diff options
Diffstat (limited to 'games-fps/prboom-plus/metadata.xml')
1 files changed, 12 insertions, 6 deletions
diff --git a/games-fps/prboom-plus/metadata.xml b/games-fps/prboom-plus/metadata.xml
index 9ea5253b83d..55581848150 100644
--- a/games-fps/prboom-plus/metadata.xml
+++ b/games-fps/prboom-plus/metadata.xml
@@ -2,7 +2,15 @@
<!DOCTYPE pkgmetadata SYSTEM "">
<longdescription lang="en">
- PrBoom+ is a Doom source port developed from the original PrBoom project.
+ PrBoom+ is an enhanced source port of the classic 3D first-person
+ shooter game Doom, first released by id Software in 1993. It uses the
+ Simple Direct Media layer (SDL) library and features an optional OpenGL
+ renderer. It is based on PrBoom, MBF and LxDoom, which in turn are based
+ on TeamTNT's Boom, a freely available port of Doom for DOS.
+ In addition to PrBoom's features, PrBoom+ offers uncapped framerate,
+ variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV,
+ and other features without loss of compatibility with the original Doom.
<maintainer type="person">
@@ -20,14 +28,12 @@
<flag name="dumb">Enable support for various tracker-style music formats via <pkg>media-libs/dumb</pkg></flag>
<flag name="fluidsynth">Enable support for MIDI via <pkg>media-sound/fluidsynth</pkg></flag>
<flag name="net">Enable support for network play</flag>
- <flag name="non-free">Enable non-free components</flag>
<flag name="portmidi">Enable support for MIDI via <pkg>media-libs/portmidi</pkg></flag>
- <flag name="sdl-image">Enable support for high-resolution texture support via <pkg>media-libs/sdl-image</pkg></flag>
- <flag name="sdl-mixer">Enable support for MIDI via <pkg>media-libs/sdl-mixer</pkg></flag>
+ <flag name="sdl2-image">Enable support for high-resolution texture support via <pkg>media-libs/sdl2-image</pkg></flag>
+ <flag name="sdl2-mixer">Enable support for MIDI via <pkg>media-libs/sdl2-mixer</pkg></flag>
- <bugs-to></bugs-to>
+ <bugs-to></bugs-to>
<doc lang="en"></doc>
- <remote-id type="sourceforge">prboom-plus</remote-id>