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Diffstat (limited to 'app-emulation/spice/files/spice-0.14.3-CVE-2020-14355-b24fe6b6.patch')
-rw-r--r--app-emulation/spice/files/spice-0.14.3-CVE-2020-14355-b24fe6b6.patch18
1 files changed, 18 insertions, 0 deletions
diff --git a/app-emulation/spice/files/spice-0.14.3-CVE-2020-14355-b24fe6b6.patch b/app-emulation/spice/files/spice-0.14.3-CVE-2020-14355-b24fe6b6.patch
new file mode 100644
index 000000000000..40127deda15a
--- /dev/null
+++ b/app-emulation/spice/files/spice-0.14.3-CVE-2020-14355-b24fe6b6.patch
@@ -0,0 +1,18 @@
+diff --git a/common/quic_family_tmpl.c b/common/quic_family_tmpl.c
+index 8a5f7d2c9be3f6b1bd82993703749268bab243b4..6cc051b36889f773fe5401e204db6245d99e27df 100644
+--- a/subprojects/spice-common/common/quic_family_tmpl.c
++++ b/subprojects/spice-common/common/quic_family_tmpl.c
+@@ -103,7 +103,12 @@ static s_bucket *FNAME(find_bucket)(Channel *channel, const unsigned int val)
+ {
+ spice_extra_assert(val < (0x1U << BPC));
+
+- return channel->_buckets_ptrs[val];
++ /* The and (&) here is to avoid buffer overflows in case of garbage or malicious
++ * attempts. Is much faster then using comparisons and save us from such situations.
++ * Note that on normal build the check above won't be compiled as this code path
++ * is pretty hot and would cause speed regressions.
++ */
++ return channel->_buckets_ptrs[val & ((1U << BPC) - 1)];
+ }
+
+ #undef FNAME