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* games-engines/residualvm: Simplified ebuild a bitLars Wendler2019-11-051-13/+1
* games-engines/residualvm: Revbump to add USE flags to release.Lars Wendler2019-03-151-18/+27
* games-engines/residualvm: Added lots of USE flags.Lars Wendler2019-03-152-18/+30
* games-engines/residualvm: Added EXTRA_ECONFLars Wendler2019-03-152-6/+6
* games-engines/residualvm: Synced live ebuild.Lars Wendler2019-03-151-18/+12
* games-engines/residualvm: Revbump to fix freetype detectionLars Wendler2019-03-152-18/+161
* games-engines/residualvm: Bump to version 0.3.1Lars Wendler2018-09-122-0/+92
* games-engines/residualvm: Added live ebuild.Lars Wendler2018-09-121-0/+91
* games-engines/residualvm: Remove oldDavid Seifert2017-12-211-88/+0
* games-engines/*: Update Manifest hashesMichał Górny2017-12-101-1/+1
* games-*/*: Remove stable keywordsDavid Seifert2017-11-181-1/+1
* Drop $Id$ per council decision in bug #611234.Robin H. Johnson2017-02-282-2/+0
* games-engines/residualvm: remove deprecated games eclassAustin English2017-01-191-0/+82
* Set appropriate maintainer types in metadata.xml (GLEP 67)Michał Górny2016-01-241-1/+1
* Replace all herds with appropriate projects (GLEP 67)Michał Górny2016-01-241-1/+4
* Revert DOCTYPE SYSTEM https changes in metadata.xmlMike Gilbert2015-08-241-1/+1
* Use https by defaultJustin Lecher2015-08-241-1/+1
* proj/gentoo: Initial commitRobin H. Johnson2015-08-083-0/+98