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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/xbattleai
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-strategy/xbattleai')
-rw-r--r--games-strategy/xbattleai/Manifest1
-rw-r--r--games-strategy/xbattleai/files/xbattleai-1.2.2-sandbox.patch114
-rw-r--r--games-strategy/xbattleai/metadata.xml27
-rw-r--r--games-strategy/xbattleai/xbattleai-1.2.2-r1.ebuild40
4 files changed, 182 insertions, 0 deletions
diff --git a/games-strategy/xbattleai/Manifest b/games-strategy/xbattleai/Manifest
new file mode 100644
index 000000000000..fd91ad5b6103
--- /dev/null
+++ b/games-strategy/xbattleai/Manifest
@@ -0,0 +1 @@
+DIST xbattleai-1.2.2.tgz 1511991 SHA256 5dc137e33cbb8afb1a2333df1a8bec9c069d83254265826ac33568ae1f502d70
diff --git a/games-strategy/xbattleai/files/xbattleai-1.2.2-sandbox.patch b/games-strategy/xbattleai/files/xbattleai-1.2.2-sandbox.patch
new file mode 100644
index 000000000000..566d4eec0565
--- /dev/null
+++ b/games-strategy/xbattleai/files/xbattleai-1.2.2-sandbox.patch
@@ -0,0 +1,114 @@
+--- Makefile.in
++++ Makefile.in
+@@ -200,87 +200,87 @@
+ .PHONY: install-bin
+
+ install-bin: ${TARGET} ${SCRIPTS}
+- ${INSTALL_DIRS} ${bindir}
++ ${INSTALL_DIRS} ${DESTDIR}/${bindir}
+ @list='${TARGET} ${SCRIPTS}'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_PROGRAM} $$p ${bindir}"; \
+- ${INSTALL_PROGRAM} $$p ${bindir}; \
++ ${INSTALL_PROGRAM} $$p ${DESTDIR}/${bindir}; \
+ else :; fi; \
+ done
+
+ .PHONY: install-man
+
+ install-man:
+- ${INSTALL_DIRS} ${mandir}
++ ${INSTALL_DIRS} ${DESTDIR}/${mandir}
+ @list='${MAN1}'; for p in $$list; do \
+ ${INSTALL_DIRS} ${mandir}/man1; \
+ if test -f ${SRC_DIR}/$${p}.man; then \
+ ${ECHO} "${INSTALL_DATA} ${SRC_DIR}/$${p}.man ${mandir}/man1/$${p}.1"; \
+- ${INSTALL_DATA} ${SRC_DIR}/$${p}.man ${mandir}/man1/$${p}.1; \
++ ${INSTALL_DATA} ${SRC_DIR}/$${p}.man ${DESTDIR}/${mandir}/man1/$${p}.1; \
+ else :; fi; \
+ done
+ @list='${MAN6}'; for p in $$list; do \
+- ${INSTALL_DIRS} ${mandir}/man6; \
++ ${INSTALL_DIRS} ${DESTDIR}/${mandir}/man6; \
+ if test -f ${SRC_DIR}/$${p}.man; then \
+ ${ECHO} "${INSTALL_DATA} ${SRC_DIR}/$${p}.man ${mandir}/man6/$${p}.6"; \
+- ${INSTALL_DATA} ${SRC_DIR}/$${p}.man ${mandir}/man6/$${p}.6; \
++ ${INSTALL_DATA} ${SRC_DIR}/$${p}.man ${DESTDIR}/${mandir}/man6/$${p}.6; \
+ else :; fi; \
+ done
+
+ .PHONY: install-share
+
+ install-share:
+- ${INSTALL_DIRS} ${XBO_DIR}
++ ${INSTALL_DIRS} ${DESTDIR}/${XBO_DIR}
+ @list='${SRC_DIR}/xbos/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${XBO_DIR}"; \
+- ${INSTALL_DATA} $$p ${XBO_DIR}; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${XBO_DIR}; \
+ else :; fi; \
+ done
+- ${INSTALL_DIRS} ${XBT_DIR}
++ ${INSTALL_DIRS} ${DESTDIR}/${XBT_DIR}
+ @list='${SRC_DIR}/xbts/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${XBT_DIR}"; \
+- ${INSTALL_DATA} $$p ${XBT_DIR}; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${XBT_DIR}; \
+ else :; fi; \
+ done
+- ${INSTALL_DIRS} ${XBA_DIR}
++ ${INSTALL_DIRS} ${DESTDIR}/${XBA_DIR}
+ @list='${SRC_DIR}/xbas/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${XBA_DIR}"; \
+- ${INSTALL_DATA} $$p ${XBA_DIR}; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${XBA_DIR}; \
+ else :; fi; \
+ done
+- ${INSTALL_DIRS} ${IMG_DIR}
++ ${INSTALL_DIRS} ${DESTDIR}/${IMG_DIR}
+ @list='${SRC_DIR}/images/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${IMG_DIR}"; \
+- ${INSTALL_DATA} $$p ${IMG_DIR}; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${IMG_DIR}; \
+ else :; fi; \
+ done
+- ${INSTALL_DIRS} ${SND_DIR}
++ ${INSTALL_DIRS} ${DESTDIR}/${SND_DIR}
+ @list='${SRC_DIR}/snd/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${SND_DIR}"; \
+- ${INSTALL_DATA} $$p ${SND_DIR}; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${SND_DIR}; \
+ else :; fi; \
+ done
+- ${INSTALL_DIRS} ${XBC_DIR}
++ ${INSTALL_DIRS} ${DESTDIR}/${XBC_DIR}
+ @list='${SRC_DIR}/xbcs/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${XBC_DIR}"; \
+- ${INSTALL_DATA} $$p ${XBC_DIR}; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${XBC_DIR}; \
+ else :; fi; \
+ done
+- ${INSTALL_DIRS} ${GC_DIR}
+- ${INSTALL_DATA} ${SRC_DIR}/gauntlet/gauntlet.dat ${GC_DIR};
+- ${INSTALL_DATA} ${SRC_DIR}/gauntlet/gauntlet.xbo ${GC_DIR};
+- ${INSTALL_PROGRAM} ${SRC_DIR}/gauntlet/gauntlet_interp.awk ${GC_DIR};
+- ${INSTALL_DIRS} ${GC_DIR}/gauntlet_levels
++ ${INSTALL_DIRS} ${DESTDIR}/${GC_DIR}
++ ${INSTALL_DATA} ${SRC_DIR}/gauntlet/gauntlet.dat ${DESTDIR}/${GC_DIR};
++ ${INSTALL_DATA} ${SRC_DIR}/gauntlet/gauntlet.xbo ${DESTDIR}/${GC_DIR};
++ ${INSTALL_PROGRAM} ${SRC_DIR}/gauntlet/gauntlet_interp.awk ${DESTDIR}/${GC_DIR};
++ ${INSTALL_DIRS} ${DESTDIR}/${GC_DIR}/gauntlet_levels
+ @list='${SRC_DIR}/gauntlet/gauntlet_levels/*'; for p in $$list; do \
+ if test -f $$p; then \
+ ${ECHO} "${INSTALL_DATA} $$p ${GC_DIR}/gauntlet_levels"; \
+- ${INSTALL_DATA} $$p ${GC_DIR}/gauntlet_levels; \
++ ${INSTALL_DATA} $$p ${DESTDIR}/${GC_DIR}/gauntlet_levels; \
+ else :; fi; \
+ done
+
diff --git a/games-strategy/xbattleai/metadata.xml b/games-strategy/xbattleai/metadata.xml
new file mode 100644
index 000000000000..e46af3a374bc
--- /dev/null
+++ b/games-strategy/xbattleai/metadata.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+<maintainer>
+<email>mr_bones_@gentoo.org</email>
+<name>Michael Sterrett</name>
+</maintainer>
+<longdescription>
+From the HOMEPAGE:
+XBattle is a concurrent multi-player arcade/strategy game that captures
+the dynamics of a wide range of military situations through numerous
+options. The game board is a matrix of game cells which can be occupied
+by troops of various colors, with troop strength indicated by the size of
+colored markers within a cell. Troops are commanded by clicking the mouse
+near the edge of an occupied cell in the direction that movement is to take
+place. XBattle is concurrent, so that commands are given continuously by
+all players without waiting for turns. A command will be acknowledged by
+the appearance of a command vector, and thereafter, in each update cycle,
+a certain proportion of the troops will move from the source cell to the
+destination cell. In this way, troops can be slowly redistributed via
+supply lines which steadily deliver troops to their endpoints. Troops
+of different colors engage in battle whenever they come to occupy the
+same cell. A wide variety of options are available for configuring troop
+movement, distribution, and production.
+</longdescription>
+</pkgmetadata>
diff --git a/games-strategy/xbattleai/xbattleai-1.2.2-r1.ebuild b/games-strategy/xbattleai/xbattleai-1.2.2-r1.ebuild
new file mode 100644
index 000000000000..6f62978f5322
--- /dev/null
+++ b/games-strategy/xbattleai/xbattleai-1.2.2-r1.ebuild
@@ -0,0 +1,40 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit eutils games
+
+DESCRIPTION="A multi-player game of strategy and coordination"
+HOMEPAGE="https://inf.ug.edu.pl/~piotao/xbattle/mirror/www.lysator.liu.se/XBattleAI/"
+SRC_URI="https://inf.ug.edu.pl/~piotao/xbattle/mirror/www.lysator.liu.se/XBattleAI/${P}.tgz"
+
+LICENSE="xbattle"
+SLOT="0"
+KEYWORDS="amd64 x86"
+IUSE=""
+
+# Since this uses similar code and the same binary name as the original XBattle,
+# we want to make sure you can't install both at the same time
+RDEPEND="
+ x11-libs/libXext
+ x11-libs/libX11
+ dev-lang/tcl:0
+ dev-lang/tk:0
+ !games-strategy/xbattle"
+DEPEND="${RDEPEND}
+ x11-proto/xproto
+ app-text/rman
+ x11-misc/imake"
+
+src_prepare() {
+ rm -f xbcs/foo.xbc~
+ epatch "${FILESDIR}"/${P}-sandbox.patch
+}
+
+src_install() {
+ DOCS="CONTRIBUTORS README README.AI TODO xbattle.dot" \
+ default
+ mv "${D}/${GAMES_BINDIR}"/{,xb_}gauntletCampaign
+ prepgamesdirs
+}