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authorMichael Mair-Keimberger <m.mairkeimberger@gmail.com>2017-12-22 16:27:30 +0100
committerDavid Seifert <soap@gentoo.org>2017-12-23 14:10:36 +0100
commit2141769aba5f646f0d8b7d2dfee0fd2f207c77ec (patch)
treeebe00d8d53a7932a7ab837af4764048e7718809d /games-rpg
parentgames-roguelike/stone-soup: remove unused patches (diff)
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games-rpg/eternal-lands: remove unused patches
Diffstat (limited to 'games-rpg')
-rw-r--r--games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch23
-rw-r--r--games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch11
2 files changed, 0 insertions, 34 deletions
diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch
deleted file mode 100644
index 953ab8ffefd..00000000000
--- a/games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch
+++ /dev/null
@@ -1,23 +0,0 @@
---- elc.orig/misc.c
-+++ elc/misc.c
-@@ -311,7 +311,7 @@ int IMG_SavePNG_RW (SDL_Surface *face, S
- }
-
- /* Set error handling. */
-- if (setjmp(png_ptr->jmpbuf))
-+ if (setjmp(png_jmpbuf(png_ptr)))
- {
- /* If we get here, we had a problem reading the file */
- IMG_SetError("Error writing the PNG file");
-@@ -360,10 +360,7 @@ done:
- if (row_pointers != NULL)
- free (row_pointers);
-
-- if (info_ptr != NULL && info_ptr->palette != NULL)
-- free (info_ptr->palette);
--
-- png_destroy_write_struct (&png_ptr, (png_infopp)NULL);
-+ png_destroy_write_struct (&png_ptr, &info_ptr);
-
- return result;
- }
diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch
deleted file mode 100644
index f096d2fc425..00000000000
--- a/games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- platform.h.orig 2011-06-18 13:55:09.704489907 -0400
-+++ platform.h 2011-06-18 13:55:41.675544567 -0400
-@@ -79,7 +79,7 @@
- #define GL_GLEXT_LEGACY
- #include <GL/gl.h>
- #include <GL/glu.h>
-- #include "glext.h"
-+ #include <GL/glext.h>
- #else // BSD
- #include <GL/gl.h>
- #include <GL/glu.h>