summaryrefslogtreecommitdiff
blob: c51bb899c34f6841c06c9c69942a249a1db1ba3a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
# Copyright 1999-2024 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2

EAPI=8

inherit desktop flag-o-matic toolchain-funcs

MY_P="quake2-r${PV}"
DESCRIPTION="The icculus.org Linux port of iD's Quake 2 engine"
HOMEPAGE="https://icculus.org/quake2/"
SRC_URI="https://icculus.org/quake2/files/${MY_P}.tar.gz
	qmax? ( https://icculus.org/quake2/files/maxpak.pak )
	rogue? ( mirror://idsoftware/quake2/source/roguesrc320.shar.Z )
	xatrix? ( mirror://idsoftware/quake2/source/xatrixsrc320.shar.Z )"
S="${WORKDIR}"/${MY_P}

LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="aalib alsa cdinstall dedicated demo ipv6 joystick opengl qmax rogue sdl X xatrix"

UIDEPEND="aalib? ( media-libs/aalib )
	alsa? ( media-libs/alsa-lib )
	opengl? ( virtual/opengl )
	sdl? ( media-libs/libsdl[sound,joystick?,video] )
	X? (
		x11-libs/libXxf86dga
		x11-libs/libXxf86vm
	)"
RDEPEND="${UIDEPEND}
	cdinstall? ( games-fps/quake2-data )
	demo? ( games-fps/quake2-demodata )"
DEPEND="${UIDEPEND}
	X? ( x11-base/xorg-proto )
	rogue? ( app-arch/sharutils )
	xatrix? ( app-arch/sharutils )"

PATCHES=(
	# -amd64.patch # make sure this is still needed in future versions
	"${FILESDIR}"/${P}-amd64.patch
	"${FILESDIR}"/${P}-gentoo-paths.patch
	"${FILESDIR}"/${P}-ldflags.patch
	"${FILESDIR}"/${P}-no-asm-io.patch
	"${FILESDIR}"/${P}-gnusource.patch
	"${FILESDIR}"/${P}-x11_soft.patch
	"${FILESDIR}"/${P}-x11_mouse.patch
	"${FILESDIR}"/${P}-alsa.patch
	"${FILESDIR}"/${P}-ia64.patch
	"${FILESDIR}"/${P}-fno-common.patch
)

pkg_setup() {
	if ! use qmax && $( use opengl || use sdl ) ; then
		elog "The 'qmax' graphical improvements are recommended."
		echo
	fi
}

src_prepare() {
	# Now we deal with the silly rogue / xatrix addons ... this is ugly :/
	ln -s $(type -P echo) "${T}"/more || die

	for g in rogue xatrix ; do
		use ${g} || continue
		mkdir -p src/${g} || die

		pushd src/${g} || die

		local shar=../../../${g}src320.shar
		sed -i -e 's:^read ans:ans=yes :' ${shar} || die
		elog "Unpacking ${shar} to ${PWD}"
		env PATH="${T}:${PATH}" unshar ${shar} || die

		popd || die
	done

	sed -i -e 's:jpeg_mem_src:_&:' src/ref_candygl/gl_image.c || die
	sed -i -e 's:BUILD_SOFTX:BUILD_X11:' Makefile || die

	default

	if use xatrix ; then
		eapply "${FILESDIR}/${P}"-gcc41.patch
	fi
	if use rogue ; then
		cd src || die
		eapply \
			"${FILESDIR}"/0.16-rogue-nan.patch \
			"${FILESDIR}"/0.16-rogue-armor.patch
	fi
}

yesno() {
	for f in "$@" ; do
		if ! use $f ; then
			echo NO
			return 1
		fi
	done
	echo YES
	return 0
}

src_compile() {
	# -Werror=strict-aliasing, also -Werror=lto-type-mismatch
	# https://bugs.gentoo.org/858752
	#
	# Upstream last committed changes in 2006, and that was "Switch from CVS to SVN".
	# Effectively no mailing list discussion since then (sporadic posts from users).
	append-flags -fno-strict-aliasing
	filter-lto

	# xatrix fails to build
	# rogue fails to build
	local libsuffix
	for BUILD_QMAX in YES NO ; do
		! use qmax && [[ ${BUILD_QMAX} == "YES" ]] && continue
		[[ ${BUILD_QMAX} == "YES" ]] \
			&& libsuffix=-qmax \
			|| libsuffix=
		emake -j1 clean
		emake -j1 build_release \
			BUILD_SDLQUAKE2=$(yesno sdl) \
			BUILD_SVGA=NO \
			BUILD_X11=$(yesno X) \
			BUILD_GLX=$(yesno opengl) \
			BUILD_SDL=$(yesno sdl) \
			BUILD_SDLGL=$(yesno sdl opengl) \
			BUILD_CTFDLL=YES \
			BUILD_XATRIX=$(yesno xatrix) \
			BUILD_ROGUE=$(yesno rogue) \
			BUILD_JOYSTICK=$(yesno joystick) \
			BUILD_DEDICATED=$(yesno dedicated) \
			BUILD_AA=$(yesno aalib) \
			BUILD_QMAX=${BUILD_QMAX} \
			HAVE_IPV6=$(yesno ipv6) \
			BUILD_ARTS=NO \
			BUILD_ALSA=$(yesno alsa) \
			SDLDIR=/usr/lib \
			DEFAULT_BASEDIR="/usr/share/quake2" \
			DEFAULT_LIBDIR="/usr/$(get_libdir)/${PN}${libsuffix}" \
			OPT_CFLAGS="${CFLAGS}" \
			CC="$(tc-getCC)"

		# now we save the build dir ... except for the object files ...
		rm release*/*/*.o || die
		mv release* my-rel-${BUILD_QMAX} || die
		cd my-rel-${BUILD_QMAX} || die
		rm -rf ref_{gl,soft} ded game client ctf/*.o || die
		mkdir baseq2 || die
		mv game*.so baseq2/ || die
		cd .. || die
	done
}

src_install() {
	local q2dir=/usr/$(get_libdir)/${PN}
	local q2maxdir=/usr/$(get_libdir)/${PN}-qmax

	dodoc readme.txt README TODO "${FILESDIR}"/README-postinstall

	# regular q2 files
	dodir "${q2dir}"
	cp -rf my-rel-NO/* "${ED}/${q2dir}"/ || die

	dobin "${ED}/${q2dir}"/quake2
	rm "${ED}/${q2dir}"/quake2 || die

	use dedicated \
		&& dobin "${ED}/${q2dir}"/q2ded \
		&& rm "${ED}/${q2dir}"/q2ded
	use sdl \
		&& dobin "${ED}/${q2dir}"/sdlquake2 \
		&& rm "${ED}/${q2dir}"/sdlquake2

	doicon "${FILESDIR}"/quake2.xpm
	make_desktop_entry quake2 "Quake 2" quake2

	# q2max files
	if use qmax ; then
		dodir "${q2maxdir}"

		cp -rf my-rel-YES/* "${ED}/${q2maxdir}"/ || die

		newbin "${ED}/${q2maxdir}"/quake2 quake2-qmax
		rm "${ED}/${q2maxdir}"/quake2 || die

		if use dedicated ; then
			newbin "${ED}/${q2maxdir}"/q2ded q2ded-qmax
			rm "${ED}/${q2maxdir}"/q2ded || die
		fi

		if use sdl ; then
			newbin "${ED}/${q2maxdir}"/sdlquake2 sdlquake2-qmax
			rm "${ED}/${q2maxdir}"/sdlquake2 || die
		fi

		insinto "${q2maxdir}"/baseq2
		doins "${DISTDIR}"/maxpak.pak

		make_desktop_entry quake2-qmax Quake2-qmax quake2
	fi
}

pkg_postinst() {
	elog "Go read README-postinstall in /usr/share/doc/${PF}"
	elog "right now! It's important - this install is just the engine, you still need"
	elog "the data paks. Go read."

	if use demo && ! has_version "games-fps/quake2-demodata[symlink]" ; then
		ewarn "To play the Quake 2 demo,"
		ewarn "emerge games-fps/quake2-demodata with the 'symlink' USE flag."
		echo
	fi
}