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Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/alephone/Manifest1
-rw-r--r--games-fps/doomsday/Manifest1
-rw-r--r--games-fps/freedoom/Manifest1
-rw-r--r--games-fps/industri/industri-1.01.ebuild23
-rw-r--r--games-fps/openarena/openarena-0.8.8.ebuild2
-rw-r--r--games-fps/quake3/quake3-1.36-r1.ebuild43
-rw-r--r--games-fps/quake3/quake3-9999.ebuild25
-rw-r--r--games-fps/quakeforge/quakeforge-0.7.2.ebuild4
-rw-r--r--games-fps/qudos/qudos-0.40.1.ebuild2
-rw-r--r--games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild26
-rw-r--r--games-fps/ut2004-hamsterbash/ut2004-hamsterbash-1.ebuild2
11 files changed, 54 insertions, 76 deletions
diff --git a/games-fps/alephone/Manifest b/games-fps/alephone/Manifest
index 4e0f40d026f6..ce0458fe3e5a 100644
--- a/games-fps/alephone/Manifest
+++ b/games-fps/alephone/Manifest
@@ -1,2 +1,3 @@
DIST AlephOne-20100424.tar.bz2 3180896 SHA256 d97089890ce99952027eaf6185baa6cb01b26c2882dfca9e68816dfe7076a5e6 SHA512 b246b662f4bf820238c09fbb6bc55289d0db0a9b5ba15ab2b91a53f93666e81583834fd8a64497074a2e270a2055de24b3be93bb56d58715f9d213b1f4c92494 WHIRLPOOL 3074f6c4ba4925b8a0f7718bdfb0d1084155421397a7604febfeae473635b970b3842152b9a3e200f2bc642790a0dc51e689aa3b18de2235d5697105060c7f93
DIST AlephOne-20120514.tar.bz2 4716348 SHA256 6a7797af74cf3fae7f5505e64ffe57c56f7331521cb569bcc8b7d7041cb3718b SHA512 71e54341221485765b63c7c723f95e04d41c8e2cecf6bc3f885efc178f4c75fd88cdffe703c4bf41a5e7101fd8cef33797d00cd249e211b7de1b22fc639b4278 WHIRLPOOL 03ff5bd735a28a3113706f4de5837351404ddede2fabc09d45233b3bb646a9550f00cc1d30710a6f32952c452668e5f764fb427ef5495553f6c49ddcfcaef350
+DIST AlephOne-20150620.tar.bz2 5031898 SHA256 c0f360dfb74a6264f95d375103a74000930cf0439ffb0464f915f5379443e133 SHA512 fb47969137b791f83b111171d7b92b3708597db294ce19fb682ce28c49edcd4cb84a6ce4dcceb6630812a8c676dfe7f39f3fb4642f40ef7086a0d6c6fdeba8df WHIRLPOOL a00150e8c28763d7d01a5d805e449247dc9ff612eb0e9f0aa2d10e7fcf17654342fa31eb5a2eeb3bc756c80cce84dd9664179977900d635e67401036c71a7c10
diff --git a/games-fps/doomsday/Manifest b/games-fps/doomsday/Manifest
index 1b4911213588..862ef8715b96 100644
--- a/games-fps/doomsday/Manifest
+++ b/games-fps/doomsday/Manifest
@@ -1 +1,2 @@
DIST doomsday-1.14.5.tar.gz 14081857 SHA256 019cd0cf89e69d80cd8f6fbbd3e3fd57b8ae4d0bcdf4285e8a71caad9f46417e SHA512 f8ecf7d213ab57081858226ab4078fcf8f250271be19a3ce5883c01e53c43b5c0e7afc16085703fe19c0cbccb795c7fd1b651e3efb8a8e854160131c6374cd9a WHIRLPOOL 2351129c6dba951ca4975e6f6e92d78c75ad3e8f9648e9129a9f5a3a22c295b25c4fdb87d5208b2d3fe9c0af94c4ff968730929fbc645da9171018a672cfc60e
+DIST doomsday-stable-1.15.6.tar.gz 52053145 SHA256 b02a6c5495191f6d9ab0ae18a1266049847592015797ab3b2975183afd5963c5 SHA512 6bdc9bf864477e1b52d1a389189ee85cac7b279b66fd8924888abba49185a738f35827c78ff35921c2838d0d4e20ee095ac192f9a723be0b2fcbc5cb9e2701a1 WHIRLPOOL 52a241a251753f3ef37eb3a0ee5db730daab23090ea5d0eccc79aea83c3bf4e139c502d18378c310e83a9b2fb1648e40f9579a283f46b94abee0b766b1d60ae7
diff --git a/games-fps/freedoom/Manifest b/games-fps/freedoom/Manifest
index 9d481fecda5e..04f3d898fa83 100644
--- a/games-fps/freedoom/Manifest
+++ b/games-fps/freedoom/Manifest
@@ -1,3 +1,4 @@
DIST freedm-0.7.zip 4777958 SHA256 379e29e4ee2355d150fba04507c14544bc8af4cc5449aef2cf80b6709a78e59a SHA512 4f339f05d7a258b76b1d55ed8d69026b6870c181ba4a3f3672e12ed41a8c8eeeb7064193009f7c7ffb24ace18365d7744050f64cfd9db5dfa330983fa9669b8d WHIRLPOOL 02b0934fb5e28b623f4bfb05e2f91447aef1473e746e889269cbabfe3bc740dd012cdd8984de23b23c3668077707ace881e1166112fc6aed6e669787698d164b
+DIST freedoom-0.9.tar.gz 17270332 SHA256 be3bb97873a40558a845ec413f3e0d31bf076e87ff61acd0b88c2f529ceec7c1 SHA512 0ce7571a62489a9ded917a782816c65dd75b21e7e6e9d84716f1524bc5fe9c26ac0cfd22ceccf61831b949d72105a280cf4fd8755dcc60d3bd711d8b424955f8 WHIRLPOOL 3c524f56b0b644cd1e3f1197a28e87dbdf3e1421b4c4a3f867a840e39c65ba8b142a0b7d7f07c15dd76e46b660069bf977e3293a4a5b6906b54fa532efe9c6f8
DIST freedoom-demo-0.7.zip 2800744 SHA256 4caf386adbf217e3c96d1d8f18cbdf5335caf7c1e88d64cdc44065aa92785286 SHA512 5a101da1c473f0bec899db03ec8c8afce5c95a6c0e041dbfebe95a370e7d64746c3f1ff0304535b58ac766518e282899887f6bad415e3519dd811fc39a0c89d8 WHIRLPOOL de48bb1c19a557ef1a4bde2839a5f9c95d10a0c4364bb88f363cc0b4ab09033a19d4ee656e190a2b31d3e1edb194f24a8e80db3284a4692e3b16c442ddc95050
DIST freedoom-iwad-0.7.zip 9697891 SHA256 f8f75fd1909801fe42de0e74db9adcfd33f753374e4923bd93e3d9a9b802ab1f SHA512 7363517097be2bb584a8481b3c658dc046dc35f8508cbd79af602e3d15b1f570537fbf1b620684e2931d644670fbb453064ab5699f542888a29cc1b4ca295b7a WHIRLPOOL b55fd43624f21a2f2c16c8f1e56ccd6e5d5c324c381a30a258bfa36c50f17e5b905fd552598cf2ae3f83bede5a0697f02959e1533e5bd5d2e62ed2b2b467c211
diff --git a/games-fps/industri/industri-1.01.ebuild b/games-fps/industri/industri-1.01.ebuild
index ecffa516a041..be29d3ce13ee 100644
--- a/games-fps/industri/industri-1.01.ebuild
+++ b/games-fps/industri/industri-1.01.ebuild
@@ -2,7 +2,7 @@
# Distributed under the terms of the GNU General Public License v2
# $Id$
-EAPI=2
+EAPI=5
inherit eutils toolchain-funcs games
DESCRIPTION="Quake/Tenebrae based, single player game"
@@ -20,7 +20,7 @@ RDEPEND="virtual/opengl
x11-libs/libXext
x11-libs/libX11
x11-libs/libXxf86vm
- media-libs/libpng
+ media-libs/libpng:0
cdinstall? ( games-fps/quake1-data )"
DEPEND="${RDEPEND}
x11-proto/xf86dgaproto
@@ -33,15 +33,14 @@ S=${WORKDIR}/industri_BIN
src_prepare() {
mv linux/Makefile{.i386linux,}
- sed -i -e "s:-mpentiumpro.*:${CFLAGS} \\\\:" linux/Makefile || die "sed failed"
+ sed -i -e "s:-mpentiumpro.*:${CFLAGS} \\\\:" linux/Makefile || die
# Remove duplicated typedefs #71841
for typ in PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC PFNGLVERTEXARRAYRANGEAPPLEPROC ; do
if echo '#include <GL/gl.h>' | $(tc-getCC) -E - 2>/dev/null | grep -sq ${typ} ; then
sed -i \
-e "/^typedef.*${typ}/d" \
- glquake.h \
- || die "sed failed"
+ glquake.h || die
fi
done
@@ -58,27 +57,25 @@ src_compile() {
emake \
-C linux \
MASTER_DIR="${GAMES_DATADIR}"/quake1 \
- build_release \
- || die "emake failed"
+ build_release
}
src_install() {
- newgamesbin linux/release*/bin/industri.run industri || die
- dogamesbin "${FILESDIR}"/industri.pretty || die
+ newgamesbin linux/release*/bin/industri.run industri
+ dogamesbin "${FILESDIR}"/industri.pretty
insinto /usr/share/icons
- doins industri.ico quake.ico || die
+ doins industri.ico quake.ico
dodoc linux/README
cd "${WORKDIR}"/${PN}
dodoc *.txt
insinto "${GAMES_DATADIR}"/quake1/${PN}
- doins *.pak *.cfg || die
+ doins *.pak *.cfg
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
- if ! use cdinstall
- then
+ if ! use cdinstall ; then
elog "You need to copy pak0.pak to ${GAMES_DATADIR}/quake1 to play."
fi
}
diff --git a/games-fps/openarena/openarena-0.8.8.ebuild b/games-fps/openarena/openarena-0.8.8.ebuild
index f48a436cd76f..51d41c8426fd 100644
--- a/games-fps/openarena/openarena-0.8.8.ebuild
+++ b/games-fps/openarena/openarena-0.8.8.ebuild
@@ -18,7 +18,7 @@ IUSE="+curl +openal +vorbis"
RDEPEND="virtual/opengl
media-libs/libsdl[joystick,opengl,video]
media-libs/speex
- virtual/jpeg
+ virtual/jpeg:0
x11-libs/libXext
x11-libs/libX11
x11-libs/libXau
diff --git a/games-fps/quake3/quake3-1.36-r1.ebuild b/games-fps/quake3/quake3-1.36-r1.ebuild
index 119a5e9509df..41421b0f9b49 100644
--- a/games-fps/quake3/quake3-1.36-r1.ebuild
+++ b/games-fps/quake3/quake3-1.36-r1.ebuild
@@ -2,14 +2,8 @@
# Distributed under the terms of the GNU General Public License v2
# $Id$
-# quake3-9999 -> latest svn
-# quake3-9999.REV -> use svn REV
-# quake3-VER_alphaREV -> svn snapshot REV for version VER
-# quake3-VER -> normal quake release
-
-EAPI=2
-inherit eutils flag-o-matic games toolchain-funcs
-[[ "${PV}" == 9999* ]] && inherit subversion
+EAPI=5
+inherit eutils flag-o-matic toolchain-funcs games
MY_PN="ioquake3"
MY_PV="${PV}"
@@ -17,8 +11,7 @@ MY_P="${MY_PN}-${MY_PV}"
DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter"
HOMEPAGE="http://ioquake3.org/"
-[[ "${PV}" != 9999* ]] && SRC_URI="http://ioquake3.org/files/${MY_PV}/${MY_P}.tar.bz2"
-ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk"
+SRC_URI="http://ioquake3.org/files/${MY_PV}/${MY_P}.tar.bz2"
LICENSE="GPL-2"
SLOT="0"
@@ -44,11 +37,7 @@ RDEPEND="${DEPEND}
games-fps/quake3-data
teamarena? ( games-fps/quake3-teamarena )"
-if [[ "${PV}" == 9999* ]] ; then
- S="${WORKDIR}/trunk"
-else
- S="${WORKDIR}/${MY_P}"
-fi
+S="${WORKDIR}/${MY_P}"
my_arch() {
case "${ARCH}" in
@@ -63,15 +52,9 @@ my_platform() {
}
src_prepare() {
- if [[ "${PV}" == 9999* ]] ; then
- # Workaround for the version string
- ln -s "${ESVN_WC_PATH}/.svn" .svn || die "ln ${ESVN_WC_PATH}/.svn"
- else
- epatch "${FILESDIR}"/${P}-bots.patch
- fi
-
+ epatch "${FILESDIR}"/${P}-bots.patch
einfo "Fixing libspeex linking..."
- sed -i -e 's/\(-lspeex\)/\1 -lspeexdsp/' Makefile || die "sed failed"
+ sed -i -e 's/\(-lspeex\)/\1 -lspeexdsp/' Makefile || die
# Use system jpeg library
# epatch "${FILESDIR}"/${P}-remove-bundled-jpeg.patch
@@ -107,20 +90,18 @@ src_compile() {
USE_MUMBLE=$(buildit mumble) \
USE_OPENAL=$(buildit openal) \
USE_OPENAL_DLOPEN=0 \
- USE_VOIP=$(buildit voice) \
- || die "emake failed"
+ USE_VOIP=$(buildit voice)
}
src_install() {
- dodoc BUGS ChangeLog id-readme.txt md4-readme.txt NOTTODO README TODO || die
+ dodoc BUGS ChangeLog id-readme.txt md4-readme.txt NOTTODO README TODO
if use voice ; then
- dodoc voip-readme.txt || die
+ dodoc voip-readme.txt
fi
if use opengl || ! use dedicated ; then
- doicon misc/quake3.svg || die
+ doicon misc/quake3.svg
make_desktop_entry quake3 "Quake III Arena"
- #use smp && make_desktop_entry quake3-smp "Quake III Arena (SMP)"
fi
cd build/release-$(my_platform)-$(my_arch) || die
@@ -128,8 +109,8 @@ src_install() {
for exe in {ioquake3,ioquake3-smp,ioq3ded}.$(my_arch) ; do
if [[ -x ${exe} ]] ; then
target=${exe%.*}
- newgamesbin ${exe} ${target} || die "newgamesbin ${target}"
- dosym ${target} "${GAMES_BINDIR}/${target/io}" || die "dosym ${target}"
+ newgamesbin ${exe} ${target}
+ dosym ${target} "${GAMES_BINDIR}/${target/io}"
fi
done
diff --git a/games-fps/quake3/quake3-9999.ebuild b/games-fps/quake3/quake3-9999.ebuild
index 5a58d6cd6e0f..5ca9661954ee 100644
--- a/games-fps/quake3/quake3-9999.ebuild
+++ b/games-fps/quake3/quake3-9999.ebuild
@@ -7,9 +7,9 @@
# quake3-VER_alphaREV -> git snapshot REV for version VER
# quake3-VER -> normal quake release
-EAPI=2
-inherit eutils flag-o-matic games toolchain-funcs
-[[ "${PV}" == 9999* ]] && inherit git-2
+EAPI=5
+inherit eutils flag-o-matic toolchain-funcs games
+[[ "${PV}" == 9999* ]] && inherit git-r3
MY_PN="ioquake3"
MY_PV="${PV}"
@@ -45,9 +45,7 @@ RDEPEND="${DEPEND}
games-fps/quake3-data
teamarena? ( games-fps/quake3-teamarena )"
-if [[ "${PV}" == 9999* ]] ; then
- S="${WORKDIR}/trunk"
-else
+if [[ "${PV}" != 9999* ]] ; then
S="${WORKDIR}/${MY_P}"
fi
@@ -98,18 +96,17 @@ src_compile() {
USE_MUMBLE=$(buildit mumble) \
USE_OPENAL=$(buildit openal) \
USE_OPENAL_DLOPEN=0 \
- USE_VOIP=$(buildit voice) \
- || die "emake failed"
+ USE_VOIP=$(buildit voice)
}
src_install() {
- dodoc BUGS ChangeLog id-readme.txt md4-readme.txt NOTTODO README.md opengl2-readme.txt TODO voip-readme.txt || die
+ dodoc BUGS ChangeLog id-readme.txt md4-readme.txt NOTTODO README.md TODO voip-readme.txt
if use voice ; then
- dodoc voip-readme.txt || die
+ dodoc voip-readme.txt
fi
if use opengl || ! use dedicated ; then
- doicon misc/quake3.svg || die
+ doicon misc/quake3.svg
make_desktop_entry quake3 "Quake III Arena"
#use smp && make_desktop_entry quake3-smp "Quake III Arena (SMP)"
fi
@@ -118,8 +115,8 @@ src_install() {
local exe
for exe in ioquake3 ioquake3-smp ioq3ded ; do
if [[ -x ${exe} ]] ; then
- dogamesbin ${exe} || die "dogamesbin ${exe}"
- dosym ${exe} "${GAMES_BINDIR}/${exe/io}" || die "dosym ${exe}"
+ dogamesbin ${exe}
+ dosym ${exe} "${GAMES_BINDIR}/${exe/io}"
fi
done
@@ -127,7 +124,7 @@ src_install() {
# this should be done through 'dogameslib', but
# for this some files need to be patched
exeinto "${GAMES_DATADIR}/${PN}"
- doexe renderer*.so || die 'install renderers failed'
+ doexe renderer*.so
prepgamesdirs
}
diff --git a/games-fps/quakeforge/quakeforge-0.7.2.ebuild b/games-fps/quakeforge/quakeforge-0.7.2.ebuild
index 6388f5ff0a33..8ff600802176 100644
--- a/games-fps/quakeforge/quakeforge-0.7.2.ebuild
+++ b/games-fps/quakeforge/quakeforge-0.7.2.ebuild
@@ -3,7 +3,7 @@
# $Id$
EAPI=5
-inherit base eutils autotools games
+inherit eutils autotools games
DESCRIPTION="A new 3d engine based off of id Softwares's legendary Quake and QuakeWorld game engine"
HOMEPAGE="http://www.quakeforge.net/"
@@ -27,7 +27,7 @@ RDEPEND="
x11-libs/libXext
x11-libs/libXxf86vm
)
- ncurses? ( sys-libs/ncurses )
+ ncurses? ( sys-libs/ncurses:0 )
vorbis? ( media-libs/libogg media-libs/libvorbis )
zlib? ( sys-libs/zlib )
xv? (
diff --git a/games-fps/qudos/qudos-0.40.1.ebuild b/games-fps/qudos/qudos-0.40.1.ebuild
index 2253492f7ad9..7906f203feb5 100644
--- a/games-fps/qudos/qudos-0.40.1.ebuild
+++ b/games-fps/qudos/qudos-0.40.1.ebuild
@@ -26,7 +26,7 @@ UIDEPEND="alsa? ( media-libs/alsa-lib )
sdl? ( media-libs/libsdl )
virtual/jpeg
media-libs/libogg
- media-libs/libpng
+ media-libs/libpng:0
media-libs/libvorbis
sys-libs/zlib
x11-libs/libX11
diff --git a/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild b/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild
index 521b0eaa25e2..459116bea577 100644
--- a/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild
+++ b/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild
@@ -1,8 +1,8 @@
# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
-EAPI=2
+EAPI=5
inherit eutils games
DESCRIPTION="red-blue Quake II ! play quake2 w/3d glasses !"
@@ -25,11 +25,13 @@ src_prepare() {
epatch "${FILESDIR}"/${PV}-gentoo.patch \
"${FILESDIR}/${P}"-gcc41.patch \
"${FILESDIR}/${P}"-ldflags.patch
- sed -i "s:GENTOO_DIR:$(games_get_libdir)/${PN}:" sys_linux.c \
- || die "sed failed"
- sed -i "s:/etc/quake2.conf:${GAMES_SYSCONFDIR}/${PN}.conf:" \
- sys_linux.c vid_so.c \
- || die "sed failed"
+ sed -i \
+ -e "s:GENTOO_DIR:$(games_get_libdir)/${PN}:" \
+ sys_linux.c || die
+ sed -i \
+ -e "s:/etc/quake2.conf:${GAMES_SYSCONFDIR}/${PN}.conf:" \
+ sys_linux.c vid_so.c || die
+ echo "$(games_get_libdir)"/${PN} > "${T}"/${PN}.conf || die
}
src_compile() {
@@ -37,22 +39,20 @@ src_compile() {
emake \
GENTOO_CFLAGS="${CFLAGS}" \
GENTOO_DATADIR="${GAMES_DATADIR}"/quake2/baseq2/ \
- build_release \
- || die "emake failed"
+ build_release
}
src_install() {
cd release*
exeinto "$(games_get_libdir)"/${PN}
- doexe gamei386.so ref_softx.so || die "doexe failed"
+ doexe gamei386.so ref_softx.so
exeinto "$(games_get_libdir)"/${PN}/ctf
- doexe ctf/gamei386.so || die "doexe failed"
- newgamesbin quake2 red-blue-quake2 || die "newgamesbin failed"
+ doexe ctf/gamei386.so
+ newgamesbin quake2 red-blue-quake2
insinto "${GAMES_SYSCONFDIR}"
- echo "$(games_get_libdir)"/${PN} > ${PN}.conf
- doins ${PN}.conf || die "doins failed"
+ doins "${T}"/${PN}.conf
prepgamesdirs
}
diff --git a/games-fps/ut2004-hamsterbash/ut2004-hamsterbash-1.ebuild b/games-fps/ut2004-hamsterbash/ut2004-hamsterbash-1.ebuild
index 1d3ea71f0cde..aa4ba4a4bf55 100644
--- a/games-fps/ut2004-hamsterbash/ut2004-hamsterbash-1.ebuild
+++ b/games-fps/ut2004-hamsterbash/ut2004-hamsterbash-1.ebuild
@@ -10,7 +10,7 @@ MOD_DIR="hamsterbash"
inherit unpacker games games-mods
-HOMEPAGE="http://www.eigensoft.com/hamsterbash.htm"
+HOMEPAGE="http://www.moddb.com/mods/hamsterbash"
SRC_URI="http://server088.eigensoft.com/HamsterBashFinal.zip"
LICENSE="freedist"