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Diffstat (limited to 'games-rpg/dungeon-defenders/dungeon-defenders-20130305.ebuild')
-rw-r--r--games-rpg/dungeon-defenders/dungeon-defenders-20130305.ebuild101
1 files changed, 0 insertions, 101 deletions
diff --git a/games-rpg/dungeon-defenders/dungeon-defenders-20130305.ebuild b/games-rpg/dungeon-defenders/dungeon-defenders-20130305.ebuild
deleted file mode 100644
index 01a66c03c0a8..000000000000
--- a/games-rpg/dungeon-defenders/dungeon-defenders-20130305.ebuild
+++ /dev/null
@@ -1,101 +0,0 @@
-# Copyright 1999-2018 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-# TODO: unbundle SDL-2 when it gets released
-
-EAPI=5
-inherit check-reqs eutils gnome2-utils unpacker games
-
-TIMESTAMP="${PV:4:2}${PV:6:2}${PV:0:4}"
-MY_PN="DungeonDefenders"
-DESCRIPTION="A hybrid of two hot genres: Tower Defense and cooperative online Action-RPG"
-HOMEPAGE="http://dungeondefenders.com/"
-SRC_URI="dundef-linux-${TIMESTAMP}.mojo.run"
-
-LICENSE="all-rights-reserved"
-SLOT="0"
-KEYWORDS="-* ~amd64 ~x86"
-IUSE="bundled-libs"
-RESTRICT="bindist fetch splitdebug"
-
-MYGAMEDIR=${GAMES_PREFIX_OPT}/${PN}
-QA_PREBUILT="${MYGAMEDIR#/}/UDKGame/Binaries/${MY_PN}-x86
- ${MYGAMEDIR#/}/UDKGame/Binaries/libSDL2-2.0.so.0"
-CHECKREQS_DISK_BUILD="5916M"
-
-# linked against pulseaudio
-# without SDL-2 only linkage: opengl, openal
-DEPEND="app-arch/unzip"
-RDEPEND="
- x11-misc/xdg-utils
- >=media-libs/alsa-lib-1.0.27.2[abi_x86_32(-)]
- >=media-sound/pulseaudio-5.0[abi_x86_32(-)]
- virtual/opengl[abi_x86_32(-)]
- x11-libs/libX11[abi_x86_32(-)]
- x11-libs/libXScrnSaver[abi_x86_32(-)]
- x11-libs/libXcursor[abi_x86_32(-)]
- x11-libs/libXext[abi_x86_32(-)]
- x11-libs/libXi[abi_x86_32(-)]
- x11-libs/libXinerama[abi_x86_32(-)]
- x11-libs/libXrandr[abi_x86_32(-)]
- x11-libs/libXxf86vm[abi_x86_32(-)]
- !bundled-libs? ( >=media-libs/openal-1.15.1[abi_x86_32(-)] )"
-
-S=${WORKDIR}/data
-
-pkg_nofetch() {
- einfo "Please buy & download ${SRC_URI} from:"
- einfo " ${HOMEPAGE}"
- einfo "and move it to your DISTDIR directory."
- einfo
-}
-
-src_unpack() {
- unpack_zip ${A}
-}
-
-src_prepare() {
- # https://bugzilla.icculus.org/show_bug.cgi?id=5894
- sed -i \
- -e 's/LobbyLevel_Valentines2013.udk/LobbyLevel.udk/' \
- UDKGame/Config/DefaultDunDef.ini || die
-
- # Remove the binaries that we're unbundling and unnecessary stuff
- rm -v UDKGame/Binaries/xdg-open || die
- if ! use bundled-libs ; then
- einfo "Removing bundled libs..."
- rm -v UDKGame/Binaries/libopenal.so.1 || die
- fi
-}
-
-src_install() {
- # Move the data rather than copying. The game consumes over 5GB so
- # a needless copy should really be avoided!
- dodir "${MYGAMEDIR}"
- mv -v Engine UDKGame "${D}${MYGAMEDIR}" || die
-
- # use system xdg-open script, location is hardcoded
- dosym /usr/bin/xdg-open "${MYGAMEDIR}"/UDKGame/Binaries/xdg-open
-
- newicon -s 48 DunDefIcon.png ${PN}.png
- make_desktop_entry "${PN}" "Dungeon Defenders"
- games_make_wrapper ${PN} "./${MY_PN}-x86" "${MYGAMEDIR}/UDKGame/Binaries"
-
- dodoc README-linux.txt
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- gnome2_icon_cache_update
-}
-
-pkg_postrm() {
- gnome2_icon_cache_update
-}