summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch')
-rw-r--r--games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch32
1 files changed, 0 insertions, 32 deletions
diff --git a/games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch b/games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch
deleted file mode 100644
index c596a1efd65d..000000000000
--- a/games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch
+++ /dev/null
@@ -1,32 +0,0 @@
-Fixed in 4.7.0 but, while marked as released for some time,
-it hasn't been tagged nor given a tarball (yet), so backport
-fix to this troublesome issue for now.
-
-https://gitlab.com/rastersoft/fbzx/-/commit/7bd47e2
-From: Sergio Costas <raster@rastersoft.com>
-Date: Sat, 17 Apr 2021 14:15:32 +0200
-Subject: [PATCH] Fixed the SINCLAIR joystick emulation
-
-The horizontal movements were inverted.
---- a/src/keyboard.cpp
-+++ b/src/keyboard.cpp
-@@ -386,3 +386,3 @@
- case 2: // sinclair 1
-- temporal_io = SDLK_1;
-+ temporal_io = SDLK_2;
- break;
-@@ -390,3 +390,3 @@
- case 3: // sinclair 2
-- temporal_io = SDLK_6;
-+ temporal_io = SDLK_7;
- break;
-@@ -406,3 +406,3 @@
- case 2: // sinclair 1
-- temporal_io = SDLK_2;
-+ temporal_io = SDLK_1;
- break;
-@@ -410,3 +410,3 @@
- case 3: // sinclair 2
-- temporal_io = SDLK_7;
-+ temporal_io = SDLK_6;
- break;