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--- a/dialog.c
+++ b/dialog.c
@@ -581,7 +581,7 @@
 /******************************************************************
  draws all options for the actual page.
 ******************************************************************/
-inline void optwin_draw_options(int x, int y)
+void optwin_draw_options(int x, int y)
 {
 #define LEN_NAME  111
     int i = -1, pos = 0, max = 0;
--- a/include/main.h
+++ b/include/main.h
@@ -118,7 +118,7 @@
 }
 _bmaptype_table;
 
-_bmaptype_table bmaptype_table[BMAPTABLE];
+extern _bmaptype_table bmaptype_table[BMAPTABLE];
 
 extern int              bmaptype_table_size;
 
@@ -306,7 +306,7 @@
     double killhour;
 } _statometer;
 
-struct statometer statometer;
+extern struct statometer statometer;
 
 extern time_t sleeptime;
 
--- a/include/map.h
+++ b/include/map.h
@@ -70,7 +70,7 @@
 }
 _mapdata;
 
-struct MapCell
+typedef struct MapCell
 {
     short   faces[MAXFACES];
     short   pos[MAXFACES];
@@ -85,7 +85,7 @@
 }
 MapCell;
 
-struct Map
+typedef struct Map
 {
     struct MapCell  cells[MAP_MAX_SIZE][MAP_MAX_SIZE];
 }
--- a/include/menu.h
+++ b/include/menu.h
@@ -41,15 +41,15 @@
 #define MENU_ALL (MENU_NO & MENU_KEYBIND & MENU_SPELL & MENU_STATUS & MENU_OPTION & MENU_NPC & MENU_BOOK & MENU_QUEST)
 
 #define MENU_SOUND_VOL 40
-struct _skill_list      skill_list[SKILL_LIST_MAX];
+extern struct _skill_list      skill_list[SKILL_LIST_MAX];
 extern _dialog_list_set skill_list_set;
 
-struct _spell_list      spell_list[SPELL_LIST_MAX]; /* skill list entries */
+extern struct _spell_list      spell_list[SPELL_LIST_MAX]; /* skill list entries */
 extern _dialog_list_set spell_list_set;
 
 extern _dialog_list_set option_list_set;
 
-struct _bindkey_list    bindkey_list[BINDKEY_LIST_MAX];
+extern struct _bindkey_list    bindkey_list[BINDKEY_LIST_MAX];
 extern _dialog_list_set bindkey_list_set;
 
 extern _dialog_list_set create_list_set;
--- a/include/wrapper.h
+++ b/include/wrapper.h
@@ -118,7 +118,7 @@
 extern int      parse_metaserver_data(char *info);
 
 #if defined( __WIN_32)  || defined(__LINUX)
-	FILE *msglog;
+	extern FILE *msglog;
 #endif
 
 #if defined(HAVE_STRNICMP)
--- a/main.c
+++ b/main.c
@@ -24,6 +24,10 @@
 #include <include.h>
 #include <signal.h>
 
+_bmaptype_table bmaptype_table[BMAPTABLE];
+
+struct statometer statometer;
+
 Account             account; /* account data of this player, received from the server */
 
 _server_char       *first_server_char   = NULL; /* list of possible chars/race with setup when we want create a char */
@@ -33,7 +37,7 @@
 SDL_Surface        *ScreenSurfaceMap; /* THE map surface (backbuffer)*/
 SDL_Surface        *zoomed = NULL;
 struct sockaddr_in  insock; /* Server's attributes */
-ClientSocket        csocket;
+extern ClientSocket        csocket;
 int                 SocketStatusErrorNr;        /* if an socket error, this is it */
 
 _login_step          LoginInputStep;
--- a/menu.c
+++ b/menu.c
@@ -29,6 +29,7 @@
 
 struct _spell_list      spell_list[SPELL_LIST_MAX]; /* skill list entries */
 struct _skill_list      skill_list[SKILL_LIST_MAX]; /* skill list entries */
+struct _bindkey_list    bindkey_list[BINDKEY_LIST_MAX];
 
 struct _dialog_list_set spell_list_set;
 struct _dialog_list_set skill_list_set;
--- a/wrapper.c
+++ b/wrapper.c
@@ -22,6 +22,10 @@
 */
 #include <include.h>
 
+#if defined( __WIN_32)  || defined(__LINUX)
+    FILE *msglog;
+#endif
+
 /* This is because PHYSFS_isInit() was introduced in 2.0.0 and some linux
  * distros are still stuck in 1.x.x. So in time we can dump this global and
  * use PHYSFS_isInit(). But for now, it's a simple query we can reproduce