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From 3dbc91fcfe5412598201e33de80db7b1b01e4ffb Mon Sep 17 00:00:00 2001
From: Sebastian Pipping <sebastian@pipping.org>
Date: Sat, 21 Jan 2017 18:49:04 +0100
Subject: [PATCH] Use system installation path
---
data/CMakeLists.txt | 2 +-
src/main.cpp | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/data/CMakeLists.txt b/data/CMakeLists.txt
index d9029b3..a2454cd 100644
--- a/data/CMakeLists.txt
+++ b/data/CMakeLists.txt
@@ -34,5 +34,5 @@ set(install_files
if (WIN32)
install(FILES ${install_files} DESTINATION data)
elseif (UNIX)
- install(FILES ${install_files} DESTINATION share/blobby)
+ install(FILES ${install_files} DESTINATION /usr/share/blobby)
endif (WIN32)
diff --git a/src/main.cpp b/src/main.cpp
index 2628990..15bddf2 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -78,7 +78,7 @@ void setupPHYSFS()
std::string separator = fs.getDirSeparator();
// Game should be playable out of the source package on all
// relevant platforms.
- std::string baseSearchPath("data" + separator);
+ std::string baseSearchPath("/usr/share/blobby/");
// Android and iOS are needing a special path
#ifdef __ANDROID__
baseSearchPath = SDL_AndroidGetExternalStoragePath() + separator;
--
2.11.0
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