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Diffstat (limited to 'games-rpg/freedroidrpg/files/freedroidrpg-1.0_rc2-fnocommon.patch')
-rw-r--r--games-rpg/freedroidrpg/files/freedroidrpg-1.0_rc2-fnocommon.patch49
1 files changed, 49 insertions, 0 deletions
diff --git a/games-rpg/freedroidrpg/files/freedroidrpg-1.0_rc2-fnocommon.patch b/games-rpg/freedroidrpg/files/freedroidrpg-1.0_rc2-fnocommon.patch
new file mode 100644
index 00000000000..fd8bc4f9293
--- /dev/null
+++ b/games-rpg/freedroidrpg/files/freedroidrpg-1.0_rc2-fnocommon.patch
@@ -0,0 +1,49 @@
+Fixes build. https://bugs.gentoo.org/706930#c8
+
+--- freedroidrpg-1.0RC2/src/global.h 2019-03-30 23:20:31.000000000 +1000
++++ freedroidrpg-1.0RC2/src/global.h 2020-06-21 20:51:01.566218463 +1000
+@@ -36,7 +36,6 @@
+ #define INTERN_FOR _main_c
+ #include "extint_macros.h"
+
+-EXTERN float FPSover1;
+ EXTERN char *AllSkillTexts[];
+ EXTERN char font_switchto_red[];
+ EXTERN char font_switchto_blue[];
+--- freedroidrpg-1.0RC2/src/lvledit/lvledit_tools.h 2019-03-30 23:20:31.000000000 +1000
++++ freedroidrpg-1.0RC2/src/lvledit/lvledit_tools.h 2020-06-21 20:41:58.424710693 +1000
+@@ -36,7 +36,7 @@
+
+ void leveleditor_init_tools(void);
+
+-struct leveleditor_tool tool_place, tool_move, tool_select;
++EXTERN struct leveleditor_tool tool_place, tool_move, tool_select;
+
+ #define EVENT_LEFT_PRESS(e) (((e) && e->type == SDL_MOUSEBUTTONDOWN) && (e->button.button == 1))
+ #define EVENT_RIGHT_PRESS(e) (((e) && e->type == SDL_MOUSEBUTTONDOWN) && (e->button.button == 3))
+--- freedroidrpg-1.0RC2/src/mapgen/mapgen.h 2019-03-30 23:20:31.000000000 +1000
++++ freedroidrpg-1.0RC2/src/mapgen/mapgen.h 2020-06-21 20:43:53.255723534 +1000
+@@ -64,9 +64,9 @@
+ extern int total_rooms;
+
+ // Interface to the game
+-void (*dungeonmap_convert) (int, int, unsigned char *);
+-void (*dungeonmap_place_enemies) (struct roominfo *);
+-void (*dungeonmap_gift) (struct roominfo *);
++extern void (*dungeonmap_convert) (int, int, unsigned char *);
++extern void (*dungeonmap_place_enemies) (struct roominfo *);
++extern void (*dungeonmap_gift) (struct roominfo *);
+
+ int generate_dungeon_gram(int, int);
+
+--- freedroidrpg-1.0RC2/src/struct.h 2019-05-13 01:03:36.000000000 +1000
++++ freedroidrpg-1.0RC2/src/struct.h 2020-06-21 20:38:22.189812908 +1000
+@@ -1063,7 +1063,7 @@
+ struct tux_part_instances default_instances; // Default part instances
+ tux_part_render_motionclass *render_order; // The render_sets of each motion class
+ int gun_muzzle_height; // Vertical offset to apply to bullets
+-} tux_rendering;
++};
+
+ /**
+ * Contains a set of Tux's parts images for a motion class.