#include "ufed-curses-globals.h" /* global prototypes */ void cursesdone(void); void initcurses(void); void draw(bool withSep); void drawBottom(bool withSep); void drawFlags(void); void drawStatus(bool withSep); void drawTop(bool withSep); int maineventloop( const char *subtitle, int (*callback)(sFlag** curr, int key), int (*drawflag)(sFlag* flag, bool highlight), sFlag* flags, sKey* keys, bool withSep); void resetDisplay(bool withSep); bool scrollcurrent(void); bool setNextItem(int count, bool strict); bool setPrevItem(int count, bool strict); bool yesno(const char *); /* global inline functions */ static inline WINDOW *win(eWin w) { return window[w].win; } static inline int wTop (eWin w) { return (window[w].top >= 0 ? 0 : LINES) + window[w].top ; } static inline int wLeft (eWin w) { return (window[w].left >= 0 ? 0 : COLS ) + window[w].left ; } static inline int wHeight(eWin w) { return (window[w].height > 0 ? 0 : LINES) + window[w].height; } static inline int wWidth (eWin w) { return (window[w].width > 0 ? 0 : COLS ) + window[w].width ; } static inline int min(int a, int b) { return a < b ? a : b; } static inline int max(int a, int b) { return a > b ? a : b; }