From b6f6ee40596c7a17fbd4bf9a37d0f1c0a1e98e49 Mon Sep 17 00:00:00 2001 From: Patrice Clement Date: Mon, 18 Apr 2016 06:48:33 +0000 Subject: media-gfx/freewrl: Fix metadata.xml file. Package-Manager: portage-2.2.26 --- media-gfx/freewrl/metadata.xml | 2 -- 1 file changed, 2 deletions(-) (limited to 'media-gfx/freewrl/metadata.xml') diff --git a/media-gfx/freewrl/metadata.xml b/media-gfx/freewrl/metadata.xml index bf65869388dd..7c9a30484c2d 100644 --- a/media-gfx/freewrl/metadata.xml +++ b/media-gfx/freewrl/metadata.xml @@ -12,8 +12,6 @@ support for rendering. When developing your 3D world or model, you can program X3D Shaders Component, put your model exactly where you want them with the Geospatial Component, or just throw triangles to the screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D, Spheres, Boxes, Cubes; the list goes on and on. With royalty free open standards, your models will continue to render, year after year. -=media-gfx/freewrl-1.22* uses traditional OpenGL calls, while >=media-gfx/freewrl-2 uses -"shaders" and requires hardware capable of at least OpenGL-2.0 or OpenGL-ES. Enable glew extensions -- cgit v1.2.3-65-gdbad