// *NOTE* any line that starts with "//" is ignored by quake. // changed: // 10.03.02 by defcon-x/defcon-x@ns-co.net // 11.03.02 by defcon-x/defcon-x@ns-co.net - setted sv_floodprotect 0 as default value. // 08.05.02 by defcon-x/defcon-x@ns-co.net - added new beta 1.1 cvars // 19.05.02 by defcon-x/defcon-x@ns-co.net - added new beta 1.1 cvars // 29.06.02 by defcon-x/defcon-x@ns-co.net - added new beta 1.2 cvars // removed cvar mapcycle // added new ns-co master server // 29.07.02 by defcon-x/defcon-x@ns-co.net - updated server.cfg for b1.3 // 29.08.02 by defcon-x/defcon-x@ns-co.net - updated server.cfg for b1.45 // // please see the cvars.txt // //*** Administrator Info *** sets Admin "Gentoo Admin" sets Email "UnnamedAdmin@NoEmail" //*** Server Name and Daily Message *** set sv_hostname "Navy Seals : Covert Operations [BETA 1.45] powered by Gentoo Linux" set g_motd "www.ns-co.net, www.gentoo.org" //*** Game Settings *** set sv_maxclients "18" // set g_maxGameClients "" set sv_privateClients "0" set g_gametype "3" set roundtime "4" set teampointlimit "15" // do not remove the following line, or set the cvar to 1 set sv_floodprotect "0" // this should be set to "0" by default. // it's important for a proper XP usage set g_noPrimary "0" // prevent the usage of primarys set g_noSecondary "0" // * secondarys set g_noGrenades "0" // and grenades set g_allowMapVote "1" // allow the voting of maps set g_allowKickVote "1" // allow the kick voting of players // 1 enables friendly fire set g_friendlyFire "1" // memory management // only use these settings if you want the best memory usage // on dedicated servers. seta com_soundMegs "0" seta com_zoneMegs "8" seta com_hunkMegs "38" set g_basexp "15" set g_inventoryupdatetime "5" set g_maxteamkill "3" // 3 teamkills until a player gets kicked for TK set g_TeamKillRemoveTime "300" // remove one teamkill after not killing for 5 minutes set g_overridegoals "0" //*** Less Packets *** // set g_silentbullets "1" // bullets are not SENT to the clients // set g_reallead "1" // real bullets instead of instat-hit ray-test weapons set g_teamlockcamera "0" // lock chasecamera so players can only spectate their teammates - for clangames very useful set g_minplayers "1" // starts the round as soon as X players are in each team - for clangames very useful //*** Passwords *** // set rconpassword "-----" // set sv_privatePassword "-----" // set g_password "-----" //*** Bot Setup *** set bot_enable "0" set bot_minplayers "0" set bot_maxplayers "0" //*** Server Settings *** set sv_pure "1" set g_allowvote "1" set sv_allowdownload "0" set gamename "seals" set sv_maxRate "15000" set g_log "seals.log" set g_inactivity "90" // kick after 90 seconds of inactivity on server set g_firstcountdown "30" // the first round has a countdown of 30 seconds //*** Master Servers *** set sv_master1 "ns-co.org" // primary ns-co master set sv_master2 "master1.idsoftware.com" set sv_master3 "master2.idsoftware.com" set sv_master4 "master3.idsoftware.com" set sv_master5 "master4.idsoftware.com" //*** Mapcycle *** set g_mapcycle "configs/mapcycle.cfg" // leave this as default //execute a map in the cycle map ns_ghetto