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Diffstat (limited to 'games-emulation/sdlmame/files/sdlmame-0.148_p1-makefile.patch')
-rw-r--r--games-emulation/sdlmame/files/sdlmame-0.148_p1-makefile.patch177
1 files changed, 0 insertions, 177 deletions
diff --git a/games-emulation/sdlmame/files/sdlmame-0.148_p1-makefile.patch b/games-emulation/sdlmame/files/sdlmame-0.148_p1-makefile.patch
deleted file mode 100644
index 7ba59692f2e3..000000000000
--- a/games-emulation/sdlmame/files/sdlmame-0.148_p1-makefile.patch
+++ /dev/null
@@ -1,177 +0,0 @@
---- makefile
-+++ makefile
-@@ -314,13 +314,14 @@
- endif
-
- # compiler, linker and utilities
--AR = @ar
--CC = @gcc
--LD = @g++
-+AR ?= @ar
-+CC ?= @gcc
-+CXX ?= @g++
-+LD = $(CXX)
- MD = -mkdir$(EXE)
- RM = @rm -f
- OBJDUMP = @objdump
--PYTHON = @python
-+PYTHON ?= @python
-
-
- #-------------------------------------------------
-@@ -455,7 +456,7 @@
-
- # CFLAGS is defined based on C or C++ targets
- # (remember, expansion only happens when used, so doing it here is ok)
--CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS)
-+CFLAGS += $(CCOMFLAGS) $(CPPONLYFLAGS)
-
- # we compile C-only to C89 standard with GNU extensions
- # we compile C++ code to C++98 standard with GNU extensions
-@@ -463,9 +464,6 @@
- CPPONLYFLAGS += -x c++ -std=gnu++98
- COBJFLAGS += -x objective-c++
-
--# this speeds it up a bit by piping between the preprocessor/compiler/assembler
--CCOMFLAGS += -pipe
--
- # add -g if we need symbols, and ensure we have frame pointers
- ifdef SYMBOLS
- CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
-@@ -479,19 +477,6 @@
- # add profiling information for the compiler
- ifdef PROFILE
- CCOMFLAGS += -pg
--endif
--
--# add the optimization flag
--CCOMFLAGS += -O$(OPTIMIZE)
--
--# add the error warning flag
--ifndef NOWERROR
--CCOMFLAGS += -Werror
--endif
--
--# if we are optimizing, include optimization options
--ifneq ($(OPTIMIZE),0)
--CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
- endif
-
- # add a basic set of warnings
-@@ -565,26 +550,11 @@
-
- # LDFLAGS are used generally; LDFLAGSEMULATOR are additional
- # flags only used when linking the core emulator
--LDFLAGS =
--ifneq ($(TARGETOS),macosx)
--ifneq ($(TARGETOS),os2)
--ifneq ($(TARGETOS),solaris)
--LDFLAGS = -Wl,--warn-common
--endif
--endif
--endif
- LDFLAGSEMULATOR =
-
- # add profiling information for the linker
- ifdef PROFILE
- LDFLAGS += -pg
--endif
--
--# strip symbols and other metadata in non-symbols and non profiling builds
--ifndef SYMBOLS
--ifneq ($(TARGETOS),macosx)
--LDFLAGS += -s
--endif
- endif
-
- # output a map file (emulator only)
---- src/osd/sdl/sdl.mak
-+++ src/osd/sdl/sdl.mak
-@@ -24,6 +24,8 @@
- # uncomment and edit next line to specify a distribution
- # supported debian-stable, ubuntu-intrepid
-
-+PKG_CONFIG ?= pkg-config
-+
- # DISTRO = debian-stable
- # DISTRO = ubuntu-intrepid
- # DISTRO = gcc44-generic
-@@ -91,9 +93,9 @@
- endif
-
- ifdef SDL_INSTALL_ROOT
--SDL_CONFIG = $(SDL_INSTALL_ROOT)/bin/$(SDL_LIBVER)-config
-+SDL_CONFIG ?= $(SDL_INSTALL_ROOT)/bin/$(SDL_LIBVER)-config
- else
--SDL_CONFIG = $(SDL_LIBVER)-config
-+SDL_CONFIG ?= $(SDL_LIBVER)-config
- endif
-
- ifeq ($(SDL_LIBVER),sdl2)
-@@ -190,8 +192,8 @@
- SDL_NETWORK = taptun
-
- ifndef NO_USE_MIDI
--INCPATH += `pkg-config --cflags alsa`
--LIBS += `pkg-config --libs alsa`
-+INCPATH += $(shell $(PKG_CONFIG) --cflags alsa)
-+LIBS += $(shell $(PKG_CONFIG) --libs alsa)
- endif
-
- endif
-@@ -476,10 +478,10 @@
- # Remove the "/SDL" component from the include path so that we can compile
- # files (header files are #include "SDL/something.h", so the extra "/SDL"
- # causes a significant problem)
--INCPATH += `sdl-config --cflags | sed 's:/SDL::'`
-+INCPATH += $(shell $(SDL_CONFIG) --cflags | sed 's:/SDL::')
- CCOMFLAGS += -DNO_SDL_GLEXT
- # Remove libSDLmain, as its symbols conflict with SDLMain_tmpl.m
--LIBS += `sdl-config --libs | sed 's/-lSDLmain//'` -lpthread
-+LIBS += $(shell $(SDL_CONFIG) --libs | sed 's/-lSDLmain//') -lpthread
- DEFS += -DMACOSX_USE_LIBSDL
- endif # MACOSX_USE_LIBSDL
-
-@@ -532,8 +534,8 @@
- endif
- endif
-
--INCPATH += `pkg-config --cflags fontconfig`
--LIBS += `pkg-config --libs fontconfig`
-+INCPATH += $(shell $(PKG_CONFIG) --cflags fontconfig)
-+LIBS += $(shell $(PKG_CONFIG) --libs fontconfig)
-
- ifeq ($(SDL_LIBVER),sdl2)
- LIBS += -lSDL2_ttf
-@@ -616,8 +618,8 @@
-
- ifeq ($(BASE_TARGETOS),os2)
-
--INCPATH += `sdl-config --cflags`
--LIBS += `sdl-config --libs`
-+INCPATH += $(shell $(SDL_CONFIG) --cflags)
-+LIBS += $(shell $(SDL_CONFIG) --libs)
-
- endif # OS2
-
-@@ -690,15 +692,15 @@
-
- # the new debugger relies on GTK+ in addition to the base SDLMAME needs
- # Non-X11 builds can not use the debugger
--INCPATH += `pkg-config --cflags-only-I gtk+-2.0` `pkg-config --cflags-only-I gconf-2.0`
--CCOMFLAGS += `pkg-config --cflags-only-other gtk+-2.0` `pkg-config --cflags-only-other gconf-2.0`
--LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0`
-+INCPATH += $(shell $(PKG_CONFIG) --cflags-only-I gtk+-2.0 gconf-2.0)
-+CCOMFLAGS += $(shell $(PKG_CONFIG) --cflags-only-other gtk+-2.0 gconf-2.0)
-+LIBS += $(shell $(PKG_CONFIG) --libs gtk+-2.0 gconf-2.0)
- #CCOMFLAGS += -DGTK_DISABLE_DEPRECATED
-
- # The newer debugger uses QT
- ifdef USE_QTDEBUG
--INCPATH += `pkg-config QtGui --cflags`
--LIBS += `pkg-config QtGui --libs`
-+INCPATH += $(shell $(PKG_CONFIG) QtGui --cflags)
-+LIBS += $(shell $(PKG_CONFIG) QtGui --libs)
- endif
-
- # some systems still put important things in a different prefix