diff -Naur hengband-1.6.2-orig/lib/help/faq.txt hengband-1.6.2-fixed/lib/help/faq.txt --- hengband-1.6.2-orig/lib/help/faq.txt 1970-01-01 03:00:00.000000000 +0300 +++ hengband-1.6.2-fixed/lib/help/faq.txt 2004-12-07 08:12:53.000000000 +0300 @@ -0,0 +1,147 @@ + +========= Hengband FAQ ========== + + +Q. I want to play as an Android, Balrog, Golem, Skeleton, Zombie, + Spectre, or Ent. But I can't find any scroll of satisfy hunger. + And Berserkers no longer have racial ability of satisfy hunger. + How do I avoid starvation? + +A. Scroll of Satisfy Hunger and Berserker's ability of Satisfy Hunger + are obsoleted. And races which previously relyed on Satisfy Hunger + have new sources of nutrition now; Android can quaff oil. Balrogs + can sacrifice human corpse using the 'E'at command. Golems, + Skeletons, Zombies, and Spectres can absorb mana from staves and + wands using the 'E'at command. Ents can gain enough nutrition from + potions. + + +Q. I got through the Yeek cave and I headed into the wilderness....and + I'm still there searching endlessly down one road after another + looking for a town. Where are other towns and dungeons? + +A. You need to use the global wilderness map (press the < key on the + ground level). This gives you a larger map of the world, where you + can travel to other towns and dungeons. By the way, you should + read the readme_eng.txt and the on-line help. + + +Q. I'm playing as a berserker, and cannot read scrolls. How do I + remove curse? + +A. You can simply 't'ake off cursed equipments. Since cursed + equipments are strongly sticking, you need to try 't'ake off + command many times. + + +Q. I know Berserkers cannot use scrolls, and rods. How do I recall + from dungeon? Maybe I need to travel completely on foot?!! + +A. Berserkers gain a class power 'Recall' at level 10. Press the + 'U'(original keyset) or 'O'(Roguelike keyset) to use class power. + + +Q. Why Ninja have Iron Spikes at the start? + +A. Ninja can use Iron Spikes as shuriken; they can throw it as good + missile weapon. Simply use 'v' command. + + +Q. I'm at normal speed (+0). But normal speed monsters sometimes do + double or even triple move! + +A. On Hengband, amount of energy needed for a move is somewhat + randomized. This method of speed system is an important feature of + Hengband, and is simulating real fighting. So always expect that + your enemy can get two or three move. Don't fight when your HP is + low, if you don't want to get instakill! + + +Q. I tried to dual wield two weapons. But I couldn't hit anything! + +A. You need to practice your dual wielding skill(proficiency level) + and your weapon skills. Hitting high level monsters many times + will improve your skills. Note that the information command '~' + reveals your proficiency levels. + + +Q. How do skills(proficiency levels) work? + +A. Weapon proficiency levels and dual wielding proficiency levels + increase your to-hit bonus. Spell proficiency levels decrease fail + rate and mana consumption rate of spells. Riding proficiency level + gives you more speed when you are riding on a high speed monster, + and decreases risk of falling from your mount. + + +Q. How do I increase proficiency level? + +A. Proficiency level of a weapon will increase when you hit a monster + whose level is high enough compared with your character level. + Proficiency level of a spell will increase when you cast the spell + at the dungeon level deep enough compared with the spell level. + Needed condition to increase riding proficiency level is rather + complex; Generally, you need to hit a monster whose level is high + enough compared with current riding proficiency level or to shoot a + monster when ride on high level mount. + + +Q. How do I ride on a monster? + +A. At first, summon, charm or capture some suitable monster. Then use + pet menu command 'p'. + + +Q. How to use Capture Ball? + +A. Just equip it and activate 'A' to a dying monster. + + +Q. I cannot hold a weapon and a shield without losing control of my + horse. My horse runs aimlessly! + +A. You cannot directly control your mount unless you use one hand to + control your mount. But you can command your mount. Just use 'p' + command, and give your mount a target. The horse which was given a + target will no longer run around aimlessly. + + +Q. Where is the score server? And how do I register my character + dumps? + +A. Here;'http://hengband.sourceforge.jp/en/score.html'. + When you die, Hengband will ask you as 'Do you send score to the + world score sever?'. And if you answer 'y', Hengband will + automatically register your character dump and screen shot. + + +Q. Are there spoiler for more details? + +A. Yes. Henkma is writing spoiler page for Hengband; + 'http://www.kmc.gr.jp/~henkma/heng-e/index.html' + + +Q. Who wrote Hengband? + +A. Hengband is mainly based on ZAngband 2.2.8 Japanese version. + ZAngband 2.2.8 Japanese version was developed by Mitsuhiro Itakura, + based on both ZAngband 2.2.8 and Angband 2.8.3 Japanese version, + and has some original features, for example, Auto-picker, in + addition to simple translation. + + Hengband also includes codes from many other variants including + ToME, OAngband, etc... Mr.Hoge wrote the first original part of + Hengband. And currently, it is maintained by Hengband Development + Team including Mr.Hoge, Habu, Henkma, iks, Kuwa, Mogami and nsk. + + +Q. Where is Hengband? + +A. Here: http://hengband.sourceforge.jp/en/ + + + + Hengband FAQ written by Mogami + +-- +Updated : Hengband 1.5.4 diff -Naur hengband-1.6.2-orig/lib/help/Makefile.am hengband-1.6.2-fixed/lib/help/Makefile.am --- hengband-1.6.2-orig/lib/help/Makefile.am 2002-10-31 17:12:08.000000000 +0300 +++ hengband-1.6.2-fixed/lib/help/Makefile.am 2005-11-22 11:59:58.000000000 +0300 @@ -4,7 +4,7 @@ attack.hlp attack.txt birth.hlp birth.txt \ bldg.txt raceclas.hlp raceclas.txt command.hlp \ command.txt commdesc.hlp commdesc.txt defend.hlp \ - defend.txt dungeon.hlp dungeon.txt gambling.txt \ + defend.txt dungeon.hlp dungeon.txt faq.txt gambling.txt \ general.hlp general.txt help.hlp helpinfo.txt \ j_general.txt j_item1.txt j_item2.txt j_trans.txt \ jattack.hlp jattack.txt jbirth.hlp jbirth.txt \