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authorDavid Seifert <soap@gentoo.org>2017-12-20 22:30:21 +0100
committerDavid Seifert <soap@gentoo.org>2017-12-21 02:43:57 +0100
commit0bcef26ce577f9b7a4a4a385abb441356af6495e (patch)
treee20c0da621fcb99a682312664b30c919330b8368 /games-fps
parentgames-fps/turtlearena: Remove old (diff)
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games-fps/unreal-tournament-goty: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/unreal-tournament-goty/Manifest1
-rw-r--r--games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild169
2 files changed, 0 insertions, 170 deletions
diff --git a/games-fps/unreal-tournament-goty/Manifest b/games-fps/unreal-tournament-goty/Manifest
index 22134638c18f..ad6d08f349b9 100644
--- a/games-fps/unreal-tournament-goty/Manifest
+++ b/games-fps/unreal-tournament-goty/Manifest
@@ -1,3 +1,2 @@
-DIST IpDrv-436-Linux-08-20-02.zip 105435 BLAKE2B 3b0c960513f3bfdaa5394148978f1258b54cedec0722890fd1d89a81b7c809a9d837f6da0e147f1566ee253ed6fd0c7692d043e50ddd383d99245f7aec3df759 SHA512 5f10152b87cf702225fe50d213f3fbd4865cb2f190e0c2c87c996420c115e5f84de7748af635705b8a2ea789bfeaaab4b927364563a4b83f973dcb5af866ccd7
DIST UTPGPatch451.tar.bz2 3064473 BLAKE2B 43fd1573f714b59d7069b8fbd30bd822024971277dd863793a3f2c05d1a973904fd9ef6f22f8efcec0389cdb36ec6abb6c8f3eb5b700eba29aa6b5284d433cb4 SHA512 d11ecb3e60e8bba0288be0a4860acb563c277e75ce30a749de04673219d484b7a8c7e6207bc582872df33db684658dc1a15235b9d79ceb98fcd2ad1410982423
DIST ut-install-436-GOTY.run 6340417 BLAKE2B 255fcfe95f0c23c52e9f2aec914f023db532b1e6fdaba39c17baaf34f58c7f44b815b10757083602fdd95ca61a7ebcb6167c6cef9cf9750323557c499d29ea37 SHA512 daa2da9f21f1b6e057e19d72d9c1b2446a250b30eb80b24d6a059a5d1eec24a9326d4e6af0401ba4ade3610fbf3a44c1fe44c26b7ae0eb4b7301a20f9574859c
diff --git a/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild b/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild
deleted file mode 100644
index c45cae2d9541..000000000000
--- a/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild
+++ /dev/null
@@ -1,169 +0,0 @@
-# Copyright 1999-2017 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-
-inherit eutils unpacker cdrom games
-
-DESCRIPTION="Futuristic FPS (Game Of The Year edition)"
-HOMEPAGE="http://www.oldunreal.com/"
-SRC_URI="http://www.ut-files.com/Patches/ut-install-${PV}-GOTY.run
- http://www.ut-files.com/Patches/ipdrv-${PV}-linux-08-20-02.zip -> IpDrv-${PV}-Linux-08-20-02.zip"
-
-LICENSE="all-rights-reserved"
-SLOT="0"
-KEYWORDS="~x86"
-IUSE="3dfx S3TC nls opengl"
-RESTRICT="mirror bindist"
-
-DEPEND="!games-fps/unreal-tournament
- app-arch/unzip
-"
-RDEPEND="
- opengl? ( virtual/opengl[abi_x86_32(-)] )
- x11-libs/libXext[abi_x86_32(-)]
- x11-libs/libX11[abi_x86_32(-)]
- x11-libs/libXau[abi_x86_32(-)]
- x11-libs/libXdmcp[abi_x86_32(-)]
-"
-
-S=${WORKDIR}
-
-src_unpack() {
- cdrom_get_cds System/ Help/chaosut
- unpack_makeself ut-install-${PV}-GOTY.run
- unpack IpDrv-${PV}-Linux-08-20-02.zip
-}
-
-src_install() {
- local dir=${GAMES_PREFIX_OPT}/${PN/-goty/}
- local Ddir=${D}/${dir}
- dodir "${dir}"
-
- ###########
- ### PRE ###
- # System
- if use 3dfx ; then
- tar -zxf Glide.ini.tar.gz -C "${Ddir}" || die "install Glide ini"
- else
- tar -zxf OpenGL.ini.tar.gz -C "${Ddir}" || die "install OpenGL ini"
- fi
- tar -zxf data.tar.gz -C "${Ddir}" || die "extract System data"
-
- # the most important things, ucc & ut :)
- exeinto "${dir}"
- doexe bin/x86/{ucc,ut} || die "install ucc/ut"
- sed -i -e "s:\`FindPath \$0\`:${dir}:" "${ED}/${dir}"/ucc || die
-
- # export some symlinks so ppl can run
- dodir "${GAMES_BINDIR}"
- dosym "${dir}"/ucc "${GAMES_BINDIR}"/ucc
- dosym "${dir}"/ut "${GAMES_BINDIR}"/ut
- ### PRE ###
- ###########
-
- ###########
- ### CD1 ###
- # Help, Logs, Music, Sounds, Textures, Web
- cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} "${Ddir}"/ || die "copy Help, Logs, Music, Textures, Web CD1"
- dodir "${dir}"/Sounds
- if use nls ; then
- cp -rf "${CDROM_ROOT}"/Sounds/* "${Ddir}"/Sounds/ || die "copy Sounds CD1"
- else
- cp -rf "${CDROM_ROOT}"/Sounds/*.uax "${Ddir}"/Sounds/ || die "copy Sounds CD1"
- fi
-
- # System
- dodir "${dir}"/System
- if use nls ; then
- cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} "${Ddir}"/System/ || die "copy System data CD1"
- else
- cp "${CDROM_ROOT}"/System/*.{int,u} "${Ddir}"/System/ || die "copy System data CD1"
- fi
-
- # now we uncompress the maps
- einfo "Uncompressing CD1 Maps ... this may take some time"
- dodir "${dir}"/Maps
- cd "${Ddir}"
- export HOME=${T}
- export UT_DATA_PATH="${Ddir}"/System
- for f in `find "${CDROM_ROOT}"/Maps/ -name '*.uz' -printf '%f '` ; do
- ./ucc decompress "${CDROM_ROOT}"/Maps/${f} -nohomedir || die "uncompressing map CD1 ${f}"
- mv System/${f:0:${#f}-3} Maps/ || die "copy map CD1 ${f}"
- done
- ### CD1 ###
- ###########
-
- ### Have user switch cds if need be ###
- cdrom_load_next_cd
-
- ###########
- ### CD2 ###
- # Help, Sounds
- cp -rf "${CDROM_ROOT}"/{Help,Sounds} "${Ddir}"/ || die "copy Help, Sounds CD2"
-
- # S3TC Textures
- if use S3TC ; then
- cp -rf "${CDROM_ROOT}"/Textures "${Ddir}"/ || die "copy S3TC Textures CD2"
- else
- cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx "${Ddir}"/Textures/ || die "copy Textures CD2"
- fi
-
- # System
- cp -rf "${CDROM_ROOT}"/System/*.{u,int} "${Ddir}"/System/ || die "copy System CD2"
-
- # now we uncompress the maps
- einfo "Uncompressing CD2 Maps ... this may take some time"
- dodir "${dir}"/Maps
- cd "${Ddir}"
- export HOME=${T}
- export UT_DATA_PATH="${Ddir}"/System
- for f in `find "${CDROM_ROOT}"/maps/ -name '*.uz' -printf '%f '` ; do
- ./ucc decompress "${CDROM_ROOT}"/maps/${f} -nohomedir || die "uncompressing map CD2 ${f}"
- mv System/${f:0:${#f}-3} Maps/ || die "copy map CD2 ${f}"
- done
- ### CD2 ###
- ###########
-
- ###########
- ### END ###
- cd "${S}"
-
- # Textures
- tar -zxf Credits.tar.gz -C "${Ddir}" || die "extract credits texture"
- # NetGamesUSA.com
- tar -zxf NetGamesUSA.com.tar.gz -C "${Ddir}"/ || die "extract NetGamesUSA.com"
-
- # Patch UT-GOTY
- cd setup.data
- cp patch.dat{,.orig} || die "cp failed"
- sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat || die "sed failed"
- ./bin/Linux/x86/loki_patch patch.dat "${Ddir}" || die "failed to patch"
- cd "${S}"
-
- # now we install the IpDrv.so patch
- insinto "${dir}"/System
- doins IpDrv.so || die "install IpDrv.so patch"
-
- # install a few random files
- insinto "${dir}"
- doins README icon.{bmp,xpm} || die "installing random files"
-
- # now, since these files are coming off a cd, the times/sizes/md5sums wont
- # be different ... that means portage will try to unmerge some files (!)
- # we run touch on ${D} so as to make sure portage doesnt do any such thing
- find "${Ddir}" -exec touch '{}' \;
- ### END ###
- ###########
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- elog "You might want to install the bonus packs too."
- elog "Many servers on the internet use them, and the"
- elog "majority of players do too."
- elog
- elog "Just run: emerge unreal-tournament-bonuspacks"
-}