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authorWilliam Breathitt Gray <william.gray@linaro.org>2022-12-02 11:43:19 -0500
committerJames Le Cuirot <chewi@gentoo.org>2022-12-08 21:59:08 +0000
commit5b68f6835d7b3e29b9037cd4bf631e2c13bbf1b4 (patch)
tree70255d8e9361a3338b318650f66dc8546ce7a7dd /games-fps/gzdoom/metadata.xml
parentgames-util/joycond: Bump snapshot to 20220720. drop old 20210730 (diff)
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games-fps/gzdoom: version bump to 4.10.0
The 'swr' USE flag is introduced to configure support for the software renderer. This is mainly to allow users to disable the software renderer for new games that have been designed for hardware rendering. Closes: https://bugs.gentoo.org/884037 Signed-off-by: William Breathitt Gray <william.gray@linaro.org> Closes: https://github.com/gentoo/gentoo/pull/28511 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps/gzdoom/metadata.xml')
-rw-r--r--games-fps/gzdoom/metadata.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/games-fps/gzdoom/metadata.xml b/games-fps/gzdoom/metadata.xml
index 5bd8c339a086..79b8864223c7 100644
--- a/games-fps/gzdoom/metadata.xml
+++ b/games-fps/gzdoom/metadata.xml
@@ -16,6 +16,7 @@
<use>
<flag name="gles2">Enable GLES2 backend</flag>
<flag name="non-free">Enable non-free components</flag>
+ <flag name="swr">Enable software renderer</flag>
<flag name="vulkan">Enable Vulkan support</flag>
</use>
<upstream>