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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/widelands/widelands-0.17.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-strategy/widelands/widelands-0.17.ebuild')
-rw-r--r-- | games-strategy/widelands/widelands-0.17.ebuild | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/games-strategy/widelands/widelands-0.17.ebuild b/games-strategy/widelands/widelands-0.17.ebuild new file mode 100644 index 000000000000..9a4e1caa8866 --- /dev/null +++ b/games-strategy/widelands/widelands-0.17.ebuild @@ -0,0 +1,84 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils versionator toolchain-funcs flag-o-matic cmake-utils games + +MY_PV=build$(get_version_component_range 2) +MY_P=${PN}-${MY_PV}-src +DESCRIPTION="A game similar to Settlers 2" +HOMEPAGE="http://www.widelands.org/" +SRC_URI="http://launchpad.net/widelands/${MY_PV}/build-$(get_version_component_range 2)/+download/${MY_P}.tar.bz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="amd64 ppc x86" +IUSE="" + +DEPEND="dev-lang/lua + media-libs/libsdl[video] + media-libs/sdl-image[jpeg,png] + media-libs/sdl-mixer[vorbis] + media-libs/sdl-gfx + media-libs/sdl-net + media-libs/libpng + sys-libs/zlib + media-libs/glew + media-libs/sdl-ttf + >=dev-libs/boost-1.37" +RDEPEND="${DEPEND}" + +S=${WORKDIR}/${MY_P} + +CMAKE_BUILD_TYPE=Release +PREFIX=${GAMES_DATADIR}/${PN} + +src_prepare() { + epatch \ + "${FILESDIR}"/${P}-cxxflags.patch \ + "${FILESDIR}"/${P}-gcc47.patch + + sed -i -e 's:__ppc__:__PPC__:' src/s2map.cc || die + sed -i -e '74i#define OF(x) x' src/io/filesystem/{un,}zip.h || die + sed -i -e '22i#define OF(x) x' src/io/filesystem/ioapi.h || die + sed -i -e '/Boost_USE_STATIC_LIBS/s:ON:OFF:' CMakeLists.txt || die + + # how do I hate boost? Let me count the ways... + local boost_ver=$(best_version ">=dev-libs/boost-1.37") + + boost_ver=${boost_ver/*boost-/} + boost_ver=${boost_ver%.*} + boost_ver=${boost_ver/./_} + + einfo "Using boost version ${boost_ver}" + append-cxxflags \ + -I/usr/include/boost-${boost_ver} + append-ldflags \ + -L/usr/$(get_libdir)/boost-${boost_ver} + export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" + export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" +} + +src_configure() { + local mycmakeargs+=( + '-DWL_VERSION_STANDARD=true' + "-DWL_INSTALL_PREFIX=${GAMES_PREFIX}" + "-DWL_INSTALL_DATADIR=${GAMES_DATADIR}/${PN}" + "-DWL_INSTALL_LOCALEDIR=${GAMES_DATADIR}/${PN}/locale" + "-DWL_INSTALL_BINDIR=${GAMES_BINDIR}" + ) + cmake-utils_src_configure +} + +src_compile() { + cmake-utils_src_compile +} + +src_install() { + cmake-utils_src_install + newicon pics/wl-ico-128.png ${PN}.png + make_desktop_entry ${PN} Widelands + dodoc ChangeLog CREDITS + prepgamesdirs +} |