# Copyright 1999-2015 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Id$ EAPI=5 inherit games BONUSPACK_P="dedicatedserver3339-bonuspack.zip" PATCH_P="ut2004-lnxpatch${PV%.*}-2.tar.bz2" DESCRIPTION="Unreal Tournament 2004 Linux Dedicated Server" HOMEPAGE="http://www.unrealtournament.com/" SRC_URI="mirror://3dgamers/unrealtourn2k4/${BONUSPACK_P} http://files.chaoticdreams.org/UT2004/DedicatedServer3339-BonusPack.zip -> ${BONUSPACK_P} http://downloads.unrealadmin.org/UT2004/Server/${BONUSPACK_P} http://sonic-lux.net/data/mirror/ut2004/${BONUSPACK_P} mirror://3dgamers/unrealtourn2k4/${PATCH_P} http://downloads.unrealadmin.org/UT2004/Patches/Linux/${PATCH_P} http://sonic-lux.net/data/mirror/ut2004/${PATCH_P} mirror://gentoo/ut2004-v${PV/./-}-linux-dedicated.7z" LICENSE="ut2003" SLOT="0" KEYWORDS="amd64 x86" IUSE="" RESTRICT="mirror strip" DEPEND="app-arch/unzip app-arch/p7zip" RDEPEND="sys-libs/glibc !games-fps/ut2004[dedicated] games-fps/ut2004-bonuspack-ece games-fps/ut2004-bonuspack-mega" S=${WORKDIR} dir=${GAMES_PREFIX_OPT}/${PN} src_prepare() { cp -rf UT2004-Patch/* . || die rm -rf System/{ucc-bin*,ut2004-bin*,*.dll,*.exe} UT2004-Patch if use amd64 ; then mv -f ut2004-ucc-bin-09192008/ucc-bin-linux-amd64 System/ucc-bin || die else mv -f ut2004-ucc-bin-09192008/ucc-bin System/ || die fi rm -rf ut2004-ucc-bin-09192008 # Owned by ut2004-bonuspack-ece rm -f Animations/{MetalGuardAnim,ONSBPAnimations,NecrisAnim,MechaSkaarjAnims}.ukx rm -f Help/BonusPackReadme.txt rm -f Maps/{ONS-Adara,ONS-IslandHop,ONS-Tricky,ONS-Urban}.ut2 rm -f Sounds/{CicadaSnds,DistantBooms,ONSBPSounds}.uax rm -f StaticMeshes/{HourAdara,BenMesh02,BenTropicalSM01,ONS-BPJW1,PC_UrbanStatic}.usx rm -f System/{ONS-IslandHop,ONS-Tricky,ONS-Adara,ONS-Urban,OnslaughtBP}.int rm -f System/xaplayersl3.upl rm -f Textures/{ONSBPTextures,BonusParticles,HourAdaraTexor,BenTex02,BenTropical01,PC_UrbanTex,AW-2k4XP,ONSBP_DestroyedVehicles,UT2004ECEPlayerSkins,CicadaTex,Construction_S}.utx # Owned by ut2004-bonuspack-mega rm -f System/{Manifest.ini,Manifest.int,Packages.md5} } src_install() { einfo "This will take a while... go get a pizza or something" games_make_wrapper ${PN} "./ucc-bin server" "${dir}"/System insinto "${dir}" doins -r * fperms +x "${dir}"/System/ucc-bin sed \ -e "s:@USER@:${GAMES_USER_DED}:" \ -e "s:@GROUP@:${GAMES_GROUP}:" \ -e "s:@HOME@:${GAMES_PREFIX}:" \ "${FILESDIR}"/${PN}.confd > "${T}"/${PN}.confd || die newconfd "${T}"/${PN}.confd ${PN} sed \ -e "s:@DIR@:${GAMES_BINDIR}:g" \ "${FILESDIR}"/${PN}.initd > "${T}"/${PN}.initd || die newinitd "${T}"/${PN}.initd ${PN} prepgamesdirs } pkg_postinst() { games_pkg_postinst ewarn "You should take the time to edit the default server INI." ewarn "Consult the INI Reference at http://www.unrealadmin.org/" ewarn "for assistance in adjusting the following file:" ewarn "${dir}/System/Default.ini" ewarn ewarn "To have your server authenticate properly to the" ewarn "central server, you MUST visit the following site" ewarn "and request a key. This is not required if you" ewarn "want an unfindable private server. [DoUplink=False]" ewarn ewarn "http://unreal.epicgames.com/ut2004server/cdkey.php" }