diff options
Diffstat (limited to 'dev-games/crystalspace/files/crystalspace-2.0-11-data_add_missing.patch')
-rw-r--r-- | dev-games/crystalspace/files/crystalspace-2.0-11-data_add_missing.patch | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/dev-games/crystalspace/files/crystalspace-2.0-11-data_add_missing.patch b/dev-games/crystalspace/files/crystalspace-2.0-11-data_add_missing.patch deleted file mode 100644 index 88422fe..0000000 --- a/dev-games/crystalspace/files/crystalspace-2.0-11-data_add_missing.patch +++ /dev/null @@ -1,59 +0,0 @@ ---- data/Jamfile 2012-04-23 17:12:32.953141311 +0200 -+++ data/Jamfile 2012-04-23 17:33:29.893158458 +0200 -@@ -24,25 +24,38 @@ - FileListEntriesData $(RUNTIME_DATA) : : data-runtime ; - - maps = -+ bias -+ colladatest -+ island - isomap -+ lodtest -+ oceantest - parallaxtest -- particles - partsys -+ projectortest -+ r3dsmtest - r3dtest -+ space - stenciltest - terrain -- terrainf ; -+ terraina -+ terrainf -+ terraini ; - for map in $(maps) - { - local files = -- [ Wildcard $(map) : *.lib *.jpg *.png *.map *.tga *.dds *.spr world ] ; -+ [ Wildcard $(map) : *.cslib *.lib *.jpg *.png *.map *.tga *.dds *.spr *.zip world ] ; - local lmfiles = - [ Wildcard $(map) lightmaps : *.png ] ; -+ local mffiles = -+ [ Wildcard $(map) factories : *.cslib *.meshfact ] ; - InstallData $(files) : data maps $(map) ; - InstallData $(lmfiles) : data maps $(map) lightmaps ; -+ InstallData $(mffiles) : data maps $(map) factories ; - - FileListEntriesData $(files) : $(map) : data-demo-maps ; - FileListEntriesData $(lmfiles) : $(map) lightmaps : data-demo-maps ; -+ FileListEntriesData $(mffiles) : $(map) factories : data-demo-maps ; - } - - SubInclude TOP data castle ; -@@ -55,12 +68,13 @@ - SubInclude TOP data flarge ; - SubInclude TOP data frankie ; - SubInclude TOP data hairtest ; --SubInclude TOP data sky ; - SubInclude TOP data krystal ; - SubInclude TOP data posteffects ; - SubInclude TOP data renderlayers ; - SubInclude TOP data shader ; - SubInclude TOP data shader-old ; - SubInclude TOP data shader-snippets ; -+SubInclude TOP data sky ; -+SubInclude TOP data smoketest ; - SubInclude TOP data varia ; - SubInclude TOP data viewmesh ; |