summaryrefslogtreecommitdiff
blob: 5ed103981e14bd34dfd9997a87ba703226c79f88 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE glsa SYSTEM "http://www.gentoo.org/dtd/glsa.dtd">
<glsa id="200605-12">
  <title>Quake 3 engine based games: Buffer Overflow</title>
  <synopsis>
    The Quake 3 engine has a vulnerability that could be exploited to execute
    arbitrary code.
  </synopsis>
  <product type="ebuild">quake</product>
  <announced>2006-05-10</announced>
  <revised count="01">2006-05-10</revised>
  <bug>132377</bug>
  <access>remote</access>
  <affected>
    <package name="games-fps/quake3-bin" auto="yes" arch="*">
      <unaffected range="ge">1.32c</unaffected>
      <vulnerable range="lt">1.32c</vulnerable>
    </package>
    <package name="games-fps/rtcw" auto="yes" arch="*">
      <unaffected range="ge">1.41b</unaffected>
      <vulnerable range="lt">1.41b</vulnerable>
    </package>
    <package name="games-fps/enemy-territory" auto="yes" arch="*">
      <unaffected range="ge">2.60b</unaffected>
      <vulnerable range="lt">2.60b</vulnerable>
    </package>
  </affected>
  <background>
    <p>
    Quake 3 is a multiplayer first person shooter.
    </p>
  </background>
  <description>
    <p>
    landser discovered a vulnerability within the "remapShader"
    command. Due to a boundary handling error in "remapShader", there is a
    possibility of a buffer overflow.
    </p>
  </description>
  <impact type="normal">
    <p>
    An attacker could set up a malicious game server and entice users
    to connect to it, potentially resulting in the execution of arbitrary
    code with the rights of the game user.
    </p>
  </impact>
  <workaround>
    <p>
    Do not connect to untrusted game servers.
    </p>
  </workaround>
  <resolution>
    <p>
    All Quake 3 users should upgrade to the latest version:
    </p>
    <code>
    # emerge --sync
    # emerge --ask --oneshot --verbose "&gt;=games-fps/quake3-bin-1.32c"</code>
    <p>
    All RTCW users should upgrade to the latest version:
    </p>
    <code>
    # emerge --sync
    # emerge --ask --oneshot --verbose "&gt;=games-fps/rtcw-1.41b"</code>
    <p>
    All Enemy Territory users should upgrade to the latest version:
    </p>
    <code>
    # emerge --sync
    # emerge --ask --oneshot --verbose "&gt;=games-fps/enemy-territory-2.60b"</code>
  </resolution>
  <references>
    <uri link="https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2006-2236">CVE-2006-2236</uri>
  </references>
  <metadata tag="requester" timestamp="2006-05-09T16:37:35Z">
    koon
  </metadata>
  <metadata tag="bugReady" timestamp="2006-05-09T16:37:43Z">
    koon
  </metadata>
  <metadata tag="submitter" timestamp="2006-05-09T17:21:13Z">
    fox2mike
  </metadata>
</glsa>