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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/liquidwar6/metadata.xml | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-strategy/liquidwar6/metadata.xml')
-rw-r--r-- | games-strategy/liquidwar6/metadata.xml | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/games-strategy/liquidwar6/metadata.xml b/games-strategy/liquidwar6/metadata.xml new file mode 100644 index 000000000000..d31517122d33 --- /dev/null +++ b/games-strategy/liquidwar6/metadata.xml @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <use> + <flag name='doc'>Convert the info pages to html</flag> + <flag name='gles2'>Enable OpenGL ES 2.0 support</flag> + <flag name='gtk'>Used to display error/critical messages</flag> + <flag name='maps'>Install extra maps</flag> + <flag name='ogg'>Enable mod-ogg via <pkg>media-libs/sdl-mixer</pkg> + (currently the only sound provider)</flag> + <flag name='readline'>Enable interactive script shell for + hacking</flag> + </use> + <longdescription lang="en"> + FEATURES: + * Fast-paced tactical action. Control the movement of all your forces + at the same time + * Simple yet original game mechanics, discovered by Thomas Colcombet + * 10 different teams, each with their own charactaristics and special + attacks + * 13 levels, each one twisting the gameplay in a new direction + * 100+ more levels if you download the bonus pack + * Levels can be created using simple image files + * Lots of level design options: walls, edge wraparound, bridges, + different speed, special areas such as glue or danger and varied + army size and fighter behavior + * Internationalization support, interface translated in French, + Norwegian and Russian + * Free Software, part of the GNU project (licence: GNU GPL v3+) + </longdescription> +</pkgmetadata> |