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# Copyright 1999-2011 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI=3
WX_GTK_VER="2.8"
# no need for amd64 as we will use precompiled wxGTK.
if use x86; then
inherit wxwidgets
fi
inherit games cmake-utils subversion
DESCRIPTION="SPU2-x plugin for pcsx2"
HOMEPAGE="http://www.pcsx2.net"
ESVN_REPO_URI="http://pcsx2.googlecode.com/svn/trunk"
ESVN_PROJECT="pcsx2"
LICENSE="GPL-3"
SLOT="0"
KEYWORDS=""
IUSE="debug"
if use amd64; then
ABI="x86"
fi
if use debug; then
CMAKE_BUILD_TYPE="Debug"
else
CMAKE_BUILD_TYPE="Release"
fi
DEPEND="dev-cpp/sparsehash
x86? (
app-arch/bzip2
sys-libs/zlib
media-libs/alsa-lib
media-libs/glew
media-libs/libsdl
media-libs/portaudio
media-libs/libsoundtouch
media-gfx/nvidia-cg-toolkit
virtual/jpeg
virtual/opengl
x11-libs/gtk+:2
x11-libs/libICE
x11-libs/libX11
x11-libs/libXext
x11-libs/wxGTK[X]
)
amd64? ( media-gfx/nvidia-cg-toolkit[multilib]
app-emulation/emul-linux-x86-baselibs
app-emulation/emul-linux-x86-opengl
app-emulation/emul-linux-x86-xlibs
app-emulation/emul-linux-x86-gtklibs
app-emulation/emul-linux-x86-sdl
app-emulation/emul-linux-x86-soundlibs
app-emulation/emul-linux-x86-wxGTK
)"
RDEPEND="${DEPEND}"
src_prepare() {
sed -i -e "s:add_subdirectory(3rdparty)::g" -i CMakeLists.txt
sed -i -e "s:INSTALL(FILES:#INSTALL(FILES:g" -i CMakeLists.txt
sed -i -e "s:add_subdirectory(locales)::g" -i CMakeLists.txt
sed -i -e "s:add_subdirectory(tools)::g" -i CMakeLists.txt
sed -i -e "s:add_subdirectory(common/src/x86emitter)::g" -i CMakeLists.txt
sed -i -e "s:pcsx2_core TRUE:pcsx2_core FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:CDVDiso TRUE:CDVDiso FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:CDVDlinuz TRUE:CDVDlinuz FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:CDVDnull TRUE:CDVDnull FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:dev9null TRUE:dev9null FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:FWnull TRUE:FWnull FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:GSdx TRUE:GSdx FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:zerogs TRUE:zerogs FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:zzogl TRUE:zzogl FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:PadNull TRUE:PadNull FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:onepad TRUE:onepad FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:zeropad TRUE:zeropad FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:GSnull TRUE:GSnull FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:SPU2null TRUE:SPU2null FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:zerospu2 TRUE:zerospu2 FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
sed -i -e "s:USBnull TRUE:USBnull FALSE:g" -i cmake/SelectPcsx2Plugins.cmake
}
src_configure() {
wxgtk_config=""
cg_config=""
if use amd64; then
# tell cmake to use 32 bit library
wxgtk_config="-DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-32"
cg_config="-DCG_LIBRARY=/opt/nvidia-cg-toolkit/lib32/libCg.so
-DCG_GL_LIBRARY=/opt/nvidia-cg-toolkit/lib32/libCgGL.so"
fi
mycmakeargs="
-DPACKAGE_MODE=1
-DPLUGIN_DIR=$(games_get_libdir)/pcsx2
-DPLUGIN_DIR_COMPILATION=$(games_get_libdir)/pcsx2
-DCMAKE_INSTALL_PREFIX=/usr
-DFORCE_INTERNAL_SOUNDTOUCH=FALSE
${wxgtk_config}
${cg_config}
"
cmake-utils_src_configure
}
src_install() {
cmake-utils_src_install DESTDIR=${D}
prepgamesdirs
}
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