diff options
Diffstat (limited to 'games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch')
-rw-r--r-- | games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch b/games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch deleted file mode 100644 index c596a1efd65d..000000000000 --- a/games-emulation/fbzx/files/fbzx-4.6.0-joystick-invert.patch +++ /dev/null @@ -1,32 +0,0 @@ -Fixed in 4.7.0 but, while marked as released for some time, -it hasn't been tagged nor given a tarball (yet), so backport -fix to this troublesome issue for now. - -https://gitlab.com/rastersoft/fbzx/-/commit/7bd47e2 -From: Sergio Costas <raster@rastersoft.com> -Date: Sat, 17 Apr 2021 14:15:32 +0200 -Subject: [PATCH] Fixed the SINCLAIR joystick emulation - -The horizontal movements were inverted. ---- a/src/keyboard.cpp -+++ b/src/keyboard.cpp -@@ -386,3 +386,3 @@ - case 2: // sinclair 1 -- temporal_io = SDLK_1; -+ temporal_io = SDLK_2; - break; -@@ -390,3 +390,3 @@ - case 3: // sinclair 2 -- temporal_io = SDLK_6; -+ temporal_io = SDLK_7; - break; -@@ -406,3 +406,3 @@ - case 2: // sinclair 1 -- temporal_io = SDLK_2; -+ temporal_io = SDLK_1; - break; -@@ -410,3 +410,3 @@ - case 3: // sinclair 2 -- temporal_io = SDLK_7; -+ temporal_io = SDLK_6; - break; |