= cast(uint) -1;
-const uint SDL_IGNORE	= 0;
-const uint SDL_DISABLE	= 0;
-const uint SDL_ENABLE	= 1;
+const int SDL_QUERY	= -1;
+const int SDL_IGNORE	= 0;
+const int SDL_DISABLE	= 0;
+const int SDL_ENABLE	= 1;
 Uint8 SDL_EventState(Uint8 type, int state);
diff -Naur vr/import/SDL_keyboard.d vr-gentoo/import/SDL_keyboard.d
--- vr/import/SDL_keyboard.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/SDL_keyboard.d	2007-09-20 08:40:21.000000000 +0200
@@ -26,7 +26,7 @@
 // !!! A hack! struct SDL_keysym is defined in this module,
 // !!! so we need to resolve the nameclash...
 // !!! Definitely won't work on *NIX but for now will do.
-import SDL_Keysym;
+import SDL_keysym_;
 
 extern(C):
 
diff -Naur vr/import/SDL_keysym_.d vr-gentoo/import/SDL_keysym_.d
--- vr/import/SDL_keysym_.d	1970-01-01 01:00:00.000000000 +0100
+++ vr-gentoo/import/SDL_keysym_.d	2007-09-20 08:40:21.000000000 +0200
@@ -0,0 +1,308 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+/* What we really want is a mapping of every raw key on the keyboard.
+   To support international keyboards, we use the range 0xA1 - 0xFF
+   as international virtual keycodes.  We'll follow in the footsteps of X11...
+   The names of the keys
+ */
+ 
+alias int SDLKey;
+enum {
+	/* The keyboard syms have been cleverly chosen to map to ASCII */
+	SDLK_UNKNOWN		= 0,
+	SDLK_FIRST		= 0,
+	SDLK_BACKSPACE		= 8,
+	SDLK_TAB		= 9,
+	SDLK_CLEAR		= 12,
+	SDLK_RETURN		= 13,
+	SDLK_PAUSE		= 19,
+	SDLK_ESCAPE		= 27,
+	SDLK_SPACE		= 32,
+	SDLK_EXCLAIM		= 33,
+	SDLK_QUOTEDBL		= 34,
+	SDLK_HASH		= 35,
+	SDLK_DOLLAR		= 36,
+	SDLK_AMPERSAND		= 38,
+	SDLK_QUOTE		= 39,
+	SDLK_LEFTPAREN		= 40,
+	SDLK_RIGHTPAREN		= 41,
+	SDLK_ASTERISK		= 42,
+	SDLK_PLUS		= 43,
+	SDLK_COMMA		= 44,
+	SDLK_MINUS		= 45,
+	SDLK_PERIOD		= 46,
+	SDLK_SLASH		= 47,
+	SDLK_0			= 48,
+	SDLK_1			= 49,
+	SDLK_2			= 50,
+	SDLK_3			= 51,
+	SDLK_4			= 52,
+	SDLK_5			= 53,
+	SDLK_6			= 54,
+	SDLK_7			= 55,
+	SDLK_8			= 56,
+	SDLK_9			= 57,
+	SDLK_COLON		= 58,
+	SDLK_SEMICOLON		= 59,
+	SDLK_LESS		= 60,
+	SDLK_EQUALS		= 61,
+	SDLK_GREATER		= 62,
+	SDLK_QUESTION		= 63,
+	SDLK_AT			= 64,
+	/* 
+	   Skip uppercase letters
+	 */
+	SDLK_LEFTBRACKET	= 91,
+	SDLK_BACKSLASH		= 92,
+	SDLK_RIGHTBRACKET	= 93,
+	SDLK_CARET		= 94,
+	SDLK_UNDERSCORE		= 95,
+	SDLK_BACKQUOTE		= 96,
+	SDLK_a			= 97,
+	SDLK_b			= 98,
+	SDLK_c			= 99,
+	SDLK_d			= 100,
+	SDLK_e			= 101,
+	SDLK_f			= 102,
+	SDLK_g			= 103,
+	SDLK_h			= 104,
+	SDLK_i			= 105,
+	SDLK_j			= 106,
+	SDLK_k			= 107,
+	SDLK_l			= 108,
+	SDLK_m			= 109,
+	SDLK_n			= 110,
+	SDLK_o			= 111,
+	SDLK_p			= 112,
+	SDLK_q			= 113,
+	SDLK_r			= 114,
+	SDLK_s			= 115,
+	SDLK_t			= 116,
+	SDLK_u			= 117,
+	SDLK_v			= 118,
+	SDLK_w			= 119,
+	SDLK_x			= 120,
+	SDLK_y			= 121,
+	SDLK_z			= 122,
+	SDLK_DELETE		= 127,
+	/* End of ASCII mapped keysyms */
+
+	/* International keyboard syms */
+	SDLK_WORLD_0		= 160,		/* 0xA0 */
+	SDLK_WORLD_1		= 161,
+	SDLK_WORLD_2		= 162,
+	SDLK_WORLD_3		= 163,
+	SDLK_WORLD_4		= 164,
+	SDLK_WORLD_5		= 165,
+	SDLK_WORLD_6		= 166,
+	SDLK_WORLD_7		= 167,
+	SDLK_WORLD_8		= 168,
+	SDLK_WORLD_9		= 169,
+	SDLK_WORLD_10		= 170,
+	SDLK_WORLD_11		= 171,
+	SDLK_WORLD_12		= 172,
+	SDLK_WORLD_13		= 173,
+	SDLK_WORLD_14		= 174,
+	SDLK_WORLD_15		= 175,
+	SDLK_WORLD_16		= 176,
+	SDLK_WORLD_17		= 177,
+	SDLK_WORLD_18		= 178,
+	SDLK_WORLD_19		= 179,
+	SDLK_WORLD_20		= 180,
+	SDLK_WORLD_21		= 181,
+	SDLK_WORLD_22		= 182,
+	SDLK_WORLD_23		= 183,
+	SDLK_WORLD_24		= 184,
+	SDLK_WORLD_25		= 185,
+	SDLK_WORLD_26		= 186,
+	SDLK_WORLD_27		= 187,
+	SDLK_WORLD_28		= 188,
+	SDLK_WORLD_29		= 189,
+	SDLK_WORLD_30		= 190,
+	SDLK_WORLD_31		= 191,
+	SDLK_WORLD_32		= 192,
+	SDLK_WORLD_33		= 193,
+	SDLK_WORLD_34		= 194,
+	SDLK_WORLD_35		= 195,
+	SDLK_WORLD_36		= 196,
+	SDLK_WORLD_37		= 197,
+	SDLK_WORLD_38		= 198,
+	SDLK_WORLD_39		= 199,
+	SDLK_WORLD_40		= 200,
+	SDLK_WORLD_41		= 201,
+	SDLK_WORLD_42		= 202,
+	SDLK_WORLD_43		= 203,
+	SDLK_WORLD_44		= 204,
+	SDLK_WORLD_45		= 205,
+	SDLK_WORLD_46		= 206,
+	SDLK_WORLD_47		= 207,
+	SDLK_WORLD_48		= 208,
+	SDLK_WORLD_49		= 209,
+	SDLK_WORLD_50		= 210,
+	SDLK_WORLD_51		= 211,
+	SDLK_WORLD_52		= 212,
+	SDLK_WORLD_53		= 213,
+	SDLK_WORLD_54		= 214,
+	SDLK_WORLD_55		= 215,
+	SDLK_WORLD_56		= 216,
+	SDLK_WORLD_57		= 217,
+	SDLK_WORLD_58		= 218,
+	SDLK_WORLD_59		= 219,
+	SDLK_WORLD_60		= 220,
+	SDLK_WORLD_61		= 221,
+	SDLK_WORLD_62		= 222,
+	SDLK_WORLD_63		= 223,
+	SDLK_WORLD_64		= 224,
+	SDLK_WORLD_65		= 225,
+	SDLK_WORLD_66		= 226,
+	SDLK_WORLD_67		= 227,
+	SDLK_WORLD_68		= 228,
+	SDLK_WORLD_69		= 229,
+	SDLK_WORLD_70		= 230,
+	SDLK_WORLD_71		= 231,
+	SDLK_WORLD_72		= 232,
+	SDLK_WORLD_73		= 233,
+	SDLK_WORLD_74		= 234,
+	SDLK_WORLD_75		= 235,
+	SDLK_WORLD_76		= 236,
+	SDLK_WORLD_77		= 237,
+	SDLK_WORLD_78		= 238,
+	SDLK_WORLD_79		= 239,
+	SDLK_WORLD_80		= 240,
+	SDLK_WORLD_81		= 241,
+	SDLK_WORLD_82		= 242,
+	SDLK_WORLD_83		= 243,
+	SDLK_WORLD_84		= 244,
+	SDLK_WORLD_85		= 245,
+	SDLK_WORLD_86		= 246,
+	SDLK_WORLD_87		= 247,
+	SDLK_WORLD_88		= 248,
+	SDLK_WORLD_89		= 249,
+	SDLK_WORLD_90		= 250,
+	SDLK_WORLD_91		= 251,
+	SDLK_WORLD_92		= 252,
+	SDLK_WORLD_93		= 253,
+	SDLK_WORLD_94		= 254,
+	SDLK_WORLD_95		= 255,		/* 0xFF */
+
+	/* Numeric keypad */
+	SDLK_KP0		= 256,
+	SDLK_KP1		= 257,
+	SDLK_KP2		= 258,
+	SDLK_KP3		= 259,
+	SDLK_KP4		= 260,
+	SDLK_KP5		= 261,
+	SDLK_KP6		= 262,
+	SDLK_KP7		= 263,
+	SDLK_KP8		= 264,
+	SDLK_KP9		= 265,
+	SDLK_KP_PERIOD		= 266,
+	SDLK_KP_DIVIDE		= 267,
+	SDLK_KP_MULTIPLY	= 268,
+	SDLK_KP_MINUS		= 269,
+	SDLK_KP_PLUS		= 270,
+	SDLK_KP_ENTER		= 271,
+	SDLK_KP_EQUALS		= 272,
+
+	/* Arrows + Home/End pad */
+	SDLK_UP			= 273,
+	SDLK_DOWN		= 274,
+	SDLK_RIGHT		= 275,
+	SDLK_LEFT		= 276,
+	SDLK_INSERT		= 277,
+	SDLK_HOME		= 278,
+	SDLK_END		= 279,
+	SDLK_PAGEUP		= 280,
+	SDLK_PAGEDOWN		= 281,
+
+	/* Function keys */
+	SDLK_F1			= 282,
+	SDLK_F2			= 283,
+	SDLK_F3			= 284,
+	SDLK_F4			= 285,
+	SDLK_F5			= 286,
+	SDLK_F6			= 287,
+	SDLK_F7			= 288,
+	SDLK_F8			= 289,
+	SDLK_F9			= 290,
+	SDLK_F10		= 291,
+	SDLK_F11		= 292,
+	SDLK_F12		= 293,
+	SDLK_F13		= 294,
+	SDLK_F14		= 295,
+	SDLK_F15		= 296,
+
+	/* Key state modifier keys */
+	SDLK_NUMLOCK		= 300,
+	SDLK_CAPSLOCK		= 301,
+	SDLK_SCROLLOCK		= 302,
+	SDLK_RSHIFT		= 303,
+	SDLK_LSHIFT		= 304,
+	SDLK_RCTRL		= 305,
+	SDLK_LCTRL		= 306,
+	SDLK_RALT		= 307,
+	SDLK_LALT		= 308,
+	SDLK_RMETA		= 309,
+	SDLK_LMETA		= 310,
+	SDLK_LSUPER		= 311,		/* Left "Windows" key */
+	SDLK_RSUPER		= 312,		/* Right "Windows" key */
+	SDLK_MODE		= 313,		/* "Alt Gr" key */
+	SDLK_COMPOSE		= 314,		/* Multi-key compose key */
+
+	/* Miscellaneous function keys */
+	SDLK_HELP		= 315,
+	SDLK_PRINT		= 316,
+	SDLK_SYSREQ		= 317,
+	SDLK_BREAK		= 318,
+	SDLK_MENU		= 319,
+	SDLK_POWER		= 320,		/* Power Macintosh power key */
+	SDLK_EURO		= 321,		/* Some european keyboards */
+	SDLK_UNDO		= 322,		/* Atari keyboard has Undo */
+
+	/* Add any other keys here */
+
+	SDLK_LAST
+}
+
+/* Enumeration of valid key mods (possibly OR'd together) */
+alias int SDLMod;
+enum {
+	KMOD_NONE  = 0x0000,
+	KMOD_LSHIFT= 0x0001,
+	KMOD_RSHIFT= 0x0002,
+	KMOD_LCTRL = 0x0040,
+	KMOD_RCTRL = 0x0080,
+	KMOD_LALT  = 0x0100,
+	KMOD_RALT  = 0x0200,
+	KMOD_LMETA = 0x0400,
+	KMOD_RMETA = 0x0800,
+	KMOD_NUM   = 0x1000,
+	KMOD_CAPS  = 0x2000,
+	KMOD_MODE  = 0x4000,
+	KMOD_RESERVED = 0x8000
+}
+
+const uint KMOD_CTRL	= (KMOD_LCTRL|KMOD_RCTRL);
+const uint KMOD_SHIFT	= (KMOD_LSHIFT|KMOD_RSHIFT);
+const uint KMOD_ALT		= (KMOD_LALT|KMOD_RALT);
+const uint KMOD_META	= (KMOD_LMETA|KMOD_RMETA);
diff -Naur vr/import/SDL_mixer.d vr-gentoo/import/SDL_mixer.d
--- vr/import/SDL_mixer.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/SDL_mixer.d	2007-09-20 08:40:21.000000000 +0200
@@ -22,7 +22,7 @@
 
 // convert to D by shinichiro.h
 
-/* $Id: SDL_mixer.d,v 1.1.1.1 2005/03/13 16:15:04 kenta Exp $ */
+/* $Id: SDL_mixer.d,v 1.1.1.1 2006/11/19 07:54:54 kenta Exp $ */
 
 import SDL;
 
diff -Naur vr/import/SDL_syswm.d vr-gentoo/import/SDL_syswm.d
--- vr/import/SDL_syswm.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/import/SDL_syswm.d	2007-09-20 08:40:21.000000000 +0200
@@ -22,7 +22,7 @@
 
 /* Include file for SDL custom system window manager hooks */
 
-import SDL_Version;
+import SDL_version_;
 
 extern(C):
 
diff -Naur vr/import/SDL_version_.d vr-gentoo/import/SDL_version_.d
--- vr/import/SDL_version_.d	1970-01-01 01:00:00.000000000 +0100
+++ vr-gentoo/import/SDL_version_.d	2007-09-20 08:40:21.000000000 +0200
@@ -0,0 +1,75 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+/* This header defines the current SDL version */
+
+import SDL_types;
+
+extern(C):
+
+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
+*/
+const uint SDL_MAJOR_VERSION	= 1;
+const uint SDL_MINOR_VERSION	= 2;
+const uint SDL_PATCHLEVEL		= 6;
+
+struct SDL_version {
+	Uint8 major;
+	Uint8 minor;
+	Uint8 patch;
+}
+
+/* This macro can be used to fill a version structure with the compile-time
+ * version of the SDL library.
+ */
+void SDL_VERSION(SDL_version* X)
+{
+	X.major = SDL_MAJOR_VERSION;
+	X.minor = SDL_MINOR_VERSION;
+	X.patch = SDL_PATCHLEVEL;
+}
+
+/* This macro turns the version numbers into a numeric value:
+   (1,2,3) -> (1203)
+   This assumes that there will never be more than 100 patchlevels
+*/
+uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z)
+{
+	return X * 1000 + Y * 100 + Z;
+}
+
+/* This is the version number macro for the current SDL version */
+const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 +
+									SDL_MINOR_VERSION * 100 +
+									SDL_PATCHLEVEL;
+
+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
+bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z)
+{
+	return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z));
+}
+
+/* This function gets the version of the dynamically linked SDL library.
+   it should NOT be used to fill a version structure, instead you should
+   use the SDL_Version() macro.
+ */
+SDL_version * SDL_Linked_Version();
diff -Naur vr/Makefile vr-gentoo/Makefile
--- vr/Makefile	1970-01-01 01:00:00.000000000 +0100
+++ vr-gentoo/Makefile	2007-09-20 08:40:21.000000000 +0200
@@ -0,0 +1,17 @@
+DSRC=$(shell find src -name "*.d")
+SOURCES=$(DSRC) import/SDL_video.d import/SDL_mixer.d
+OBJS=$(SOURCES:.d=.o)
+CFLAGS=
+DFLAGS=-O -release -Iimport -Isrc -I/usr/X11R6/include/
+EXE=valandrick
+
+
+all: $(EXE)
+
+$(EXE): import/SDL_keysym_.d $(OBJS) $(COBJS)
+	gcc $(CFLAGS) -o $@ $(OBJS) $(COBJS) -lbulletml_d -L/usr/local/lib -L/usr/lib -lgphobos -lpthread -lGLU -lGL -lglut -lm -lstdc++ -lSDL -lSDL_mixer
+
+$(OBJS): %.o: %.d
+	gdmd -debug -d -c -of$@ $(DFLAGS) $<
+
+clean: rm -r src/abagames/vr/*.o
diff -Naur vr/src/abagames/util/logger.d vr-gentoo/src/abagames/util/logger.d
--- vr/src/abagames/util/logger.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/src/abagames/util/logger.d	2007-09-20 08:40:21.000000000 +0200
@@ -5,7 +5,7 @@
  */
 module abagames.util.logger;
 
-private import std.stream;
+private import std.cstream;
 private import std.string;
 
 /**
@@ -56,28 +56,28 @@
 
   public static void info(char[] msg, bool nline = true) {
     if (nline)
-      stderr.writeLine(msg);
+      derr.writeLine(msg);
     else
-      stderr.writeString(msg);
+      derr.writeString(msg);
   }
 
   public static void info(double n, bool nline = true) {
     if (nline)
-      stderr.writeLine(std.string.toString(n));
+      derr.writeLine(std.string.toString(n));
     else
-      stderr.writeString(std.string.toString(n) ~ " ");
+      derr.writeString(std.string.toString(n) ~ " ");
   }
 
   public static void error(char[] msg) {
-    stderr.writeLine("Error: " ~ msg);
+    derr.writeLine("Error: " ~ msg);
   }
 
   public static void error(Exception e) {
-    stderr.writeLine("Error: " ~ e.toString());
+    derr.writeLine("Error: " ~ e.toString());
   }
 
   public static void error(Error e) {
-    stderr.writeLine("Error: " ~ e.toString());
+    derr.writeLine("Error: " ~ e.toString());
     if (e.next)
       error(e.next);
   }
diff -Naur vr/src/abagames/util/sdl/luminous.d vr-gentoo/src/abagames/util/sdl/luminous.d
--- vr/src/abagames/util/sdl/luminous.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/src/abagames/util/sdl/luminous.d	2007-09-20 08:40:21.000000000 +0200
@@ -7,6 +7,7 @@
 
 private import std.math;
 private import std.string;
+private import std.c.string;
 private import opengl;
 private import abagames.util.actor;
 
diff -Naur vr/src/abagames/util/sdl/screen3d.d vr-gentoo/src/abagames/util/sdl/screen3d.d
--- vr/src/abagames/util/sdl/screen3d.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/src/abagames/util/sdl/screen3d.d	2007-09-20 08:40:21.000000000 +0200
@@ -6,7 +6,8 @@
 module abagames.util.sdl.screen3d;
 
 private import std.string;
-private import SDL;
+private import SDL;
+private import SDL_byteorder;
 private import opengl;
 private import abagames.util.vector;
 private import abagames.util.sdl.screen;
@@ -22,7 +23,8 @@
   float _nearPlane = 0.1;
   int _width = 640;
   int _height = 480;
-  bool _windowMode = false;
+  bool _windowMode = false;
+  const uint SDL_BYTEORDER = SDL_BIG_ENDIAN;
 
   protected abstract void init();
   protected abstract void close();
@@ -36,9 +38,9 @@
     // Create an OpenGL screen.
     Uint32 videoFlags;
     if (_windowMode) {
-      videoFlags = SDL_OPENGL | SDL_RESIZABLE;
+      videoFlags = SDL_OPENGL | SDL_RESIZABLE | SDL_GL_DOUBLEBUFFER;
     } else {
-      videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
+      videoFlags = SDL_OPENGL | SDL_FULLSCREEN | SDL_GL_DOUBLEBUFFER;
     } 
     if (SDL_SetVideoMode(_width, _height, 0, videoFlags) == null) {
       throw new SDLInitFailedException
diff -Naur vr/src/abagames/util/sdl/texture.d vr-gentoo/src/abagames/util/sdl/texture.d
--- vr/src/abagames/util/sdl/texture.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/src/abagames/util/sdl/texture.d	2007-09-20 08:40:21.000000000 +0200
@@ -25,9 +25,7 @@
   Uint32[128 * 128] maskPixels;
 
   public static SDL_Surface* loadBmp(char[] name) {
-    if (surface[name]) {
-      return surface[name];
-    } else {
+{
       char[] fileName = imagesDir ~ name;
       SDL_Surface *s = SDL_LoadBMP(std.string.toStringz(fileName));
       if (!s)
@@ -97,13 +95,13 @@
         }
         glBindTexture(GL_TEXTURE_2D, num + ti);
         gluBuild2DMipmaps(GL_TEXTURE_2D, 4, panelWidth, panelHeight,
-                          GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+                          GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, pixels);
         glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
         glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
         if (maskColor != 0xffffffffu) {
           glBindTexture(GL_TEXTURE_2D, maskNum + ti);
           gluBuild2DMipmaps(GL_TEXTURE_2D, 4, panelWidth, panelHeight,
-                            GL_RGBA, GL_UNSIGNED_BYTE, maskPixels);
+                            GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, maskPixels);
           glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
           glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
         }
diff -Naur vr/src/abagames/vr/barrage.d vr-gentoo/src/abagames/vr/barrage.d
--- vr/src/abagames/vr/barrage.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/src/abagames/vr/barrage.d	2007-09-20 08:40:21.000000000 +0200
@@ -24,6 +24,7 @@
 public class BarrageManager {
  private:
   static BulletMLParserTinyXML *parser[char[]][char[]];
+  static BulletMLParserTinyXML *parser2[char[]];
   static const char[] BARRAGE_DIR_NAME = "barrage";
 
   public static void load() {
@@ -33,20 +34,21 @@
       foreach (char[] fileName; files) {
         if (getExt(fileName) != "xml")
           continue;
-        parser[dirName][fileName] = getInstance(dirName, fileName);
+	char[] barrageName = dirName ~ "/" ~ fileName;
+        parser2[barrageName] = getInstance(dirName, fileName);
       }
     }
   }
 
   public static BulletMLParserTinyXML* getInstance(char[] dirName, char[] fileName) {
-    if (!parser[dirName][fileName]) {
       char[] barrageName = dirName ~ "/" ~ fileName;
+    if (!parser2[barrageName]) {
       Logger.info("Loading BulletML: " ~ barrageName);
-      parser[dirName][fileName] = 
+      parser2[barrageName] = 
         BulletMLParserTinyXML_new(std.string.toStringz(BARRAGE_DIR_NAME ~ "/" ~ barrageName));
-      BulletMLParserTinyXML_parse(parser[dirName][fileName]);
+      BulletMLParserTinyXML_parse(parser2[barrageName]);
     }
-    return parser[dirName][fileName];
+    return parser2[barrageName];
   }
 
   public static BulletMLParserTinyXML*[] getInstanceList(char[] dirName) {
diff -Naur vr/src/abagames/vr/stagemanager.d vr-gentoo/src/abagames/vr/stagemanager.d
--- vr/src/abagames/vr/stagemanager.d	2005-03-14 01:15:04.000000000 +0100
+++ vr-gentoo/src/abagames/vr/stagemanager.d	2007-09-20 08:40:21.000000000 +0200
@@ -264,14 +264,14 @@
       ebs.barrage = null;
       BulletMLParserTinyXML* bp = BarrageManager.getInstance("basic", "straight.xml");
       ebs.barrage ~= new ParserParam(bp, 1, false, 1);
-      BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
+//      BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
       while (morphRank > 1) {
         morphRank /= 3;
-        int pi = rand.nextInt(ps.length);
+        int pi = rand.nextInt(11);
         float mr = morphRank;
         if (mr > 0.75f)
           mr = 0.75f + rand.nextFloat(0.25f);
-        ebs.barrage ~= new ParserParam(ps[pi], mr, false, 1);
+   //     ebs.barrage ~= 11, mr, false, 1);
       }
       rad += radInc;
       ad *= 1 + rand.nextSignedFloat(0.2f);
@@ -310,14 +310,14 @@
     bulletMinSpeed = 0.5f / (sr + 1);
     if (ship.airMode) {
       float morphRank = rank * 0.25f;
-      BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
+    //  BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph");
       while (morphRank > 1) {
         morphRank /= 3;
-        int pi = rand.nextInt(ps.length);
+        int pi = rand.nextInt(11);
         float mr = morphRank;
         if (mr > 0.75f)
           mr = 0.75f + rand.nextFloat(0.25f);
-        spec.barrage ~= new ParserParam(ps[pi], mr, false, 1);
+     //   spec.barrage ~= new 11, mr, false, 1);
       }
       bulletMaxSpeed *= 3;
       bulletMinSpeed *= 1.75f;