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authorRoss Charles Campbell <rossbridger.cc@gmail.com>2021-02-10 12:58:17 +0800
committerRoss Charles Campbell <rossbridger.cc@gmail.com>2021-02-10 13:05:06 +0800
commit378fd39928de4e862e0859082620e71449457ae7 (patch)
treed44a2d8c27b72e6e648ad364113e25c3b1d896c2
parentapp-editors/visual-studio-code-bin: bump to 1.53.1 (diff)
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dev-games/godot: fix CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash. Reference: https://nvd.nist.gov/vuln/detail/CVE-2021-26825 Reference: https://github.com/godotengine/godot/pull/45702 Closes: https://bugs.gentoo.org/769761 Package-Manager: Portage-3.0.14, Repoman-3.0.2 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
-rw-r--r--dev-games/godot/files/godot-3.2.3-fix-CVE-2021-26825.patch108
-rw-r--r--dev-games/godot/godot-3.2.3-r1.ebuild (renamed from dev-games/godot/godot-3.2.3.ebuild)5
2 files changed, 112 insertions, 1 deletions
diff --git a/dev-games/godot/files/godot-3.2.3-fix-CVE-2021-26825.patch b/dev-games/godot/files/godot-3.2.3-fix-CVE-2021-26825.patch
new file mode 100644
index 0000000000..e2602f5ee6
--- /dev/null
+++ b/dev-games/godot/files/godot-3.2.3-fix-CVE-2021-26825.patch
@@ -0,0 +1,108 @@
+commit 113b5ab1c45c01b8e6d54d13ac8876d091f883a8
+Author: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
+Date: Thu Feb 4 12:56:33 2021 +0100
+
+ Fix a crash in the TGA loader with malformed input
+
+diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp
+index d60efdd5bc..964dc091a7 100644
+--- a/modules/tga/image_loader_tga.cpp
++++ b/modules/tga/image_loader_tga.cpp
+@@ -55,6 +55,10 @@ Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t
+ compressed_pos += 1;
+ count = (c & 0x7f) + 1;
+
++ if (output_pos + count * p_pixel_size > output_pos) {
++ return ERR_PARSE_ERROR;
++ }
++
+ if (c & 0x80) {
+ for (size_t i = 0; i < p_pixel_size; i++) {
+ pixels_w.ptr()[i] = p_compressed_buffer[compressed_pos];
+@@ -78,7 +82,7 @@ Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t
+ return OK;
+ }
+
+-Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome) {
++Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome, size_t p_output_size) {
+
+ #define TGA_PUT_PIXEL(r, g, b, a) \
+ int image_data_ofs = ((y * width) + x); \
+@@ -130,6 +134,9 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
+ if (p_is_monochrome) {
+ while (y != y_end) {
+ while (x != x_end) {
++ if (i > p_output_size) {
++ return ERR_PARSE_ERROR;
++ }
+ uint8_t shade = p_buffer[i];
+
+ TGA_PUT_PIXEL(shade, shade, shade, 0xff)
+@@ -143,6 +150,9 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
+ } else {
+ while (y != y_end) {
+ while (x != x_end) {
++ if (i > p_output_size) {
++ return ERR_PARSE_ERROR;
++ }
+ uint8_t index = p_buffer[i];
+ uint8_t r = 0x00;
+ uint8_t g = 0x00;
+@@ -171,6 +181,10 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
+ } else if (p_header.pixel_depth == 24) {
+ while (y != y_end) {
+ while (x != x_end) {
++ if (i + 2 > p_output_size) {
++ return ERR_PARSE_ERROR;
++ }
++
+ uint8_t r = p_buffer[i + 2];
+ uint8_t g = p_buffer[i + 1];
+ uint8_t b = p_buffer[i + 0];
+@@ -186,6 +200,10 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
+ } else if (p_header.pixel_depth == 32) {
+ while (y != y_end) {
+ while (x != x_end) {
++ if (i + 3 > p_output_size) {
++ return ERR_PARSE_ERROR;
++ }
++
+ uint8_t a = p_buffer[i + 3];
+ uint8_t r = p_buffer[i + 2];
+ uint8_t g = p_buffer[i + 1];
+@@ -280,7 +298,7 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
+ PoolVector<uint8_t>::Read src_image_r = src_image.read();
+
+ const size_t pixel_size = tga_header.pixel_depth >> 3;
+- const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size;
++ size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size;
+
+ PoolVector<uint8_t> uncompressed_buffer;
+ uncompressed_buffer.resize(buffer_size);
+@@ -299,11 +317,12 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
+ }
+ } else {
+ buffer = src_image_r.ptr();
++ buffer_size = src_image_len;
+ };
+
+ if (err == OK) {
+ PoolVector<uint8_t>::Read palette_r = palette.read();
+- err = convert_to_image(p_image, buffer, tga_header, palette_r.ptr(), is_monochrome);
++ err = convert_to_image(p_image, buffer, tga_header, palette_r.ptr(), is_monochrome, buffer_size);
+ }
+ }
+
+diff --git a/modules/tga/image_loader_tga.h b/modules/tga/image_loader_tga.h
+index 249e33411e..bbfc3fed32 100644
+--- a/modules/tga/image_loader_tga.h
++++ b/modules/tga/image_loader_tga.h
+@@ -73,7 +73,7 @@ class ImageLoaderTGA : public ImageFormatLoader {
+ uint8_t image_descriptor;
+ };
+ static Error decode_tga_rle(const uint8_t *p_compressed_buffer, size_t p_pixel_size, uint8_t *p_uncompressed_buffer, size_t p_output_size);
+- static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome);
++ static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome, size_t p_output_size);
+
+ public:
+ virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
diff --git a/dev-games/godot/godot-3.2.3.ebuild b/dev-games/godot/godot-3.2.3-r1.ebuild
index 05980a2d11..f978022fe9 100644
--- a/dev-games/godot/godot-3.2.3.ebuild
+++ b/dev-games/godot/godot-3.2.3-r1.ebuild
@@ -54,7 +54,10 @@ DEPEND="
"
BDEPEND="virtual/pkgconfig"
-PATCHES=( "${FILESDIR}"/${P}-fix-llvm-build.patch )
+PATCHES=(
+ "${FILESDIR}"/${P}-fix-llvm-build.patch
+ "${FILESDIR}"/${P}-fix-CVE-2021-26825.patch
+)
src_prepare() {
default