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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-kids/childsplay/childsplay-0.90.2-r1.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-kids/childsplay/childsplay-0.90.2-r1.ebuild')
-rw-r--r-- | games-kids/childsplay/childsplay-0.90.2-r1.ebuild | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/games-kids/childsplay/childsplay-0.90.2-r1.ebuild b/games-kids/childsplay/childsplay-0.90.2-r1.ebuild new file mode 100644 index 000000000000..b1dcafc61e79 --- /dev/null +++ b/games-kids/childsplay/childsplay-0.90.2-r1.ebuild @@ -0,0 +1,148 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +PYTHON_COMPAT=( python2_7 ) +inherit eutils python-single-r1 games + +DESCRIPTION="A suite of educational games for young children" +HOMEPAGE="http://childsplay.sourceforge.net/" +PLUGINS_VERSION="0.90" +PLUGINS_LFC_VERSION="0.90" +SRC_URI="mirror://sourceforge/childsplay/${P}.tgz + mirror://sourceforge/childsplay/${PN}_plugins-${PLUGINS_VERSION}.tgz + mirror://sourceforge/childsplay/${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}.tgz" + +LICENSE="GPL-3" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="" + +DEPEND="${PYTHON_DEPS} + dev-python/pygame[${PYTHON_USEDEP}] + media-libs/sdl-image[gif,jpeg,png] + media-libs/sdl-ttf + media-libs/sdl-mixer[vorbis] + media-libs/libogg" +RDEPEND="${DEPEND}" +REQUIRED_USE="${PYTHON_REQUIRED_USE}" + +pkg_setup() { + python-single-r1_pkg_setup + games_pkg_setup +} + +src_prepare() { + local DIR + + # Copy the plugins into the main package. + mv ../${PN}_plugins-${PLUGINS_VERSION}/Data/AlphabetSounds Data || die + mv ../${PN}_plugins-${PLUGINS_VERSION}/add-score.py . || die + for DIR in ${PN}_plugins-${PLUGINS_VERSION} ${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}; do + mv ../${DIR}/Data/*.icon.png Data/icons || die + cp -r ../${DIR}/lib/* lib || die + mv ../${DIR}/assetml/${PN}/* assetml/${PN} || die + rm -rf ../${DIR} + done + gunzip man/childsplay.6.gz + epatch "${FILESDIR}"/${P}-gentoo.patch + python_fix_shebang . +} + +src_install() { + local fn + + # The following variables are based on Childsplay's INSTALL.sh + _LOCALEDIR=/usr/share/locale + _ASSETMLDIR=/usr/share/assetml + _SCOREDIR=${GAMES_STATEDIR} + _SCOREFILE=${_SCOREDIR}/childsplay.score + _CPDIR=$(games_get_libdir)/childsplay + _SHAREDIR=${GAMES_DATADIR}/childsplay + _LIBDIR=${_CPDIR}/lib + _MODULESDIR=${_LIBDIR} + _SHARELIBDATADIR=${_SHAREDIR}/lib + _SHAREDATADIR=${_SHAREDIR}/Data + _RCDIR=${_SHARELIBDATADIR}/ConfigData + _HOME_DIR_NAME=.childsplay + _CHILDSPLAYRC=childsplayrc + + dodir \ + "${_CPDIR}" \ + "${_LIBDIR}" \ + "${_SHAREDIR}" \ + "${_SHARELIBDATADIR}" \ + "${_SCOREDIR}" \ + "${_LOCALEDIR}" \ + "${_ASSETMLDIR}" + + # create BASEPATH.py + cat >BASEPATH.py <<EOF +## Automated file--please do not edit +LOCALEDIR="${_LOCALEDIR}" +ASSETMLDIR="${_ASSETMLDIR}" +SCOREDIR="${_SCOREDIR}" +SCOREFILE="${_SCOREFILE}" +CPDIR="${_CPDIR}" +SHAREDIR="${_SHAREDIR}" +LIBDIR="${_LIBDIR}" +MODULESDIR="${_MODULESDIR}" +SHARELIBDATADIR="${_SHARELIBDATADIR}" +SHAREDATADIR="${_SHAREDATADIR}" +RCDIR="${_RCDIR}" +HOME_DIR_NAME="${_HOME_DIR_NAME}" +CHILDSPLAYRC="${_CHILDSPLAYRC}" +EOF + + # copy software and data + cp -r *.py "${D}/${_CPDIR}" || die "cp failed" + cp -r Data "${D}/${_SHAREDIR}" || die "cp failed" + rm "${D}/${_SHAREDIR}/Data/childsplay.score" # this copy won't be used + + for fn in $(ls lib); do + if [[ -d lib/${fn} ]] ; then + cp -r lib/${fn} "${D}/${_SHARELIBDATADIR}" || die + else + cp lib/${fn} "${D}/${_LIBDIR}" || die + fi + done + + if [[ ${LINGUAS+set} ]]; then + for lang in $LINGUAS; do + [[ -d locale/$lang ]] && cp -r locale/$lang "${D}/${_LOCALEDIR}" + done + else + cp -r locale/* "${D}/${_LOCALEDIR}" || die + fi + cp -r assetml/* "${D}/${_ASSETMLDIR}" || die + + # initialize the score file + cp Data/childsplay.score "${D}/${_SCOREFILE}" || die + SCORE_GAMES="Packid,Numbers,Soundmemory,Fallingletters,Findsound,Findsound2,Billiard" + ${PYTHON} add-score.py "${D}/${_SCOREDIR}" $SCORE_GAMES + + # translate for the letters game + ${PYTHON} letters-trans.py "${D}/${_ASSETMLDIR}" << EOF +Q +EOF + + doman man/childsplay.6 + dodoc doc/README* doc/Changelog doc/copyright + + # Make a launcher. + dogamesbin "${FILESDIR}"/childsplay + sed -i \ + -e "s:GENTOO_DIR:${_CPDIR}:" \ + -e "s:python:${PYTHON}:" \ + "${D}${GAMES_BINDIR}"/childsplay \ + || die "sed failed" + + python_optimize "${D}${_CPDIR}" + + newicon assetml/childsplay/childsplay-images/chpl-icon-48.png ${PN}.png + make_desktop_entry childsplay Childsplay + + prepgamesdirs + fperms g+w "${_SCOREFILE}" +} |