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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-action/shootingstar/files
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-action/shootingstar/files')
-rw-r--r--games-action/shootingstar/files/1.2.0-gcc34.patch23
-rw-r--r--games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch10
2 files changed, 33 insertions, 0 deletions
diff --git a/games-action/shootingstar/files/1.2.0-gcc34.patch b/games-action/shootingstar/files/1.2.0-gcc34.patch
new file mode 100644
index 000000000000..b55997552fc8
--- /dev/null
+++ b/games-action/shootingstar/files/1.2.0-gcc34.patch
@@ -0,0 +1,23 @@
+diff -ur shootingstar-1.2.0/src/engine/cTextureFont.cpp shootingstar-1.2.0.loz/src/engine/cTextureFont.cpp
+--- shootingstar-1.2.0/src/engine/cTextureFont.cpp 2003-07-06 19:31:10.000000000 +0100
++++ shootingstar-1.2.0.loz/src/engine/cTextureFont.cpp 2004-07-26 20:51:16.992768063 +0100
+@@ -31,6 +31,7 @@
+ #include <stdio.h>
+ #include <GL/gl.h>
+ #include <GL/glu.h>
++#include <math.h>
+ #include "cTextureManager.hpp"
+ #include "Debug.hpp"
+ //------------------------------------------------------------------------------
+diff -ur shootingstar-1.2.0/src/game/cOptions.cpp shootingstar-1.2.0.loz/src/game/cOptions.cpp
+--- shootingstar-1.2.0/src/game/cOptions.cpp 2003-12-22 05:09:06.000000000 +0000
++++ shootingstar-1.2.0.loz/src/game/cOptions.cpp 2004-07-26 21:00:25.265284270 +0100
+@@ -201,7 +201,7 @@
+ dbgError () << "Unable to read from options file\n";
+ throw runtime_error ("Unable to load options");
+ }
+- int (keys.keys[i]) = key; // IS THIS SAFE?
++ keys.keys[i] = (SDLKey)key; // IS THIS SAFE?
+
+ fin >> key;
+ keys.buttons[i] = key;
diff --git a/games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch b/games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch
new file mode 100644
index 000000000000..179cf09ebda3
--- /dev/null
+++ b/games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch
@@ -0,0 +1,10 @@
+--- src/engine/dbg.cpp.old 2009-06-03 15:15:46.000000000 +0200
++++ src/engine/dbg.cpp 2009-06-03 16:09:19.000000000 +0200
+@@ -28,6 +28,7 @@
+ #include <vector>
+ #include <map>
+ #include <algorithm>
++#include <cstdio>
+
+ /**********************************************************************
+ * Implementation notes