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author | 2009-10-12 09:51:02 +0200 | |
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committer | 2009-10-12 09:51:02 +0200 | |
commit | 03e25cc441eb2f516454a3d99ce3d05f13084c84 (patch) | |
tree | 1ce326adf8a953520a8823f3bff593d216d712c9 /games-puzzle/laserreaction/files/laserreaction-1.0-includes.patch | |
parent | (games-arcade/prototype) initial wip prototype-1.0.ebuild (diff) | |
download | gamerlay-03e25cc441eb2f516454a3d99ce3d05f13084c84.tar.gz gamerlay-03e25cc441eb2f516454a3d99ce3d05f13084c84.tar.bz2 gamerlay-03e25cc441eb2f516454a3d99ce3d05f13084c84.zip |
(games-puzzle/laserreaction) initial laserreaction-1.0.ebuild
(games-puzzle/laserreaction) newManifest
(games-puzzle/laserreaction) new files/laserreaction-1.0-includes.patch
(games-puzzle/laserreaction) new files/laserreaction-1.0-makefile.patch
(games-puzzle/laserreaction) new files/laserreaction-1.0-misc.patch
(games-puzzle/laserreaction) new files/laserreaction-1.0-sound.patch
(games-puzzle/laserreaction) new metadata.xml
Diffstat (limited to 'games-puzzle/laserreaction/files/laserreaction-1.0-includes.patch')
-rw-r--r-- | games-puzzle/laserreaction/files/laserreaction-1.0-includes.patch | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/games-puzzle/laserreaction/files/laserreaction-1.0-includes.patch b/games-puzzle/laserreaction/files/laserreaction-1.0-includes.patch new file mode 100644 index 0000000..c48a7c3 --- /dev/null +++ b/games-puzzle/laserreaction/files/laserreaction-1.0-includes.patch @@ -0,0 +1,55 @@ +diff -Naur Font.cpp Font.cpp +--- Font.cpp 2009-10-02 12:17:55.000000000 +0200 ++++ Font.cpp 2009-10-02 12:28:33.000000000 +0200 +@@ -1,6 +1,7 @@ + #include "Font.h" +-#include <windows.h> +-#include <gl/gl.h> ++//#include <windows.h> ++#include <GL/gl.h> ++#include <cstring> + Font::Font() + { + mScale = 1.0f; +diff -Naur Game.h Game.h +--- Game.h 2009-10-02 12:17:55.000000000 +0200 ++++ Game.h 2009-10-02 12:26:36.000000000 +0200 +@@ -1,12 +1,12 @@ + #pragma once +-#include <sdl.h> ++#include <SDL/SDL.h> + #ifdef WIN32 + #include <windows.h> + #endif +-#include <gl/gl.h> +-#include <il/il.h> +-#include <il/ilu.h> +-#include <il/ilut.h> ++#include <GL/gl.h> ++#include <IL/il.h> ++#include <IL/ilu.h> ++#include <IL/ilut.h> + #include "Timer.h" + #include "Button.h" + #include "FileIO.h" +diff -Naur Main.cpp Main.cpp +--- Main.cpp 2009-10-02 12:17:55.000000000 +0200 ++++ Main.cpp 2009-10-02 12:26:47.000000000 +0200 +@@ -1,6 +1,6 @@ + #include "Game.h" + #include <iostream> +-#include <tchar.h> ++//#include <tchar.h> + /*=================================*/ + /*= Main Entry =*/ + /*=================================*/ +diff -Naur Timer.h Timer.h +--- Timer.h 2009-10-02 12:17:55.000000000 +0200 ++++ Timer.h 2009-10-02 12:26:12.000000000 +0200 +@@ -1,5 +1,5 @@ + #pragma once +-#include <sdl.h> ++#include <SDL/SDL.h> + class Timer + { + private: |