From 55cb3368010cab5910df4199722e4799293cffc9 Mon Sep 17 00:00:00 2001 From: Conrad Kostecki Date: Sat, 5 Oct 2019 12:46:08 +0200 Subject: games-fps/eduke32: bump to version 20190919.8133 Closes: https://bugs.gentoo.org/696448 Package-Manager: Portage-2.3.76, Repoman-2.3.17 Signed-off-by: Conrad Kostecki Closes: https://github.com/gentoo/gentoo/pull/13152 Signed-off-by: James Le Cuirot --- games-fps/eduke32/Manifest | 1 + games-fps/eduke32/eduke32-20190919.8133.ebuild | 256 +++++++++++++++++++++++++ 2 files changed, 257 insertions(+) create mode 100644 games-fps/eduke32/eduke32-20190919.8133.ebuild diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index e2ad6c360fb1..c79204632a5d 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -6,3 +6,4 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 DIST eduke32_src_20190917-8123.tar.xz 15938200 BLAKE2B c9a698a7cb774f1b36042c91f3db6d888ec9fdcd5e745aa4a628d5d0da7e5fc7034b5f6fd268e669a8ed664d1aa0660fe26a92553998ab30f191c2e7c0e4ea42 SHA512 cb9ee5cd96086aafa0c1c4b6559032fbd99a526db369131ffe4c818d58be1873f68bc1d0c20b6e8dfe98989dbf07445ec65d0e87da6ead011f11d4c987fe011a +DIST eduke32_src_20190919-8133.tar.xz 15940944 BLAKE2B 8c00579694d068c8a433a4d124dfd84249671ad71fa3fc23ef64fb5a9a63c2f7abb662fd017a1c72bd9a62171e93aea57dbdbd257970c9a96f436e090c2eb18c SHA512 4e4cd724d2852335b205be970f17a60062f3eeffc76923bed362a685357082b4f328a76f8a7d2a7b98e039f25f32bc5b0a1178ceb84c7d52206384bf1a06c976 diff --git a/games-fps/eduke32/eduke32-20190919.8133.ebuild b/games-fps/eduke32/eduke32-20190919.8133.ebuild new file mode 100644 index 000000000000..077270c51ba9 --- /dev/null +++ b/games-fps/eduke32/eduke32-20190919.8133.ebuild @@ -0,0 +1,256 @@ +# Copyright 1999-2019 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit desktop toolchain-funcs xdg-utils + +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" + +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}/${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz + http://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( http://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" + +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +KEYWORDS="~amd64 ~hppa ~x86" +IUSE="cdinstall demo flac fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" +REQUIRED_USE=" + cdinstall? ( !demo ) + demo? ( !cdinstall ) + hrp? ( ^^ ( demo cdinstall ) + !voxels ) + offensive? ( ^^ ( demo cdinstall ) ) + opl? ( ^^ ( demo cdinstall ) + !sc-55 ) + psx? ( ^^ ( demo cdinstall ) ) + sc-55? ( ^^ ( demo cdinstall ) + !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +RESTRICT="bindist" + +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}" + +MY_DEPEND_RDEPEND=" + media-libs/libsdl2[joystick,opengl?,sound,video] + media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?] + sys-libs/zlib:= + flac? ( media-libs/flac ) + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + timidity? ( media-sound/timidity-freepats ) + vpx? ( media-libs/libvpx:= ) + vorbis? ( + media-libs/libogg + media-libs/libvorbis + ) + xmp? ( media-libs/exempi:= ) +" + +RDEPEND=" + ${MY_DEPEND_RDEPEND} + cdinstall? ( games-fps/duke3d-data ) + demo? ( games-fps/duke3d-demodata ) +" + +DEPEND=" + ${MY_DEPEND_RDEPEND} + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PATCHES=( + "${FILESDIR}/${PN}-20190419.7615-wad2map-buildfix.patch" + "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" + "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=$(usex flac 1 0) + HAVE_GTK2=$(usex gtk 1 0) + HAVE_VORBIS=$(usex vorbis 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + if use tools; then + emake utils "${myemakeopts[@]}" + fi +} + +src_test() { + # There are no tests + # Instead it tries to build a test game, which does not compile + :; +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + + if use hrp; then + doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + fi + if use offensive; then + doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + fi + if use opl; then + doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + fi + if use psx; then + doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + fi + if use sc-55; then + doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + fi + if use sdk; then + doins -r package/sdk + fi + if use voxels; then + doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + fi + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt source/duke3d/src/lunatic/doc/*.txt ) + + if use hrp; then + DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + fi + if use offensive; then + DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + fi + if use opl; then + DOCS+=( "${WORKDIR}"/opl_readme.txt ) + fi + if use sc-55; then + DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + fi + if use voxels; then + DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + fi + + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} -- cgit v1.2.3-65-gdbad