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authorJulian Ospald <hasufell@gentoo.org>2015-10-26 18:59:42 +0100
committerJulian Ospald <hasufell@gentoo.org>2015-10-26 19:00:14 +0100
commita51e027ecd9511fdc2249c9d689b4097c4d0a4bf (patch)
tree63a4c7643a2f1eb052bae4e43257a44ff0ac4f76 /games-strategy/0ad
parentgames-strategy/0ad: fix virtual/jpeg SLOT (diff)
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games-strategy/0ad: rm old
Diffstat (limited to 'games-strategy/0ad')
-rw-r--r--games-strategy/0ad/0ad-0.0.18_alpha-r2.ebuild154
-rw-r--r--games-strategy/0ad/0ad-0.0.18_alpha-r3.ebuild154
2 files changed, 0 insertions, 308 deletions
diff --git a/games-strategy/0ad/0ad-0.0.18_alpha-r2.ebuild b/games-strategy/0ad/0ad-0.0.18_alpha-r2.ebuild
deleted file mode 100644
index 654bb3d17f96..000000000000
--- a/games-strategy/0ad/0ad-0.0.18_alpha-r2.ebuild
+++ /dev/null
@@ -1,154 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-EAPI=5
-
-WX_GTK_VER="2.8"
-
-PYTHON_COMPAT=( python2_7 )
-PYTHON_REQ_USE="threads,ssl"
-
-inherit eutils wxwidgets toolchain-funcs gnome2-utils python-any-r1 games
-
-MY_P=0ad-${PV/_/-}
-DESCRIPTION="A free, real-time strategy game"
-HOMEPAGE="http://play0ad.com/"
-SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz"
-
-LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="editor +lobby nvtt pch sound test"
-RESTRICT="test"
-
-RDEPEND="
- dev-libs/boost
- dev-libs/icu:=
- dev-libs/libxml2
- dev-libs/nspr
- ~games-strategy/0ad-data-${PV}
- media-libs/libpng:0
- media-libs/libsdl2[X,opengl,video]
- net-libs/enet:1.3
- net-libs/miniupnpc:=
- net-misc/curl
- sys-libs/zlib
- virtual/jpeg:62
- virtual/opengl
- x11-libs/libX11
- x11-libs/libXcursor
- editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
- lobby? ( net-libs/gloox )
- nvtt? ( media-gfx/nvidia-texture-tools )
- sound? ( media-libs/libvorbis
- media-libs/openal )"
-DEPEND="${RDEPEND}
- ${PYTHON_DEPS}
- virtual/pkgconfig
- test? ( dev-lang/perl )"
-
-S=${WORKDIR}/${MY_P}
-
-pkg_setup() {
- games_pkg_setup
- python-any-r1_pkg_setup
-}
-
-src_prepare() {
- epatch "${FILESDIR}"/${P}-gentoo.patch
- epatch "${FILESDIR}"/${P}-miniupnpc14.patch
-}
-
-src_configure() {
- local myconf=(
- --with-system-nvtt
- --with-system-miniupnpc
- --minimal-flags
- --sdl2
- $(usex nvtt "" "--without-nvtt")
- $(usex pch "" "--without-pch")
- $(usex test "" "--without-tests")
- $(usex sound "" "--without-audio")
- $(usex editor "--atlas" "")
- $(usex lobby "" "--without-lobby")
- --collada
- --bindir="${GAMES_BINDIR}"
- --libdir="$(games_get_libdir)"/${PN}
- --datadir="${GAMES_DATADIR}"/${PN}
- )
-
- # stock premake4 does not work, use the shipped one
- emake -C "${S}"/build/premake/premake4/build/gmake.unix
-
- # regenerate scripts.c so our patch applies
- cd "${S}"/build/premake/premake4 || die
- "${S}"/build/premake/premake4/bin/release/premake4 embed || die
-
- # rebuild premake again... this is the most stupid build system
- emake -C "${S}"/build/premake/premake4/build/gmake.unix clean
- emake -C "${S}"/build/premake/premake4/build/gmake.unix
-
- # run premake to create build scripts
- cd "${S}"/build/premake || die
- "${S}"/build/premake/premake4/bin/release/premake4 \
- --file="premake4.lua" \
- --outpath="../workspaces/gcc/" \
- --platform=$(usex amd64 "x64" "x32") \
- --os=linux \
- "${myconf[@]}" \
- gmake || die "Premake failed"
-}
-
-src_compile() {
- tc-export AR
-
- # build bundled and patched spidermonkey
- cd libraries/source/spidermonkey || die
- JOBS="${MAKEOPTS}" ./build.sh || die
- cd "${S}" || die
-
- # build 3rd party fcollada
- emake -C libraries/source/fcollada/src
-
- # build 0ad
- emake -C build/workspaces/gcc verbose=1
-}
-
-src_test() {
- cd binaries/system || die
- ./test -libdir "${S}/binaries/system" || die "test phase failed"
-}
-
-src_install() {
- newgamesbin binaries/system/pyrogenesis 0ad
- use editor && newgamesbin binaries/system/ActorEditor 0ad-ActorEditor
-
- insinto "${GAMES_DATADIR}"/${PN}
- doins -r binaries/data/l10n
-
- exeinto "$(games_get_libdir)"/${PN}
- doexe binaries/system/libCollada.so
- doexe libraries/source/spidermonkey/lib/*.so
- use editor && doexe binaries/system/libAtlasUI.so
-
- dodoc binaries/system/readme.txt
- doicon -s 128 build/resources/${PN}.png
- make_desktop_entry ${PN}
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- gnome2_icon_cache_update
-}
-
-pkg_postrm() {
- gnome2_icon_cache_update
-}
diff --git a/games-strategy/0ad/0ad-0.0.18_alpha-r3.ebuild b/games-strategy/0ad/0ad-0.0.18_alpha-r3.ebuild
deleted file mode 100644
index 805210364018..000000000000
--- a/games-strategy/0ad/0ad-0.0.18_alpha-r3.ebuild
+++ /dev/null
@@ -1,154 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-EAPI=5
-
-WX_GTK_VER="3.0"
-
-PYTHON_COMPAT=( python2_7 )
-PYTHON_REQ_USE="threads,ssl"
-
-inherit eutils wxwidgets toolchain-funcs gnome2-utils python-any-r1 games
-
-MY_P=0ad-${PV/_/-}
-DESCRIPTION="A free, real-time strategy game"
-HOMEPAGE="http://play0ad.com/"
-SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz"
-
-LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="editor +lobby nvtt pch sound test"
-RESTRICT="test"
-
-RDEPEND="
- dev-libs/boost
- dev-libs/icu:=
- dev-libs/libxml2
- dev-libs/nspr
- ~games-strategy/0ad-data-${PV}
- media-libs/libpng:0
- media-libs/libsdl2[X,opengl,video]
- net-libs/enet:1.3
- net-libs/miniupnpc:=
- net-misc/curl
- sys-libs/zlib
- virtual/jpeg:62
- virtual/opengl
- x11-libs/libX11
- x11-libs/libXcursor
- editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
- lobby? ( net-libs/gloox )
- nvtt? ( media-gfx/nvidia-texture-tools )
- sound? ( media-libs/libvorbis
- media-libs/openal )"
-DEPEND="${RDEPEND}
- ${PYTHON_DEPS}
- virtual/pkgconfig
- test? ( dev-lang/perl )"
-
-S=${WORKDIR}/${MY_P}
-
-pkg_setup() {
- games_pkg_setup
- python-any-r1_pkg_setup
-}
-
-src_prepare() {
- epatch "${FILESDIR}"/${P}-gentoo.patch
- epatch "${FILESDIR}"/${P}-miniupnpc14.patch
-}
-
-src_configure() {
- local myconf=(
- --with-system-nvtt
- --with-system-miniupnpc
- --minimal-flags
- --sdl2
- $(usex nvtt "" "--without-nvtt")
- $(usex pch "" "--without-pch")
- $(usex test "" "--without-tests")
- $(usex sound "" "--without-audio")
- $(usex editor "--atlas" "")
- $(usex lobby "" "--without-lobby")
- --collada
- --bindir="${GAMES_BINDIR}"
- --libdir="$(games_get_libdir)"/${PN}
- --datadir="${GAMES_DATADIR}"/${PN}
- )
-
- # stock premake4 does not work, use the shipped one
- emake -C "${S}"/build/premake/premake4/build/gmake.unix
-
- # regenerate scripts.c so our patch applies
- cd "${S}"/build/premake/premake4 || die
- "${S}"/build/premake/premake4/bin/release/premake4 embed || die
-
- # rebuild premake again... this is the most stupid build system
- emake -C "${S}"/build/premake/premake4/build/gmake.unix clean
- emake -C "${S}"/build/premake/premake4/build/gmake.unix
-
- # run premake to create build scripts
- cd "${S}"/build/premake || die
- "${S}"/build/premake/premake4/bin/release/premake4 \
- --file="premake4.lua" \
- --outpath="../workspaces/gcc/" \
- --platform=$(usex amd64 "x64" "x32") \
- --os=linux \
- "${myconf[@]}" \
- gmake || die "Premake failed"
-}
-
-src_compile() {
- tc-export AR
-
- # build bundled and patched spidermonkey
- cd libraries/source/spidermonkey || die
- JOBS="${MAKEOPTS}" ./build.sh || die
- cd "${S}" || die
-
- # build 3rd party fcollada
- emake -C libraries/source/fcollada/src
-
- # build 0ad
- emake -C build/workspaces/gcc verbose=1
-}
-
-src_test() {
- cd binaries/system || die
- ./test -libdir "${S}/binaries/system" || die "test phase failed"
-}
-
-src_install() {
- newgamesbin binaries/system/pyrogenesis 0ad
- use editor && newgamesbin binaries/system/ActorEditor 0ad-ActorEditor
-
- insinto "${GAMES_DATADIR}"/${PN}
- doins -r binaries/data/l10n
-
- exeinto "$(games_get_libdir)"/${PN}
- doexe binaries/system/libCollada.so
- doexe libraries/source/spidermonkey/lib/*.so
- use editor && doexe binaries/system/libAtlasUI.so
-
- dodoc binaries/system/readme.txt
- doicon -s 128 build/resources/${PN}.png
- make_desktop_entry ${PN}
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- gnome2_icon_cache_update
-}
-
-pkg_postrm() {
- gnome2_icon_cache_update
-}