From 56bd759df1d0c750a065b8c845e93d5dfa6b549d Mon Sep 17 00:00:00 2001 From: "Robin H. Johnson" Date: Sat, 8 Aug 2015 13:49:04 -0700 Subject: proj/gentoo: Initial commit MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson X-Thanks: Alec Warner - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring - wrote much python to improve cvs2svn X-Thanks: Rich Freeman - validation scripts X-Thanks: Patrick Lauer - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed --- games-mud/circlemud/Manifest | 1 + games-mud/circlemud/circlemud-3.1.ebuild | 63 +++++++++++++++++++++ .../circlemud/files/circlemud-3.1-ldflags.patch | 65 ++++++++++++++++++++++ games-mud/circlemud/metadata.xml | 12 ++++ 4 files changed, 141 insertions(+) create mode 100644 games-mud/circlemud/Manifest create mode 100644 games-mud/circlemud/circlemud-3.1.ebuild create mode 100644 games-mud/circlemud/files/circlemud-3.1-ldflags.patch create mode 100644 games-mud/circlemud/metadata.xml (limited to 'games-mud/circlemud') diff --git a/games-mud/circlemud/Manifest b/games-mud/circlemud/Manifest new file mode 100644 index 000000000000..c389e4a07622 --- /dev/null +++ b/games-mud/circlemud/Manifest @@ -0,0 +1 @@ +DIST circle-3.1.tar.bz2 1176136 SHA256 3813f6f903e958818afa5734403caa208d0a042ad1258f832d1ffc6923e098ea SHA512 161a0fd74aa248f6b357447be1de2d7c55e1fd281e9621d1cf7eb02d802ae06f362a318eeb3eb2425aad96620f71775245775a3aa42250e4374e8c82947df194 WHIRLPOOL 2f9a7cef407ab4d8b9017af1fef5af5a2b0b1edb7d320d7eba6679fed10989efebe1be10d28fc6956c0ee95941e8de7d7d1cf0849865b558d348f21468bbebf1 diff --git a/games-mud/circlemud/circlemud-3.1.ebuild b/games-mud/circlemud/circlemud-3.1.ebuild new file mode 100644 index 000000000000..9af7a1ff969e --- /dev/null +++ b/games-mud/circlemud/circlemud-3.1.ebuild @@ -0,0 +1,63 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils games + +DESCRIPTION="a multi-user dungeon game system server" +HOMEPAGE="http://www.circlemud.org/" +SRC_URI="http://www.circlemud.org/pub/CircleMUD/3.x/circle-${PV}.tar.bz2" + +LICENSE="circlemud" +SLOT="0" +KEYWORDS="amd64 ppc x86" +IUSE="" + +DEPEND="dev-libs/openssl" + +S=${WORKDIR}/circle-${PV} + +src_prepare() { + cd src + touch .accepted + sed -i \ + -e 's:^read.*::' licheck || die + + # make circlemud fit into Gentoo nicely + sed -i \ + -e "s:\"lib\":\"${GAMES_DATADIR}/${PN}\":g" \ + -e "s:\(LOGNAME = \)NULL:\1\"${GAMES_LOGDIR}/${PN}.log\":g" \ + config.c || die + sed -i \ + -e "s:etc/:${GAMES_SYSCONFDIR}/${PN}/:g" db.h || die + + # now lets rename binaries (too many are very generic) + sed -i \ + -e "s:\.\./bin/autowiz:${PN}-autowiz:" limits.c || die + epatch "${FILESDIR}"/${P}-ldflags.patch +} + +src_compile() { + emake -C src +} + +src_install() { + local bin + + for bin in autowiz delobjs listrent mudpasswd play2to3 purgeplay \ + shopconv showplay sign split wld2html ; do + newgamesbin bin/${bin} ${PN}-${bin} + done + dogamesbin bin/circle + + dodir "${GAMES_DATADIR}/${PN}" + cp -r lib/* "${D}/${GAMES_DATADIR}/${PN}" || die + + insinto "${GAMES_SYSCONFDIR}/${PN}" + doins lib/etc/* + + dodoc doc/{README.UNIX,*.pdf,*.txt} ChangeLog FAQ README release_notes.${PV}.txt + prepgamesdirs + fperms 770 "${GAMES_SYSCONFDIR}/${PN}/players" +} diff --git a/games-mud/circlemud/files/circlemud-3.1-ldflags.patch b/games-mud/circlemud/files/circlemud-3.1-ldflags.patch new file mode 100644 index 000000000000..fc86e5e7056e --- /dev/null +++ b/games-mud/circlemud/files/circlemud-3.1-ldflags.patch @@ -0,0 +1,65 @@ +--- src/Makefile.in.old 2010-09-16 12:19:26.000000000 +0200 ++++ src/Makefile.in 2010-09-16 12:19:41.000000000 +0200 +@@ -54,7 +54,7 @@ + $(MAKE) $(BINDIR)/circle + + $(BINDIR)/circle : $(OBJFILES) +- $(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS) ++ $(CC) $(LDFLAGS) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS) + + clean: + rm -f *.o +--- src/util/Makefile.in.old 2010-09-16 12:31:01.000000000 +0200 ++++ src/util/Makefile.in 2010-09-16 12:32:08.000000000 +0200 +@@ -52,40 +52,40 @@ + + $(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h +- $(CC) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c + + $(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h $(INCDIR)/utils.h +- $(CC) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c + + $(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h +- $(CC) $(CFLAGS) -o $(BINDIR)/listrent listrent.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/listrent listrent.c + + $(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h $(INCDIR)/utils.h +- $(CC) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c @CRYPTLIB@ ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c @CRYPTLIB@ + + $(BINDIR)/play2to3: play2to3.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h +- $(CC) $(CFLAGS) -o $(BINDIR)/play2to3 play2to3.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/play2to3 play2to3.c + + $(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h $(INCDIR)/utils.h +- $(CC) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c + + $(BINDIR)/shopconv: shopconv.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h $(INCDIR)/db.h $(INCDIR)/utils.h $(INCDIR)/shop.h +- $(CC) $(CFLAGS) -o $(BINDIR)/shopconv shopconv.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/shopconv shopconv.c + + $(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ + $(INCDIR)/structs.h +- $(CC) $(CFLAGS) -o $(BINDIR)/showplay showplay.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/showplay showplay.c + + $(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h +- $(CC) $(CFLAGS) -o $(BINDIR)/sign sign.c @NETLIB@ ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/sign sign.c @NETLIB@ + + $(BINDIR)/split: split.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h +- $(CC) $(CFLAGS) -o $(BINDIR)/split split.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/split split.c + + $(BINDIR)/wld2html: wld2html.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h +- $(CC) $(CFLAGS) -o $(BINDIR)/wld2html wld2html.c ++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/wld2html wld2html.c diff --git a/games-mud/circlemud/metadata.xml b/games-mud/circlemud/metadata.xml new file mode 100644 index 000000000000..fdb2e1e3c87a --- /dev/null +++ b/games-mud/circlemud/metadata.xml @@ -0,0 +1,12 @@ + + + +games + +CircleMUD is a multi-user dungeon game system (MUD) written by Jeremy Elson, originally at +Johns Hopkins University's Department of Computer Science (I graduated in May of 1996). +CircleMUD is a derivative of DikuMUD Gamma 0.0, which was written in 1990 at DIKU, the +Department of Computer Science at the University of Copenhagen, by Katja Nyboe, Tom +Madsen, Hans Henrik Staerfeldt, Michael Seifert, and Sebastian Hammer. + + -- cgit v1.2.3-18-g5258