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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-emulation/vbam/files | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-emulation/vbam/files')
-rw-r--r-- | games-emulation/vbam/files/vbam-1.8.0.1228-ffmpeg2.patch | 34 | ||||
-rw-r--r-- | games-emulation/vbam/files/vbam-1.8.0.1228-header.patch | 10 |
2 files changed, 44 insertions, 0 deletions
diff --git a/games-emulation/vbam/files/vbam-1.8.0.1228-ffmpeg2.patch b/games-emulation/vbam/files/vbam-1.8.0.1228-ffmpeg2.patch new file mode 100644 index 000000000000..f2f9085f4a7f --- /dev/null +++ b/games-emulation/vbam/files/vbam-1.8.0.1228-ffmpeg2.patch @@ -0,0 +1,34 @@ +--- vbam-1.8.0.1228/src/common/ffmpeg.cpp ++++ vbam-1.8.0.1228/src/common/ffmpeg.cpp +@@ -178,17 +178,31 @@ MediaRet MediaRecorder::setup_video_stre + // make sure RGB is supported (mostly not) + if(codec->pix_fmts) { + const enum PixelFormat *p; ++#if LIBAVCODEC_VERSION_MAJOR < 55 + int64_t mask = 0; ++#endif + for(p = codec->pix_fmts; *p != -1; p++) { + // may get complaints about 1LL; thus the cast ++#if LIBAVCODEC_VERSION_MAJOR < 55 + mask |= ((int64_t)1) << *p; ++#endif + if(*p == pixfmt) + break; + } + if(*p == -1) { + // if not supported, use a converter to the next best format + // this is swscale, the converter used by the output demo ++#if LIBAVCODEC_VERSION_MAJOR < 55 + enum PixelFormat dp = (PixelFormat)avcodec_find_best_pix_fmt(mask, pixfmt, 0, NULL); ++#else ++#if LIBAVCODEC_VERSION_MICRO >= 100 ++// FFmpeg ++ enum AVPixelFormat dp = avcodec_find_best_pix_fmt_of_list(codec->pix_fmts, pixfmt, 0, NULL); ++#else ++// Libav ++ enum AVPixelFormat dp = avcodec_find_best_pix_fmt2(codec->pix_fmts, pixfmt, 0, NULL); ++#endif ++#endif + if(dp == -1) + dp = codec->pix_fmts[0]; + if(!(convpic = avcodec_alloc_frame()) || diff --git a/games-emulation/vbam/files/vbam-1.8.0.1228-header.patch b/games-emulation/vbam/files/vbam-1.8.0.1228-header.patch new file mode 100644 index 000000000000..81c73892dee0 --- /dev/null +++ b/games-emulation/vbam/files/vbam-1.8.0.1228-header.patch @@ -0,0 +1,10 @@ +--- vbam-1.8.0.1228/src/Util.h ++++ vbam-1.8.0.1228/src/Util.h +@@ -23,6 +23,7 @@ + bool utilIsZipFile(const char *); + void utilStripDoubleExtension(const char *, char *); + IMAGE_TYPE utilFindType(const char *); ++IMAGE_TYPE utilFindType(const char *, char (&)[2048]); + uint8_t *utilLoad(const char *, bool (*)(const char*), uint8_t *, int &); + + void utilPutDword(uint8_t *, uint32_t); |