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authorDavid Seifert <soap@gentoo.org>2020-11-21 21:38:17 +0100
committerDavid Seifert <soap@gentoo.org>2020-11-21 21:38:17 +0100
commit7075cd03fb20c63fda4008b1cd7d50147a024663 (patch)
tree0120592527bd9f289ad0fb69f9edbc4994efdf2b
parentgames-emulation/gens: Port to EAPI 7 (diff)
downloadgentoo-7075cd03fb20c63fda4008b1cd7d50147a024663.tar.gz
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gentoo-7075cd03fb20c63fda4008b1cd7d50147a024663.zip
games-rpg/daimonin-client: Port to EAPI 7
Closes: https://bugs.gentoo.org/639304 Closes: https://bugs.gentoo.org/708788 Package-Manager: Portage-3.0.9, Repoman-3.0.2 Signed-off-by: David Seifert <soap@gentoo.org>
-rw-r--r--games-rpg/daimonin-client/daimonin-client-0.10.8.ebuild17
-rw-r--r--games-rpg/daimonin-client/files/daimonin-client-0.10.8-fno-common.patch128
2 files changed, 138 insertions, 7 deletions
diff --git a/games-rpg/daimonin-client/daimonin-client-0.10.8.ebuild b/games-rpg/daimonin-client/daimonin-client-0.10.8.ebuild
index 3ee1bd720d7..4cd5b762386 100644
--- a/games-rpg/daimonin-client/daimonin-client-0.10.8.ebuild
+++ b/games-rpg/daimonin-client/daimonin-client-0.10.8.ebuild
@@ -1,13 +1,14 @@
-# Copyright 1999-2017 Gentoo Foundation
+# Copyright 1999-2020 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
-EAPI=6
+EAPI=7
-inherit autotools eutils
+inherit autotools desktop
DESCRIPTION="A graphical 2D tile-based MMORPG"
HOMEPAGE="http://daimonin.sourceforge.net/"
-SRC_URI="https://dev.gentoo.org/~soap/distfiles/${P}.zip
+SRC_URI="
+ https://dev.gentoo.org/~soap/distfiles/${P}.zip
music? ( mirror://sourceforge/daimonin/daimoninMusicLQ20100827.zip )"
LICENSE="GPL-2"
@@ -22,10 +23,10 @@ RDEPEND="
media-libs/sdl-mixer[vorbis]
net-misc/curl
sys-libs/zlib:="
-DEPEND="${RDEPEND}
- app-arch/unzip"
+DEPEND="${RDEPEND}"
+BDEPEND="app-arch/unzip"
-S=${WORKDIR}/daimonin-code-8183-trunk/client/make/linux
+S="${WORKDIR}/daimonin-code-8183-trunk/client/make/linux"
src_unpack() {
unpack ${P}.zip
@@ -42,6 +43,7 @@ src_prepare() {
pushd ../../src >/dev/null || die
eapply "${FILESDIR}"/${PN}-0.10.5-datadir.patch
+ eapply "${FILESDIR}"/${PN}-0.10.8-fno-common.patch
popd >/dev/null || die
eapply_user
@@ -64,6 +66,7 @@ src_install() {
cd ../.. || die
dodoc README*
+
newicon bitmaps/pentagram.png "daimonin.png"
make_desktop_entry "daimonin" "Daimonin" "daimonin" "Game;Amusement"
}
diff --git a/games-rpg/daimonin-client/files/daimonin-client-0.10.8-fno-common.patch b/games-rpg/daimonin-client/files/daimonin-client-0.10.8-fno-common.patch
new file mode 100644
index 00000000000..d4369e5f3fb
--- /dev/null
+++ b/games-rpg/daimonin-client/files/daimonin-client-0.10.8-fno-common.patch
@@ -0,0 +1,128 @@
+--- a/dialog.c
++++ b/dialog.c
+@@ -581,7 +581,7 @@
+ /******************************************************************
+ draws all options for the actual page.
+ ******************************************************************/
+-inline void optwin_draw_options(int x, int y)
++void optwin_draw_options(int x, int y)
+ {
+ #define LEN_NAME 111
+ int i = -1, pos = 0, max = 0;
+--- a/include/main.h
++++ b/include/main.h
+@@ -118,7 +118,7 @@
+ }
+ _bmaptype_table;
+
+-_bmaptype_table bmaptype_table[BMAPTABLE];
++extern _bmaptype_table bmaptype_table[BMAPTABLE];
+
+ extern int bmaptype_table_size;
+
+@@ -306,7 +306,7 @@
+ double killhour;
+ } _statometer;
+
+-struct statometer statometer;
++extern struct statometer statometer;
+
+ extern time_t sleeptime;
+
+--- a/include/map.h
++++ b/include/map.h
+@@ -70,7 +70,7 @@
+ }
+ _mapdata;
+
+-struct MapCell
++typedef struct MapCell
+ {
+ short faces[MAXFACES];
+ short pos[MAXFACES];
+@@ -85,7 +85,7 @@
+ }
+ MapCell;
+
+-struct Map
++typedef struct Map
+ {
+ struct MapCell cells[MAP_MAX_SIZE][MAP_MAX_SIZE];
+ }
+--- a/include/menu.h
++++ b/include/menu.h
+@@ -41,15 +41,15 @@
+ #define MENU_ALL (MENU_NO & MENU_KEYBIND & MENU_SPELL & MENU_STATUS & MENU_OPTION & MENU_NPC & MENU_BOOK & MENU_QUEST)
+
+ #define MENU_SOUND_VOL 40
+-struct _skill_list skill_list[SKILL_LIST_MAX];
++extern struct _skill_list skill_list[SKILL_LIST_MAX];
+ extern _dialog_list_set skill_list_set;
+
+-struct _spell_list spell_list[SPELL_LIST_MAX]; /* skill list entries */
++extern struct _spell_list spell_list[SPELL_LIST_MAX]; /* skill list entries */
+ extern _dialog_list_set spell_list_set;
+
+ extern _dialog_list_set option_list_set;
+
+-struct _bindkey_list bindkey_list[BINDKEY_LIST_MAX];
++extern struct _bindkey_list bindkey_list[BINDKEY_LIST_MAX];
+ extern _dialog_list_set bindkey_list_set;
+
+ extern _dialog_list_set create_list_set;
+--- a/include/wrapper.h
++++ b/include/wrapper.h
+@@ -118,7 +118,7 @@
+ extern int parse_metaserver_data(char *info);
+
+ #if defined( __WIN_32) || defined(__LINUX)
+- FILE *msglog;
++ extern FILE *msglog;
+ #endif
+
+ #if defined(HAVE_STRNICMP)
+--- a/main.c
++++ b/main.c
+@@ -24,6 +24,10 @@
+ #include <include.h>
+ #include <signal.h>
+
++_bmaptype_table bmaptype_table[BMAPTABLE];
++
++struct statometer statometer;
++
+ Account account; /* account data of this player, received from the server */
+
+ _server_char *first_server_char = NULL; /* list of possible chars/race with setup when we want create a char */
+@@ -33,7 +37,7 @@
+ SDL_Surface *ScreenSurfaceMap; /* THE map surface (backbuffer)*/
+ SDL_Surface *zoomed = NULL;
+ struct sockaddr_in insock; /* Server's attributes */
+-ClientSocket csocket;
++extern ClientSocket csocket;
+ int SocketStatusErrorNr; /* if an socket error, this is it */
+
+ _login_step LoginInputStep;
+--- a/menu.c
++++ b/menu.c
+@@ -29,6 +29,7 @@
+
+ struct _spell_list spell_list[SPELL_LIST_MAX]; /* skill list entries */
+ struct _skill_list skill_list[SKILL_LIST_MAX]; /* skill list entries */
++struct _bindkey_list bindkey_list[BINDKEY_LIST_MAX];
+
+ struct _dialog_list_set spell_list_set;
+ struct _dialog_list_set skill_list_set;
+--- a/wrapper.c
++++ b/wrapper.c
+@@ -22,6 +22,10 @@
+ */
+ #include <include.h>
+
++#if defined( __WIN_32) || defined(__LINUX)
++ FILE *msglog;
++#endif
++
+ /* This is because PHYSFS_isInit() was introduced in 2.0.0 and some linux
+ * distros are still stuck in 1.x.x. So in time we can dump this global and
+ * use PHYSFS_isInit(). But for now, it's a simple query we can reproduce