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diff -Naur jamp-1.0.2/cLevel.cpp jamp-1.0.2-p/cLevel.cpp
--- jamp-1.0.2/cLevel.cpp	2009-01-15 23:36:24.000000000 +0100
+++ jamp-1.0.2-p/cLevel.cpp	2009-10-12 17:01:02.000000000 +0200
@@ -496,7 +496,7 @@
 	m_world->SetContinuousPhysics(true);
 	m_pointCount = 0;
 
-	m_world->Step(timeStep, 10, 8);
+	m_world->Step(timeStep, (10, 8));
 	Singleton<cActorManager>::Ptr()->UpdateAllFromPhysics();
 	if (!m_debugPressed)
 	{
diff -Naur jamp-1.0.2/Makefile jamp-1.0.2-p/Makefile
--- jamp-1.0.2/Makefile	2009-10-12 16:50:07.000000000 +0200
+++ jamp-1.0.2-p/Makefile	2009-10-12 17:01:35.000000000 +0200
@@ -2,8 +2,8 @@
 SHAREDIR = /usr/share
 DATADIR = /usr/share/games
 
-PROJECT= ./box2d
-CXXFLAGS= -g -O2 -I$(PROJECT)/Include
+PROJECT= Box2D
+CXXFLAGS= -g -O2 -I/usr/include/$(PROJECT)
 SOURCES=\
         cActorManager.cpp \
         cCamera.cpp \
@@ -21,7 +21,7 @@
         cTextureManager.cpp \
         Level1.cpp
 all:
-	(cd box2d/Source; $(MAKE))
+#	(cd box2d/Source; $(MAKE))
 	($(MAKE) jamp)
 
 clean: