From cccabfb284ce91780c40ad8db6877e5d78dd3bb3 Mon Sep 17 00:00:00 2001 From: Kai Krakow Date: Thu, 18 Feb 2021 21:04:01 +0100 Subject: games-util/gamemode: Bump to 1.6.1 Closes: https://bugs.gentoo.org/771351 Package-Manager: Portage-3.0.13, Repoman-3.0.2 Signed-off-by: Kai Krakow Signed-off-by: Joonas Niilola --- games-util/gamemode/Manifest | 1 + games-util/gamemode/gamemode-1.6.1.ebuild | 131 ++++++++++++++++++++++++++++++ 2 files changed, 132 insertions(+) create mode 100644 games-util/gamemode/gamemode-1.6.1.ebuild (limited to 'games-util') diff --git a/games-util/gamemode/Manifest b/games-util/gamemode/Manifest index 9993c2e7000d..1a3f0d22ef79 100644 --- a/games-util/gamemode/Manifest +++ b/games-util/gamemode/Manifest @@ -1 +1,2 @@ +DIST gamemode-1.6.1.tar.xz 71224 BLAKE2B aafa3123a2c672197d28fafbc7331004b6e4c87808e831f5e0341fd9a690acda8305da114651391fe39e6702bac805cede9d696280d03d4cc3d03d6f4d782efd SHA512 99403a68675522d3b412424591ab7f0cef54968a699f8f68aa59a42a43df73db4bc8a84ee8f97b9f78f329ecd1ed2f3a50e3cb539458f23e7c5fbe28f7978e47 DIST gamemode-1.6.tar.xz 69916 BLAKE2B 2fbb680de4043a004a91005647208fd9ca25de250bffe97acc0cabea47dba90d1ef670478582203d616704ea1f5a771115aadef4971e1e41f078104116b08cc4 SHA512 7cb4f4dd51b35e3a0164092342be56ce70bf1a81a8ff071725b429378cf92a100e263bc33890d5f5e281ad87fb72e2f820cb716c5aedf14f387610dcb59eb690 diff --git a/games-util/gamemode/gamemode-1.6.1.ebuild b/games-util/gamemode/gamemode-1.6.1.ebuild new file mode 100644 index 000000000000..65304e1c6223 --- /dev/null +++ b/games-util/gamemode/gamemode-1.6.1.ebuild @@ -0,0 +1,131 @@ +# Copyright 2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +MULTILIB_COMPAT=( abi_x86_{32,64} ) + +inherit meson multilib-minimal ninja-utils systemd + +DESCRIPTION="Optimise Linux system performance on demand" +HOMEPAGE="https://github.com/FeralInteractive/gamemode" + +if [[ ${PV} == "9999" ]] ; then + EGIT_REPO_URI="https://github.com/FeralInteractive/gamemode.git" + GAMEMODE_GIT_PTR="master" + inherit git-r3 +else + GAMEMODE_GIT_PTR="${PV}" + SRC_URI="https://github.com/FeralInteractive/gamemode/releases/download/${GAMEMODE_GIT_PTR}/${P}.tar.xz" + KEYWORDS="~amd64 ~x86" +fi + +LICENSE="BSD" +SLOT="0" +IUSE="systemd elogind" + +REQUIRED_USE="^^ ( systemd elogind )" + +RDEPEND=" + acct-group/gamemode + >=dev-libs/inih-53 + sys-apps/dbus[${MULTILIB_USEDEP},systemd(+)=,elogind(-)=] + sys-auth/polkit + sys-libs/libcap +" +DEPEND="${RDEPEND}" + +DOCS=( + CHANGELOG.md + LICENSE.txt + README.md + example/gamemode.ini +) + +pkg_pretend() { + elog + elog "GameMode needs a kernel capable of SCHED_ISO to use its soft realtime" + elog "feature. Example of a kernel providing that is sys-kernel/pf-sources." + elog + elog "Support for soft realtime is completely optional. It may provide the" + elog "following benefits with systems having at least four CPU cores:" + elog + elog " * more CPU shares allocated exclusively to the game" + elog " * reduced input lag and reduced thread latency" + elog " * more consistent frame times resulting in less microstutters" + elog + elog "You probably won't benefit from soft realtime mode and thus don't need" + elog "SCHED_ISO if:" + elog + elog " * Your CPU has less than four cores because the game may experience" + elog " priority inversion with the graphics driver (thus heuristics" + elog " automatically disable SCHED_ISO usage then)" + elog " * Your game uses busy-loops to interface with the graphics driver" + elog " but you may still force SCHED_ISO per configuation file, YMMV," + elog " it depends on the graphics driver implementation, i.e. usage of" + elog " __GL_THREADED_OPTIMIZATIONS or similar." + elog " * If your game causes more than 70% CPU usage across all cores," + elog " SCHED_ISO automatically turns off and on depending on usage and" + elog " is processed with higher-than-normal priority then (renice)." + elog " This auto-switching may result in a lesser game experience." + elog + elog "For more info look at:" + elog "https://github.com/FeralInteractive/gamemode/blob/${GAMEMODE_GIT_PTR}/README.md" + elog +} + +multilib_src_configure() { + local emesonargs=( + -Dwith-sd-bus-provider=$(usex systemd "systemd" "elogind") + -Dwith-systemd-user-unit-dir="$(systemd_get_userunitdir)" + ) + if ! multilib_is_native_abi; then + emesonargs+=( + -Dwith-examples=false + -Dwith-sd-bus-provider=no-daemon + ) + fi + + meson_src_configure +} + +multilib_src_compile() { + eninja +} + +multilib_src_install() { + DESTDIR="${D}" eninja install + if multilib_is_native_abi; then + insinto /etc/security/limits.d + newins - 45-gamemode.conf <<-EOF + @gamemode - nice -10 + EOF + fi +} + +pkg_postinst() { + elog + elog "GameMode has optional support for adjusting nice and ioprio of games" + elog "running with it. You may need to adjust your PAM limits to make use" + elog "of this. You need to be in the gamemode group for this to work." + elog + elog "Run the following command as root to add your user:" + elog "# gpasswd -a USER gamemode # with USER = your user name" + elog + elog "You can run the following command to test your settings:" + elog + elog "# gamemoded -t" + elog + elog "GameMode supports GPU optimizations. It defaults to OFF. Any" + elog "damage resulting from usage of this is your own responsibility." + elog + elog "systemd user sessions will automatically run the daemon on demand," + elog "it does not need to be enabled explicitly. Games not supporting" + elog "GameMode natively can still make use of it, just add" + elog + elog "gamemoderun %command%" + elog + elog "to the start options of any steam game to enable optimizations" + elog "automatically as you start the game." + elog +} -- cgit v1.2.3-65-gdbad