diff options
Diffstat (limited to 'games-emulation/vbam/files/vbam-2.0.0_beta2-remove-hardcoded-flags.patch')
-rw-r--r-- | games-emulation/vbam/files/vbam-2.0.0_beta2-remove-hardcoded-flags.patch | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/games-emulation/vbam/files/vbam-2.0.0_beta2-remove-hardcoded-flags.patch b/games-emulation/vbam/files/vbam-2.0.0_beta2-remove-hardcoded-flags.patch new file mode 100644 index 000000000000..5afc73e6b930 --- /dev/null +++ b/games-emulation/vbam/files/vbam-2.0.0_beta2-remove-hardcoded-flags.patch @@ -0,0 +1,187 @@ +Remove hardcoded flags. This inhibits user flags, which is required by QA. + +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -3,10 +3,6 @@ + + cmake_minimum_required( VERSION 3.3.2 ) + +-IF(CMAKE_BUILD_TYPE STREQUAL "") +- SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build Type" FORCE) +-ENDIF() +- + SET(ALL_TARGETS fex gvbam visualboyadvance-m vbamcore vbam) + + if( COMMAND cmake_policy ) +@@ -28,6 +24,11 @@ + SET(ASM_SCALERS_DEFAULT OFF) + SET(MMX_DEFAULT OFF) + ++# Require C++11 support ++SET(CMAKE_CXX_STANDARD 11) ++SET(CMAKE_CXX_STANDARD_REQUIRED ON) ++SET(CMAKE_CXX_EXTENSIONS OFF) ++ + # turn asm on by default on 32bit x86 + IF(CMAKE_SYSTEM_PROCESSOR MATCHES "[xX]86|[aA][mM][dD]64|[xX]64") + IF(CMAKE_C_SIZEOF_DATA_PTR EQUAL 4) # 32 bit +@@ -101,12 +102,6 @@ + endif(EXISTS ${PROJECT_SOURCE_DIR}/.git) + ENDIF( NOT VERSION ) + +-IF(CMAKE_BUILD_TYPE STREQUAL "Debug") +- ADD_DEFINITIONS(-DDEBUG) +-ELSE() +- ADD_DEFINITIONS(-DNDEBUG) +-ENDIF() +- + # Add support for Homebrew, MacPorts and Fink on OS X + IF(APPLE) + INCLUDE(MacPackageManagers) +@@ -261,96 +256,9 @@ + INCLUDE_DIRECTORIES("${CMAKE_SOURCE_DIR}/dependencies/include") + ENDIF() + +-# Compiler flags +- +-IF(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang") +- SET(LTO_FLAG "") +- IF(ENABLE_LTO) +- IF(CMAKE_COMPILER_IS_GNUCXX) +- SET(LTO_FLAG -flto=10) +- ELSE() +- SET(LTO_FLAG -flto) +- ENDIF() +- ENDIF(ENABLE_LTO) +- +- # common optimization flags +- SET(MY_C_AND_CXX_OPT_FLAGS -O2 -mtune=generic -fomit-frame-pointer ${LTO_FLAG}) +- +- # common debug flags +- IF(CMAKE_COMPILER_IS_GNUCXX) +- SET(MY_C_AND_CXX_DBG_FLAGS -ggdb3 -Og) +- ELSE() +- SET(MY_C_AND_CXX_DBG_FLAGS -g) +- ENDIF() +- +- # common flags +- SET(MY_C_AND_CXX_FLAGS -pipe -fPIC -Wformat -Wformat-security -fstack-protector-strong --param ssp-buffer-size=4 -fexceptions -D_FORTIFY_SOURCE=2 -feliminate-unused-debug-types) +- +- SET(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_AND_CXX_FLAGS}) +- SET(MY_CXX_FLAGS ${MY_CXX_FLAGS} ${MY_C_AND_CXX_FLAGS}) +- +- IF(MINGW) +- SET(MY_C_FLAGS ${MY_C_FLAGS} -static-libgcc) +- SET(MY_CXX_FLAGS ${MY_CXX_FLAGS} -static-libgcc -static-libstdc++) +- ENDIF(MINGW) +- +- IF(CMAKE_BUILD_TYPE STREQUAL Debug) +- SET(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_AND_CXX_DBG_FLAGS} -Wall) +- SET(MY_CXX_FLAGS ${MY_CXX_FLAGS} ${MY_C_AND_CXX_DBG_FLAGS} -Wall) +- ELSE() +- SET(MY_C_FLAGS ${MY_C_FLAGS} ${MY_C_AND_CXX_OPT_FLAGS} -Wno-error) +- SET(MY_CXX_FLAGS ${MY_CXX_FLAGS} ${MY_C_AND_CXX_OPT_FLAGS} -Wno-error) +- ENDIF() +- +- FOREACH(C_COMPILE_FLAG ${MY_C_FLAGS}) +- ADD_COMPILE_OPTIONS($<$<COMPILE_LANGUAGE:C>:${C_COMPILE_FLAG}>) +- ENDFOREACH() +- +- FOREACH(CXX_COMPILE_FLAG ${MY_CXX_FLAGS}) +- ADD_COMPILE_OPTIONS($<$<COMPILE_LANGUAGE:CXX>:${CXX_COMPILE_FLAG}>) +- ENDFOREACH() +- +- # make a string of compile options to add to link flags +- UNSET(C_COMPILE_FLAGS_STR) +- UNSET(CXX_COMPILE_FLAGS_STR) +- +- FOREACH(ARG ${MY_C_FLAGS}) +- SET(C_COMPILE_FLAGS_STR "${C_COMPILE_FLAGS_STR} ${ARG}") +- ENDFOREACH() +- +- FOREACH(ARG ${MY_CXX_FLAGS}) +- SET(CXX_COMPILE_FLAGS_STR "${CXX_COMPILE_FLAGS_STR} ${ARG}") +- ENDFOREACH() +- +- # need all flags for linking, because of -flto etc. +- SET(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} ${C_COMPILE_FLAGS_STR}") +- SET(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${CXX_COMPILE_FLAGS_STR}") +- +- # for the gcc -fstack-protector* flags we need libssp +- # we also have to use the gcc- binutils for LTO to work +- IF(CMAKE_COMPILER_IS_GNUCXX) +- INCLUDE(UseGCCBinUtilsWrappers) +- +- IF(WIN32) +- SET(SSP_STATIC ON) +- ENDIF(WIN32) +- +- FIND_PACKAGE(SSP) +- +- IF(SSP_LIBRARY) +- SET(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} ${SSP_LIBRARY}") +- SET(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${SSP_LIBRARY}") +- ENDIF(SSP_LIBRARY) +- +- SET(CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} -Wl,-allow-multiple-definition") +- SET(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -Wl,-allow-multiple-definition") +- ENDIF() +-ENDIF() +- + # Assembler flags +- + IF(ASM_ENABLED) +- FOREACH(ASM_FLAG -I${CMAKE_SOURCE_DIR}/src/filters/hq/asm/ -O1 -w-orphan-labels) ++ FOREACH(ASM_FLAG -I${CMAKE_SOURCE_DIR}/src/filters/hq/asm/ -w-orphan-labels) + ADD_COMPILE_OPTIONS($<$<COMPILE_LANGUAGE:ASM_NASM>:${ASM_FLAG}>) + ENDFOREACH() + ENDIF(ASM_ENABLED) +--- a/src/gtk/CMakeLists.txt ++++ b/src/gtk/CMakeLists.txt +@@ -1,6 +1,3 @@ +-#Do not use this file directly. Always use the top level CMakeLists.txt file +-SET( CMAKE_CXX_FLAGS -std=gnu++11 ) +- + #GTK dependencies + FIND_PACKAGE ( PkgConfig REQUIRED ) + FIND_PACKAGE ( Gettext REQUIRED ) +--- a/src/wx/CMakeLists.txt ++++ b/src/wx/CMakeLists.txt +@@ -1,7 +1,3 @@ +-#Do not use this file directly. Always use the top level CMakeLists.txt file +-# This build is much easier if we just do it here. +-SET( CMAKE_CXX_FLAGS -std=gnu++11 ) +- + # not yet implemented + SET(CAIRO_DEFAULT OFF) + +@@ -46,15 +42,6 @@ + ADD_DEFINITIONS (-DNO_OAL) + endif(ENABLE_OPENAL) + +-IF(CMAKE_BUILD_TYPE STREQUAL "Debug") +- SET(wxWidgets_USE_DEBUG ON) # noop if wx is compiled with --disable-debug, like in Mac Homebrew atm +- +- # and if this is the case, we can't set debug level without link failing +- IF(NOT wxWidgets_DEFINITIONS MATCHES "-DwxDEBUG_LEVEL=0") +- ADD_DEFINITIONS(-DwxDEBUG_LEVEL=1) +- ENDIF() +-ENDIF() +- + IF(APPLE) + SET(wxWidgets_USE_STATIC ON) + ENDIF(APPLE) +@@ -256,13 +243,6 @@ + SET_PROPERTY(TARGET visualboyadvance-m APPEND PROPERTY MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/wxplist.in) + SET(MACOSX_BUNDLE_ICON_FILE ${VBAM_ICON}) + SET_SOURCE_FILES_PROPERTIES(${VBAM_ICON_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) +- +- # budle dylibs and relink them for releasing .app +- # but only in Release mode +- IF(NOT CMAKE_BUILD_TYPE STREQUAL "Debug") +- ADD_CUSTOM_COMMAND(TARGET visualboyadvance-m POST_BUILD +- COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/tools/osx/third_party_libs_tool "$<TARGET_FILE_DIR:visualboyadvance-m>/../..") +- ENDIF() + endif(APPLE) + + SET(WX_EXE_NAME visualboyadvance-m-wx${CMAKE_EXECUTABLE_SUFFIX}) |