From b86f77aa5d8cd9cc8ab6f3583493222d0d2cf3dc Mon Sep 17 00:00:00 2001 From: Lars Wendler Date: Mon, 12 Oct 2020 14:59:23 +0200 Subject: games-engines/devilutionx: Bump to version 1.1.0 Package-Manager: Portage-3.0.8, Repoman-3.0.1 Signed-off-by: Lars Wendler --- games-engines/devilutionx/Manifest | 1 + games-engines/devilutionx/devilutionx-1.1.0.ebuild | 60 ++++++++++++++++++++++ 2 files changed, 61 insertions(+) create mode 100644 games-engines/devilutionx/devilutionx-1.1.0.ebuild (limited to 'games-engines') diff --git a/games-engines/devilutionx/Manifest b/games-engines/devilutionx/Manifest index 2293e656509d..5a52cb9928f2 100644 --- a/games-engines/devilutionx/Manifest +++ b/games-engines/devilutionx/Manifest @@ -1,2 +1,3 @@ DIST devilutionx-1.0.1.tar.gz 2005920 BLAKE2B 96441436f86430028ebca51a108758c9980b785db1d79de132730b284037d7bfe9f2e7eb23e49108ac520a37479fd3756b2a7605fbaab0232b38039c20f9ed2f SHA512 8c08db37664f4d9971650675866671411fe0fc00fedf4d2b2db040d48fc07e36def3bd78fa892c2be012d46df9519f28a31fe0b3e14f46e1037476458f60cb6d DIST devilutionx-1.0.3.tar.gz 2010213 BLAKE2B 820917f7587c7afff5272d8dc49fd5dfb6d435be0e43c8f65e0767845bc94e0ae7bb23cddb7c0a7ea4f559e0958cb2eb59ade338334f2c9d481fda4cbcc343d8 SHA512 34840f44d0b72d1f9bc6cab8d1c0cf14414b95b3eff916b397078022e66f96e5aef24365f694da45d5b8729a6b0c876b584039710ceebaec040f1337c218caaa +DIST devilutionx-1.1.0.tar.gz 2271614 BLAKE2B 8afdffafd86477bdeb62c2c3abb96d35dcccde7f7c44cb5ca5bbd8b46ae5f3998262eae4fa23f5c84a3ffdbcbdfc27cf91dc758cb69bfe24b301959085fbe31e SHA512 341e7f2e74e7af4a7b42054b58b6518c2f286f2fdcb21c5553a15912c044ea08f6c7b07a2079e7e795a5146e7a301789fe32b6fda5ff9fbec0654d886d423b38 diff --git a/games-engines/devilutionx/devilutionx-1.1.0.ebuild b/games-engines/devilutionx/devilutionx-1.1.0.ebuild new file mode 100644 index 000000000000..3966e9a6b14a --- /dev/null +++ b/games-engines/devilutionx/devilutionx-1.1.0.ebuild @@ -0,0 +1,60 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +# Sometimes build with ninja fails. +# Please check occasionally if we can revert back to ninja. +# Latest known issue: +# +#CMAKE_MAKEFILE_GENERATOR="emake" + +inherit cmake desktop + +DESCRIPTION="Diablo engine for modern operating systems" +HOMEPAGE="https://github.com/diasurgical/devilutionX" +if [[ "${PV}" == 9999 ]] ; then + inherit git-r3 + EGIT_REPO_URI="https://github.com/diasurgical/devilutionX.git" +else + SRC_URI="https://github.com/diasurgical/devilutionX/archive/${PV}.tar.gz -> ${P}.tar.gz" + KEYWORDS="~amd64 ~x86" + S="${WORKDIR}/devilutionX-${PV}" +fi + +LICENSE="public-domain" +SLOT="0" + +IUSE="debug lto" + +RDEPEND=" + dev-libs/libsodium + media-libs/libsdl2[haptic] + media-libs/sdl2-mixer + media-libs/sdl2-ttf +" +DEPEND="${RDEPEND}" +BDEPEND=" + virtual/pkgconfig +" + +src_configure() { + local mycmakeargs=( + -DASAN="OFF" + -DDEBUG="$(usex debug)" + -DDISABLE_LTO="$(usex !lto)" + -DDIST="ON" + -DUBSAN="OFF" + ) + cmake_src_configure + + # Build system still doesn't reliably set release version in the build + sed "/PROJECT_VERSION/s@-@${PV}@" -i "${BUILD_DIR}/config.h" || die +} + +pkg_postinst() { + einfo "In order to play the game you need to install the file" + einfo " diabdat.mpq" + einfo "from the original game CD into the following directory:" + einfo " \${HOME}/.local/share/diasurgical/devilution/" +} -- cgit v1.2.3