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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-server/ut2003-ded/ut2003-ded-2225-r2.ebuild
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-server/ut2003-ded/ut2003-ded-2225-r2.ebuild')
-rw-r--r--games-server/ut2003-ded/ut2003-ded-2225-r2.ebuild72
1 files changed, 72 insertions, 0 deletions
diff --git a/games-server/ut2003-ded/ut2003-ded-2225-r2.ebuild b/games-server/ut2003-ded/ut2003-ded-2225-r2.ebuild
new file mode 100644
index 00000000000..3b7d774ca8a
--- /dev/null
+++ b/games-server/ut2003-ded/ut2003-ded-2225-r2.ebuild
@@ -0,0 +1,72 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit games
+
+DESCRIPTION="Unreal Tournament 2003 Linux Dedicated Server"
+HOMEPAGE="http://www.ut2003.com/"
+SRC_URI="http://ftp.games.skynet.be/pub/misc/ut2003-lnxded-${PV}.tar.bz2
+ mirror://gentoo/UT2003CrashFix.zip"
+
+LICENSE="ut2003"
+SLOT="0"
+KEYWORDS="amd64 x86"
+RESTRICT="mirror strip"
+IUSE=""
+
+DEPEND="app-arch/unzip"
+RDEPEND=""
+
+S=${WORKDIR}
+
+dir=${GAMES_PREFIX_OPT}/${PN}
+Ddir=${D}/${dir}
+
+QA_PREBUILT="${dir:1}/System/*"
+
+src_unpack() {
+ unpack ut2003-lnxded-${PV}.tar.bz2
+ unzip "${DISTDIR}"/UT2003CrashFix.zip || die
+}
+
+src_install() {
+ einfo "This will take a while ... go get a pizza or something"
+
+ dodir "${dir}"
+ mv "${S}"/ut2003_dedicated/* "${Ddir}"
+
+ # Here we apply DrSiN's crash patch
+ cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System
+
+ ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT
+$
+?Engine.GameInfo?
+a
+AccessControlClass=crashfix.iaccesscontrolini
+.
+w
+q
+EOT
+
+ # Here we apply fix for bug #54726
+ sed -i \
+ -e "s:UplinkToGamespy=True:UplinkToGamespy=False:" \
+ "${D}${dir}"/System/Default.ini || die
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ ewarn "NOTE: To have your server authenticate properly, you"
+ ewarn " MUST visit the following site and request a key."
+ ewarn "http://ut2003.epicgames.com/ut2003server/cdkey.php"
+ echo
+ ewarn "If you are not installing for the first time and you plan on running"
+ ewarn "a server, you will probably need to edit your"
+ ewarn "~/.ut2003/System/UT2003.ini file and add a line that says"
+ ewarn "AccessControlClass=crashfix.iaccesscontrolini to your"
+ ewarn "[Engine.GameInfo] section to close a security issue."
+}