--- properties.h.old 2007-01-11 17:33:45.000000000 +0100 +++ properties.h 2007-01-11 17:34:32.000000000 +0100 @@ -33,9 +33,7 @@ #include #include -#ifdef WIN32 using namespace std; -#endif #include "defs.h" --- anim.h.old 2007-01-11 17:36:20.000000000 +0100 +++ anim.h 2007-01-11 17:36:37.000000000 +0100 @@ -27,9 +27,7 @@ // Language Includes #include -#ifdef WIN32 using namespace std; -#endif // Application Includes #include "graph.h" --- exception.h.old 2007-01-11 17:37:37.000000000 +0100 +++ exception.h 2007-01-11 17:38:21.000000000 +0100 @@ -27,10 +27,9 @@ // Language Includes #include +#include -#ifdef WIN32 using namespace std; -#endif #define CatchEx(aEx) catch( CXLException aEx ) #define ThrowEx(aError) throw CXLException(aError,__FILE__,__LINE__) --- gamelogic.cpp.old 2007-01-11 17:38:52.000000000 +0100 +++ gamelogic.cpp 2007-01-11 17:39:12.000000000 +0100 @@ -154,7 +154,7 @@ levelFile = NULL; } - currentMap = NULL; + currentMap = gameLevels.begin(); playerName = new char[32+1]; strcpy( playerName, "nobody" );