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Diffstat (limited to 'games-fps/duke3d/duke3d-20040817-r2.ebuild')
-rw-r--r--games-fps/duke3d/duke3d-20040817-r2.ebuild114
1 files changed, 0 insertions, 114 deletions
diff --git a/games-fps/duke3d/duke3d-20040817-r2.ebuild b/games-fps/duke3d/duke3d-20040817-r2.ebuild
deleted file mode 100644
index e75632b67acc..000000000000
--- a/games-fps/duke3d/duke3d-20040817-r2.ebuild
+++ /dev/null
@@ -1,114 +0,0 @@
-# Copyright 1999-2013 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-fromcvs=0
-inherit unpacker eutils flag-o-matic games
-
-DEMO="3dduke13.zip"
-
-DESCRIPTION="Port of the original Duke Nukem 3D"
-HOMEPAGE="http://icculus.org/projects/duke3d/"
-SRC_URI="mirror://gentoo/${P}.tar.bz2
- demo? (
- ftp://ftp.3drealms.com/share/${DEMO}
- ftp://ftp.planetmirror.com/pub/gameworld/downloads/${DEMO}
- )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~hppa ~x86"
-IUSE="demo pic perl opengl"
-
-RDEPEND="media-libs/libsdl
- media-libs/sdl-mixer
- media-sound/timidity++
- media-sound/timidity-eawpatches
- perl? ( dev-lang/perl[-ithreads] )
- opengl? ( virtual/opengl )"
-DEPEND="${RDEPEND}
- demo? ( app-arch/unzip )
- !pic? ( x86? ( dev-lang/nasm ) )"
-
-S=${WORKDIR}/${PN}
-
-use_tf() { use ${1} && echo "true" || echo "false"; }
-
-src_unpack() {
- unpack ${A}
- if use demo ; then
- unpack_zip DN3DSW13.SHR
- fi
-}
-
-src_prepare() {
- # configure buildengine
- cd "${S}/source/buildengine"
- sed -i \
- -e "/^useperl := / s:=.*:= $(use_tf perl):" \
- -e "/^useopengl := / s:=.*:= $(use_tf opengl):" \
- -e "/^usephysfs := / s:=.*:= false:" \
- -e 's:-O3::' -e 's: -g : :' \
- -e 's:/usr/lib/perl5/i386-linux/CORE/libperl.a::' \
- Makefile || die
- epatch "${FILESDIR}/${PV}-endian.patch"
-
- # configure duke3d
- cd "${S}/source"
- # need to sync features with build engine
- epatch \
- "${FILESDIR}/${PV}-credits.patch" \
- "${FILESDIR}/${PV}-duke3d-makefile-opts.patch" \
- "${FILESDIR}/${PV}-gcc34.patch" \
- "${FILESDIR}"/${P}-gcc4.patch \
- "${FILESDIR}"/${P}-noinline.patch \
- "${FILESDIR}"/${P}-as-needed.patch \
- "${FILESDIR}"/${P}-ldflags.patch
- sed -i \
- -e "/^use_opengl := / s:=.*:= $(use_tf opengl):" \
- -e "/^use_physfs := / s:=.*:= false:" \
- Makefile || die
- if ! use pic && use x86 ; then
- sed -i \
- -e 's:^#USE_ASM:USE_ASM:' buildengine/Makefile || die
- sed -i \
- -e '/^#use_asm := /s:#::' Makefile || die
- fi
-
- # causes crazy redefine errors with gcc-3.[2-4].x
- replace-flags -O3 -O2
- strip-flags #203969
-}
-
-src_compile() {
- emake -C source/buildengine OPTFLAGS="${CFLAGS}"
- emake -C source OPTIMIZE="${CFLAGS}"
-}
-
-src_install() {
- games_make_wrapper duke3d "${GAMES_BINDIR}/duke3d.bin" "${GAMES_DATADIR}/${PN}"
- newgamesbin source/duke3d duke3d.bin
-
- dodoc readme.txt
-
- cd testdata
- insinto "${GAMES_DATADIR}/${PN}"
- newins defs.con DEFS.CON
- newins game.con GAME.CON
- newins user.con USER.CON
- newins "${FILESDIR}/network.cfg" network.cfg.template
- if use demo ; then
- doins "${WORKDIR}/DUKE3D.GRP"
- fi
-
- insinto "${GAMES_SYSCONFDIR}"
- doins "${FILESDIR}/duke3d.cfg"
- dosym "${GAMES_SYSCONFDIR}/duke3d.cfg" "${GAMES_DATADIR}/${PN}/DUKE3D.CFG"
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- use demo || elog "Put the data files in ${GAMES_DATADIR}/${PN} before playing"
-}