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-rw-r--r--games-engines/fheroes2/fheroes2-1.0.5.ebuild1
-rw-r--r--games-engines/fheroes2/files/fheroes2-1.0.5-gettext.patch15
2 files changed, 16 insertions, 0 deletions
diff --git a/games-engines/fheroes2/fheroes2-1.0.5.ebuild b/games-engines/fheroes2/fheroes2-1.0.5.ebuild
index f58beedc9f5c..3aeb794a8d78 100644
--- a/games-engines/fheroes2/fheroes2-1.0.5.ebuild
+++ b/games-engines/fheroes2/fheroes2-1.0.5.ebuild
@@ -38,6 +38,7 @@ BDEPEND="
PATCHES=(
"${FILESDIR}/fheroes2-1.0.4-scripts.patch"
+ "${FILESDIR}/fheroes2-1.0.5-gettext.patch"
)
src_configure() {
diff --git a/games-engines/fheroes2/files/fheroes2-1.0.5-gettext.patch b/games-engines/fheroes2/files/fheroes2-1.0.5-gettext.patch
new file mode 100644
index 000000000000..20118037b779
--- /dev/null
+++ b/games-engines/fheroes2/files/fheroes2-1.0.5-gettext.patch
@@ -0,0 +1,15 @@
+https://github.com/ihhub/fheroes2/commit/e55c33c1bc7ac1b8c2ffc6e4ca61ab47921ec1b1
+https://bugs.gentoo.org/908863
+
+--- a/files/lang/Makefile
++++ b/files/lang/Makefile
+@@ -19,7 +19,8 @@
+ ###########################################################################
+
+ ICONV = iconv
+-MSGFMT = sed -e '1,20 s/UTF-8/$(1)/' $< | $(ICONV) -f utf-8 -t $(1) | msgfmt - -o $@
++# TODO: consider converting game fonts and texts to UTF-8 in the engine instead
++MSGFMT = sed -e '1,20 s/UTF-8/$(1)/' $< | $(ICONV) -f utf-8 -t $(1) | if msgfmt --help | grep -q no-convert >/dev/null 2>/dev/null; then msgfmt - -o $@ --no-convert; else msgfmt - -o $@; fi
+
+ .PHONY: all clean merge
+