j.scruggs@gmail.com Jonathan Scruggs agrigo2001@yahoo.com.au Adrian Grigo proxy-maint@gentoo.org Proxy Maintainers graphics@gentoo.org Gentoo Graphics Project Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Enable features depending on boost. Enable Bullet (Physics Engine). Add support for Collada interchange format through media-libs/opencollada. Enable OpenColorIO color management through media-libs/opencolorio. Build cycles renderer with nVidia CUDA support. Build cycles renderer (requires media-libs/openimageio and dev-libs/boost). Adds DDS textures support to Blender. Build C and Python API documentation directly from the source code. Adds surface fluid simulation to Blender using El'Beem library. Adds Game Engine support to Blender. Build without graphical support (renderfarm, server mode only). Use dev-libs/jemalloc for memory allocation. Enable features depending on llvm. Build and install man pages. Enable NDOF input devices (SpaceNavigator and friends). Enable OpenImageIO Support Enable use of Open Numerical Library Add rendering support form OpenSubdiv from Dreamworks Animation through media-libs/opensubdiv. Add GPU preview rendering. Only works with nVidia cards. Build the Blender Player. THis requires the Game engine. This flag add support for RED CODE camera digital format (5K HD images *.r3d) - EXPERIMENTAL. Build the provided unit tests. Add support for memory debugging using dev-util/valgrind