# Copyright 1999-2015 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 EAPI=5 inherit eutils cdrom games DESCRIPTION="Viking hack and slay game" HOMEPAGE="http://www.runegame.com" SRC_URI="mirror://gentoo/rune-all-0.2.tar.bz2" LICENSE="LOKI-EULA" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="" RESTRICT="strip" RDEPEND="dev-util/xdelta:0 >=media-libs/libsdl-1.2.9-r1[abi_x86_32(-)] x11-libs/libXext[abi_x86_32(-)] x11-libs/libX11[abi_x86_32(-)] virtual/opengl[abi_x86_32(-)]" S=${WORKDIR} dir=${GAMES_PREFIX_OPT}/${PN} Ddir=${D}/${dir} src_unpack() { export CDROM_SET_NAMES=("Linux Rune CD" "Windows Rune CD") cdrom_get_cds System/rune-bin:System/Rune.exe dodir "${dir}" if [[ ${CDROM_SET} -eq 0 ]] then # unpack the data files tar xzf "${CDROM_ROOT}"/data.tar.gz || die elif [[ ${CDROM_SET} -eq 1 ]] then # unpack the runelinuxfiles.tar.gz unpack ${A} fi } src_install() { insinto "${dir}" exeinto "${dir}" einfo "Copying files... this may take a while..." case ${CDROM_SET} in 0) for x in Help Maps Meshes Sounds System Textures Web do doins -r $x done # copy linux specific files doins -r "${CDROM_ROOT}"/System # the most important things: rune and ucc :) doexe "${CDROM_ROOT}"/bin/x86/rune fperms 750 "${dir}"/System/{ucc{,-bin},rune-bin} # installing documentation/icon dodoc "${CDROM_ROOT}"/{README,CREDITS} newicon "${CDROM_ROOT}"/icon.xpm rune.xpm ;; 1) # copying Maps Sounds and Web for x in Maps Sounds Web do doins -r "${CDROM_ROOT}"/$x done # copying the texture files dodir "${dir}"/Textures for x in $(find "${CDROM_ROOT}"/Textures/ -type f -printf '%f ') do echo -ne '\271\325\036\214' | cat - "${CDROM_ROOT}"/Textures/$x \ | sed -e '1 s/\(....\)..../\1/' > "${Ddir}"/Textures/$x \ || die done doins -r "${S}"/System doins -r "${S}"/Help sed -e "s:.*\(\w+/\w+\)\w:\1:" for x in $(ls "${S}"/patch/{System,Maps,Meshes} |sed -e \ "s:.*/\([^/]\+/[^/]\+\).patch$:\1:") do xdelta patch "${S}"/patch/${x}.patch "${CDROM_ROOT}"/${x} "${S}"/patch/${x} doins "${S}"/patch/${x} done insinto "${dir}"/System # copying system files from the Windows CD for x in "${CDROM_ROOT}"/System/*.{int,u,url}; do doins $x done # modify the files mv "${Ddir}"/System/OpenGlDrv.int "${Ddir}"/System/OpenGLDrv.int \ || die mv "${Ddir}"/Textures/bloodFX.utx "${Ddir}"/Textures/BloodFX.utx \ || die mv "${Ddir}"/Textures/RUNESTONES.UTX "${Ddir}"/Textures/RUNESTONES.utx \ || die mv "${Ddir}"/Textures/tedd.utx "${Ddir}"/Textures/Tedd.utx \ || die mv "${Ddir}"/Textures/UNDERANCIENT.utx "${Ddir}"/Textures/UnderAncient.utx \ || die rm "${Ddir}"/System/{Setup.int,SGLDrv.int,MeTaLDrv.int,Manifest.int,D3DDrv.int,Galaxy.int,SoftDrv.int,WinDrv.int,Window.int} || die # the most important things: rune and ucc :) doexe "${S}"/bin/x86/rune fperms 750 "${dir}"/System/{ucc,ucc-bin,rune-bin} # installing documentation/icon dodoc "${S}"/{README,CREDITS} doicon "${S}"/rune.xpm rune.xpm ;; esac use amd64 && mv "${Ddir}"/System/libSDL-1.2.so.0 \ "${Ddir}"/System/libSDL-1.2.so.0.backup games_make_wrapper rune ./rune "${dir}" "${dir}" make_desktop_entry rune "Rune" rune find "${Ddir}" -exec touch '{}' \; prepgamesdirs }