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authorIonen Wolkens <ionen@gentoo.org>2021-07-22 19:51:52 -0400
committerIonen Wolkens <ionen@gentoo.org>2021-07-22 20:49:30 -0400
commitfc1461ede38a8006fc7662c8bc0a252e3b87fe54 (patch)
tree6c67e9bcdea8a6c32e5473b7619f1d41a977c0dd /games-fps
parentgames-fps/quakeforge: add 0.7.2_p20210722 (diff)
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games-fps/quakeforge: add live ebuild
Undergoing active development and may be useful to prepare/pick new snapshots until upstream starts doing releases again. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/quakeforge/quakeforge-9999.ebuild163
1 files changed, 163 insertions, 0 deletions
diff --git a/games-fps/quakeforge/quakeforge-9999.ebuild b/games-fps/quakeforge/quakeforge-9999.ebuild
new file mode 100644
index 00000000000..03d46dcf580
--- /dev/null
+++ b/games-fps/quakeforge/quakeforge-9999.ebuild
@@ -0,0 +1,163 @@
+# Copyright 1999-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+inherit autotools readme.gentoo-r1 toolchain-funcs
+
+if [[ ${PV} == 9999 ]]; then
+ inherit git-r3
+ EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git"
+else
+ MY_COMMIT=""
+ SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz"
+ S="${WORKDIR}/${PN}-${MY_COMMIT}"
+ KEYWORDS="~amd64 ~x86"
+fi
+
+DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines"
+HOMEPAGE="http://www.quakeforge.net/"
+
+LICENSE="GPL-2+"
+SLOT="0"
+IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib"
+
+RDEPEND="
+ client? (
+ media-libs/libsamplerate
+ net-misc/curl
+ virtual/opengl
+ x11-libs/libX11
+ x11-libs/libXext
+ x11-libs/libXxf86vm
+ alsa? ( media-libs/alsa-lib )
+ flac? ( media-libs/flac )
+ jack? ( virtual/jack )
+ sdl? ( media-libs/libsdl[sound] )
+ vorbis? ( media-libs/libvorbis )
+ vulkan? ( media-libs/vulkan-loader )
+ wildmidi? ( media-sound/wildmidi )
+ )
+ ncurses? ( sys-libs/ncurses:= )
+ png? ( media-libs/libpng:= )
+ zlib? ( sys-libs/zlib:= )"
+DEPEND="
+ ${RDEPEND}
+ client? (
+ x11-base/xorg-proto
+ vulkan? ( dev-util/vulkan-headers )
+ )"
+BDEPEND="
+ sys-devel/bison
+ sys-devel/flex
+ virtual/pkgconfig
+ doc? (
+ app-doc/doxygen[dot]
+ media-gfx/transfig
+ )"
+
+PATCHES=(
+ "${FILESDIR}"/${PN}-0.7.2_p20210722-skipped-tests.patch
+)
+
+src_prepare() {
+ default
+
+ echo ${PV} > .tarball-version || die
+ eautoreconf
+}
+
+src_configure() {
+ qf_client() {
+ echo $(usex client $(use_enable ${1}) --disable-${1})
+ }
+
+ local econfargs=(
+ $(qf_client alsa)
+ $(qf_client flac)
+ $(qf_client jack)
+ $(qf_client oss)
+ $(qf_client sdl)
+ $(qf_client vorbis)
+ $(qf_client vulkan)
+ $(qf_client wildmidi)
+ $(use_enable client sound)
+ $(use_enable client vidmode)
+ $(use_enable debug)
+ $(use_enable ncurses curses)
+ $(use_enable png)
+ $(use_enable zlib)
+ $(use_with client x)
+ --disable-Werror
+ --disable-dga
+ --enable-xdg
+ # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio)
+ --with-clients=$(usev client x11)
+ --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4
+ --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf
+ --with-sharepath="${EPREFIX}"/usr/share/quake1
+ )
+
+ econf "${econfargs[@]}"
+}
+
+src_compile() {
+ default
+
+ use doc && emake doc
+}
+
+src_install() {
+ use doc && local HTML_DOCS=( doxygen/html/. )
+
+ emake -j1 DESTDIR="${D}" install
+ einstalldocs
+
+ find "${ED}" -name '*.la' -delete || die
+
+ local DISABLE_AUTOFORMATTING="yes"
+ local DOC_CONTENTS=\
+"Before you can play (using nq-x11 or qw-client-x11), you must ensure
+that ${PN} can find your Quake pak0.pak (and optionally pak1.pak)
+at one of these locations with lowercase filenames:
+ - '~/.local/share/${PN}/id1/pak0.pak'
+ - '${EPREFIX}/usr/share/quake1/id1/pak0.pak'
+
+You can add them yourself or use either of:
+ - games-fps/quake1-data: install from a Quake CD-ROM
+ - games-fps/quake1-demodata: pak0.pak only (limited demo)
+
+Key binds notes:
+ Defaults ('imt_mod' table) expect you to set key binds manually in:
+ - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1')
+ For the in-game bind menu to be usable ('imt_0' table), bring up the
+ console with backtick \`, and run 'imt imt_0' (only needed once).
+ A mouse-grab bind ('toggle in_grab') and using freelook is recommended.
+
+Audio/Video notes:
+ Can add settings in:
+ - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf')
+ Examples:
+ - set vid_width 800
+ - set vid_height 600
+ - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio)
+ - setrom vid_render gl (or vulkan, sw for software rendering)"
+ readme.gentoo_create_doc
+}
+
+pkg_postinst() {
+ readme.gentoo_print_elog
+
+ if [[ ${REPLACING_VERSIONS} ]] && ver_test ${REPLACING_VERSIONS} -le 0.7.2-r1; then
+ elog "Migration may be needed for ${PN}'s home paths, now using:"
+ elog " ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf"
+ elog " ~/.${PN}/ -> ~/.local/share/${PN}/"
+ elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)."
+ fi
+
+ if use vulkan; then
+ ewarn "You've enabled the new vulkan support that is still experimental and yet"
+ ewarn "used by default. If have issues, can use '+setrom vid_render gl' command"
+ ewarn "line option to revert to GL."
+ fi
+}