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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-rpg/eternal-lands-data
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-rpg/eternal-lands-data')
-rw-r--r--games-rpg/eternal-lands-data/Manifest4
-rw-r--r--games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild101
-rw-r--r--games-rpg/eternal-lands-data/eternal-lands-data-1.9.3-r1.ebuild104
-rw-r--r--games-rpg/eternal-lands-data/eternal-lands-data-1.9.3.ebuild101
-rw-r--r--games-rpg/eternal-lands-data/metadata.xml16
5 files changed, 326 insertions, 0 deletions
diff --git a/games-rpg/eternal-lands-data/Manifest b/games-rpg/eternal-lands-data/Manifest
new file mode 100644
index 00000000000..fe65cf18a5b
--- /dev/null
+++ b/games-rpg/eternal-lands-data/Manifest
@@ -0,0 +1,4 @@
+DIST EL_sound_191.zip 43002046 SHA256 407a8220a7e2e9dc9a176e8868de2734565bf9bc83cb59a5a5c12571f29e157c SHA512 cc4103d6cdafffcf3926f0e90ca2555b09b22d9e00947f9e1790cfa5b7c945cff16f935ede886b498ac86028b77e8f1ead6eecab2d59848100233eed373c1310 WHIRLPOOL dbe4219e5702abb446cc62b9c33789126a96c575cbce3e26f3e134a8be3de7cbdd5ab34f4bb70e6428823d910bdbac8009fbbafbccd29f2f0d616a82e265e09d
+DIST el_linux_192.zip 65888714 SHA256 bd700258110b8ac7b540cce1517777ca718c22cb5330989e097206adf962b8e9
+DIST el_linux_193.zip 67104165 SHA256 32881313e48bf9a6520dc77b55ef1f4ede3b8922383c4976ca38d0aceeea628a SHA512 95de984998bfc27525b7986895d1154a74c6e4dbffb9bf115c1284213acf56a470967b55e0507ed6aacd67f972bce4689aa7cffb9acd16d92bf448f195dc4f0c WHIRLPOOL 43206d9b6e349fb2419d53c53d8169750044dc577d19d1fa30daa93adccee08180dea32faf8e4aeef7a0e0c9d8f7bdd3cdc88e4f06c59876350ffa29b4f1cdf8
+DIST el_music_full-20060803.zip 65511882 SHA256 1ea4de25081034ac684aaebf127ab6ca8524ba5367532863d84d63837dd631ec SHA512 dbd24cb20331d3640b3a5891faaf88aa0e71ba0564dfde347f2ea0fcb7e0f2700f1324ee8e988c551efb943183bbc823d4ee0373ed2b1f6d0300df76e25a524c WHIRLPOOL 3ab2a25cfab24a0e621dcb47db4a2e5edef96ae50b4cbc8d5e2e8c081453cf20ad7db5c5520d7cc859b1340fe8b52fde45c4bf02edb3f267ca0eaa113b0c596c
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild
new file mode 100644
index 00000000000..3f5c9bc0328
--- /dev/null
+++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2-r1.ebuild
@@ -0,0 +1,101 @@
+# Copyright 1999-2011 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+inherit games
+
+MUSIC_DATE="20060803"
+
+MY_PV="${PV//_/}"
+MY_PV="${MY_PV//./}"
+MY_PN="${PN%*-data}"
+DESCRIPTION="An online MMORPG written in C and SDL"
+HOMEPAGE="http://www.eternal-lands.com"
+SRC_URI="http://www.eternal-lands.com/el_linux_192.zip
+ music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
+ sound? ( http://www.eternallands.co.uk/EL_sound_191.zip )"
+# WARNING: The music file is held at
+# http://www.eternal-lands.com/page/music.php
+# We only mirror it so that it is versioned by the date we mirrored it
+# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
+# version their music, maybe not.
+
+LICENSE="eternal_lands"
+SLOT="0"
+KEYWORDS="~amd64 ~x86 ~x86-fbsd"
+IUSE="music sound bloodsuckermaps"
+
+DEPEND="app-arch/unzip
+ !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )"
+
+PDEPEND="bloodsuckermaps? ( >=games-rpg/eternal-lands-bloodsucker-3.0_p20110618 )"
+
+# Maybe one day upstream will do things in a consistent way.
+S="${WORKDIR}/el_linux"
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+
+ # Move our music files to the correct directory
+ if use music ; then
+ mkdir music
+ mv ../*.ogg ../*.pll music || die
+ fi
+}
+
+src_install() {
+ # These are provided by eternal-lands ebuild
+
+ rm license.txt
+ rm commands.lst
+
+ # don't install maps if using alternate maps
+ if use bloodsuckermaps ; then
+ rm maps/anitora.dds maps/cave1.dds maps/cont2map10.dds
+ rm maps/cont2map11.dds maps/cont2map12.dds maps/cont2map13.dds
+ rm maps/cont2map14.dds maps/cont2map15.dds maps/cont2map16.dds
+ rm maps/cont2map17.dds maps/cont2map18.dds maps/cont2map19.dds
+ rm maps/cont2map1.dds maps/cont2map20.dds maps/cont2map21.dds
+ rm maps/cont2map22.dds maps/cont2map23.dds maps/cont2map24.dds
+ rm maps/cont2map2.dds maps/cont2map3.dds maps/cont2map4.dds
+ rm maps/cont2map5.dds maps/cont2map6.dds maps/cont2map7.dds
+ rm maps/cont2map8.dds maps/cont2map9.dds maps/irilion.dds
+ rm maps/legend.dds maps/map11.dds maps/map12.dds
+ rm maps/map13.dds maps/map14f.dds maps/map15f.dds
+ rm maps/map2.dds maps/map3.dds maps/map4f.dds
+ rm maps/map5nf.dds maps/map6nf.dds maps/map7.dds
+ rm maps/map8.dds maps/map9f.dds maps/seridia.dds
+ rm maps/startmap.dds
+ fi
+
+ insopts -m 0660
+ insinto "${GAMES_DATADIR}/${MY_PN}"
+ doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
+ particles skeletons shaders textures languages shaders skybox \
+ *.lst 3dobjects.txt *.xml \
+ || die "doins failed"
+
+ if use music ; then
+ doins -r music || die "doins music failed"
+ fi
+
+ # Removed sound from above - need to handle sound support
+
+ cd "${WORKDIR}"
+ if use sound ; then
+ doins -r sound || die "doins sound failed"
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ # Ensure that the files are writable by the game group for auto
+ # updating.
+ chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"
+
+ # Make sure new files stay in games group
+ find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;
+}
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.3-r1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.3-r1.ebuild
new file mode 100644
index 00000000000..ad57e38d675
--- /dev/null
+++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.3-r1.ebuild
@@ -0,0 +1,104 @@
+# Copyright 1999-2013 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=2
+
+inherit games
+
+MUSIC_DATE="20060803"
+
+MY_PV="${PV//_/}"
+MY_PV="${MY_PV//./}"
+MY_PN="${PN%*-data}"
+DESCRIPTION="An online MMORPG written in C and SDL"
+HOMEPAGE="http://www.eternal-lands.com"
+SRC_URI="http://www.eternal-lands.com/el_linux_193.zip
+ music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
+ sound? ( http://www.eternallands.co.uk/EL_sound_191.zip )"
+# WARNING: The music file is held at
+# http://www.eternal-lands.com/page/music.php
+# We only mirror it so that it is versioned by the date we mirrored it
+# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
+# version their music, maybe not.
+
+LICENSE="eternal_lands"
+SLOT="0"
+KEYWORDS="~amd64 ~x86 ~x86-fbsd"
+IUSE="music sound bloodsuckermaps"
+
+DEPEND="app-arch/unzip
+ !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )"
+
+PDEPEND="bloodsuckermaps? ( >=games-rpg/eternal-lands-bloodsucker-3.0_p20110618 )"
+
+# Maybe one day upstream will do things in a consistent way.
+S="${WORKDIR}/el_linux"
+
+src_prepare() {
+ # Move our music files to the correct directory
+ if use music ; then
+ mkdir music
+ mv ../*.ogg ../*.pll music || die
+ fi
+
+ # Fix assertion error with >=libxml2-2.9 (see bug #449352)
+ xmllint --noent actor_defs/actor_defs.xml > actor_defs.xml || die "Failed parsing actor_defs.xml"
+ mv actor_defs.xml actor_defs
+}
+
+src_install() {
+ # These are provided by eternal-lands ebuild
+
+ rm license.txt
+ rm commands.lst
+
+ # don't install maps if using alternate maps
+ if use bloodsuckermaps ; then
+ rm maps/anitora.dds maps/cave1.dds maps/cont2map10.dds
+ rm maps/cont2map11.dds maps/cont2map12.dds maps/cont2map13.dds
+ rm maps/cont2map14.dds maps/cont2map15.dds maps/cont2map16.dds
+ rm maps/cont2map17.dds maps/cont2map18.dds maps/cont2map19.dds
+ rm maps/cont2map1.dds maps/cont2map20.dds maps/cont2map21.dds
+ rm maps/cont2map22.dds maps/cont2map23.dds maps/cont2map24.dds
+ rm maps/cont2map2.dds maps/cont2map3.dds maps/cont2map4.dds
+ rm maps/cont2map5.dds maps/cont2map6.dds maps/cont2map7.dds
+ rm maps/cont2map8.dds maps/cont2map9.dds maps/irilion.dds
+ rm maps/legend.dds maps/map11.dds maps/map12.dds
+ rm maps/map13.dds maps/map14f.dds maps/map15f.dds
+ rm maps/map2.dds maps/map3.dds maps/map4f.dds
+ rm maps/map5nf.dds maps/map6nf.dds maps/map7.dds
+ rm maps/map8.dds maps/map9f.dds maps/seridia.dds
+ rm maps/startmap.dds
+ fi
+
+ insopts -m 0660
+ insinto "${GAMES_DATADIR}/${MY_PN}"
+ doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
+ particles skeletons shaders textures languages shaders skybox \
+ *.lst 3dobjects.txt *.xml \
+ || die "doins failed"
+
+ if use music ; then
+ doins -r music || die "doins music failed"
+ fi
+
+ # Removed sound from above - need to handle sound support
+
+ cd "${WORKDIR}"
+ if use sound ; then
+ doins -r sound || die "doins sound failed"
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ # Ensure that the files are writable by the game group for auto
+ # updating.
+ chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"
+
+ # Make sure new files stay in games group
+ find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;
+}
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.3.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.3.ebuild
new file mode 100644
index 00000000000..cf6d07080fe
--- /dev/null
+++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.3.ebuild
@@ -0,0 +1,101 @@
+# Copyright 1999-2012 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+inherit games
+
+MUSIC_DATE="20060803"
+
+MY_PV="${PV//_/}"
+MY_PV="${MY_PV//./}"
+MY_PN="${PN%*-data}"
+DESCRIPTION="An online MMORPG written in C and SDL"
+HOMEPAGE="http://www.eternal-lands.com"
+SRC_URI="http://www.eternal-lands.com/el_linux_193.zip
+ music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
+ sound? ( http://www.eternallands.co.uk/EL_sound_191.zip )"
+# WARNING: The music file is held at
+# http://www.eternal-lands.com/page/music.php
+# We only mirror it so that it is versioned by the date we mirrored it
+# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
+# version their music, maybe not.
+
+LICENSE="eternal_lands"
+SLOT="0"
+KEYWORDS="~amd64 ~x86 ~x86-fbsd"
+IUSE="music sound bloodsuckermaps"
+
+DEPEND="app-arch/unzip
+ !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )"
+
+PDEPEND="bloodsuckermaps? ( >=games-rpg/eternal-lands-bloodsucker-3.0_p20110618 )"
+
+# Maybe one day upstream will do things in a consistent way.
+S="${WORKDIR}/el_linux"
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+
+ # Move our music files to the correct directory
+ if use music ; then
+ mkdir music
+ mv ../*.ogg ../*.pll music || die
+ fi
+}
+
+src_install() {
+ # These are provided by eternal-lands ebuild
+
+ rm license.txt
+ rm commands.lst
+
+ # don't install maps if using alternate maps
+ if use bloodsuckermaps ; then
+ rm maps/anitora.dds maps/cave1.dds maps/cont2map10.dds
+ rm maps/cont2map11.dds maps/cont2map12.dds maps/cont2map13.dds
+ rm maps/cont2map14.dds maps/cont2map15.dds maps/cont2map16.dds
+ rm maps/cont2map17.dds maps/cont2map18.dds maps/cont2map19.dds
+ rm maps/cont2map1.dds maps/cont2map20.dds maps/cont2map21.dds
+ rm maps/cont2map22.dds maps/cont2map23.dds maps/cont2map24.dds
+ rm maps/cont2map2.dds maps/cont2map3.dds maps/cont2map4.dds
+ rm maps/cont2map5.dds maps/cont2map6.dds maps/cont2map7.dds
+ rm maps/cont2map8.dds maps/cont2map9.dds maps/irilion.dds
+ rm maps/legend.dds maps/map11.dds maps/map12.dds
+ rm maps/map13.dds maps/map14f.dds maps/map15f.dds
+ rm maps/map2.dds maps/map3.dds maps/map4f.dds
+ rm maps/map5nf.dds maps/map6nf.dds maps/map7.dds
+ rm maps/map8.dds maps/map9f.dds maps/seridia.dds
+ rm maps/startmap.dds
+ fi
+
+ insopts -m 0660
+ insinto "${GAMES_DATADIR}/${MY_PN}"
+ doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
+ particles skeletons shaders textures languages shaders skybox \
+ *.lst 3dobjects.txt *.xml \
+ || die "doins failed"
+
+ if use music ; then
+ doins -r music || die "doins music failed"
+ fi
+
+ # Removed sound from above - need to handle sound support
+
+ cd "${WORKDIR}"
+ if use sound ; then
+ doins -r sound || die "doins sound failed"
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ # Ensure that the files are writable by the game group for auto
+ # updating.
+ chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"
+
+ # Make sure new files stay in games group
+ find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;
+}
diff --git a/games-rpg/eternal-lands-data/metadata.xml b/games-rpg/eternal-lands-data/metadata.xml
new file mode 100644
index 00000000000..5bb4bb3bf30
--- /dev/null
+++ b/games-rpg/eternal-lands-data/metadata.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+<maintainer>
+ <email>rich0@gentoo.org</email>
+ <name>Rich Freeman</name>
+</maintainer>
+<longdescription>Eternal Lands is a FREE MMORPG (massively multiplayer online
+ role playing game)</longdescription>
+<use>
+ <flag name='bloodsuckermaps'>Will install Bloodsucker's Maps in place of the official map files.</flag>
+ <flag name='music'>Adds in-game music.</flag>
+ <flag name='sound'>Adds in-game sound effects.</flag>
+</use>
+</pkgmetadata>