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authorJames Le Cuirot <chewi@gentoo.org>2021-02-24 20:29:08 +0000
committerJames Le Cuirot <chewi@gentoo.org>2021-02-24 20:47:17 +0000
commit3ffd5d80b86cd45c8ff06d57ea233262819be3db (patch)
tree60e9588e698705444f366a2df3186854248f4712 /games-util/slade
parentgames-util/slade: Bump to 3.2.0_beta2 that fixes build with newer GCC (diff)
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games-util/slade: Drop old 3.1.12a as it is broken with newer GCC
Package-Manager: Portage-3.0.15, Repoman-3.0.2 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-util/slade')
-rw-r--r--games-util/slade/Manifest1
-rw-r--r--games-util/slade/files/slade-3.1.12a-bundled-libs.patch80
-rw-r--r--games-util/slade/files/slade-3.1.12a-cmake-lua-version.patch11
-rw-r--r--games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch14
-rw-r--r--games-util/slade/files/slade-3.1.12a-freetype-deps.patch74
-rw-r--r--games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch88
-rw-r--r--games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch112
-rw-r--r--games-util/slade/slade-3.1.12a-r100.ebuild72
-rw-r--r--games-util/slade/slade-3.1.12a.ebuild67
9 files changed, 0 insertions, 519 deletions
diff --git a/games-util/slade/Manifest b/games-util/slade/Manifest
index ae854cd594ad..2ca180f19853 100644
--- a/games-util/slade/Manifest
+++ b/games-util/slade/Manifest
@@ -1,2 +1 @@
-DIST slade-3.1.12a.tar.gz 5883702 BLAKE2B 400cf032bf0b60555b45b450c524d85f145d593d74601461f33fa571360a0c66a1d5933a7d48e8cfad98981bcf446df213240f53da237be6d9a1ce09517c4566 SHA512 ecedec880b8ebed921e152d016a451164efd4de90ae69963be077d1ef39326670254ca8eb03e1045ca7ae5b02f7512dbbe712f83c845cbbd4ed787a90899ad13
DIST slade-3.2.0_beta2.tar.gz 5999580 BLAKE2B 29cd515e4553fa1d74a43dc982b376b10d95ebbe2da4a25bc39329c15967466142c73ec134ada371b9aa65d8fc8d9f4a1820cece7fe8dca59fec039aaad32331 SHA512 e46d9664348233c7ee7fa8ed748d7e23914bb1bb6dd65d40aff7603b386e032e988e0990d4a435f597ba8a6416c7ec377c8334a66efacd55ebdd994d3fd11073
diff --git a/games-util/slade/files/slade-3.1.12a-bundled-libs.patch b/games-util/slade/files/slade-3.1.12a-bundled-libs.patch
deleted file mode 100644
index 6e8285d81056..000000000000
--- a/games-util/slade/files/slade-3.1.12a-bundled-libs.patch
+++ /dev/null
@@ -1,80 +0,0 @@
-diff -Naur a/src/Application/App.cpp b/src/Application/App.cpp
---- a/src/Application/App.cpp 2020-05-26 00:34:50.000000000 +0100
-+++ b/src/Application/App.cpp 2020-05-31 17:11:08.365000293 +0100
-@@ -34,7 +34,7 @@
- #include "App.h"
- #include "Archive/ArchiveManager.h"
- #include "Dialogs/SetupWizard/SetupWizardDialog.h"
--#include "External/dumb/dumb.h"
-+#include <dumb.h>
- #include "Game/Configuration.h"
- #include "General/ColourConfiguration.h"
- #include "General/Console/Console.h"
-diff -Naur a/src/Audio/ModMusic.cpp b/src/Audio/ModMusic.cpp
---- a/src/Audio/ModMusic.cpp 2020-05-26 00:34:50.000000000 +0100
-+++ b/src/Audio/ModMusic.cpp 2020-05-31 17:11:08.365000293 +0100
-@@ -30,7 +30,7 @@
- *******************************************************************/
- #include "Main.h"
- #include "ModMusic.h"
--#include "External/dumb/dumb.h"
-+#include <dumb.h>
-
-
- /*******************************************************************
-diff -Naur a/src/CMakeLists.txt b/src/CMakeLists.txt
---- a/src/CMakeLists.txt 2020-05-26 00:34:50.000000000 +0100
-+++ b/src/CMakeLists.txt 2020-05-31 17:11:08.365000293 +0100
-@@ -105,6 +105,8 @@
- find_package(GLEW REQUIRED)
- find_package(Freetype REQUIRED)
- find_package(CURL REQUIRED)
-+find_package(Lua REQUIRED)
-+pkg_check_modules(DUMB REQUIRED dumb>=1.0)
- include_directories(
- ${FREEIMAGE_INCLUDE_DIR}
- ${SFML_INCLUDE_DIR}
-@@ -112,8 +114,9 @@
- ${FREETYPE_INCLUDE_DIRS}
- ${GLEW_INCLUDE_PATH}
- ${CURL_INCLUDE_DIR}
-+ ${LUA_INCLUDE_DIR}
-+ ${DUMB_INCLUDE_DIRS}
- .
-- ./External/dumb
- ./Application
- )
-
-@@ -182,6 +185,8 @@
- ${FREETYPE_LIBRARIES}
- ${GLEW_LIBRARY}
- ${CURL_LIBRARIES}
-+ ${LUA_LIBRARIES}
-+ ${DUMB_LIBRARIES}
- )
-
- if (WX_GTK3)
-diff -Naur a/src/External/CMakeLists.txt b/src/External/CMakeLists.txt
---- a/src/External/CMakeLists.txt 2020-05-26 00:34:50.000000000 +0100
-+++ b/src/External/CMakeLists.txt 2020-05-31 17:12:09.614333605 +0100
-@@ -24,8 +24,6 @@
- file(GLOB_RECURSE EXTERNAL_SOURCES
- *.cpp
- *.cxx
-- dumb/*.c
-- lua/*.c
- lzma/C/LzmaDec.c
- ${SLADE_HEADERS}
- )
-diff -Naur a/src/External/sol/sol.hpp b/src/External/sol/sol.hpp
---- a/src/External/sol/sol.hpp 2020-05-26 00:34:50.000000000 +0100
-+++ b/src/External/sol/sol.hpp 2020-05-31 17:11:08.367000336 +0100
-@@ -798,7 +798,7 @@
- #include <lualib.h>
- #include <lauxlib.h>
- #else
--#include "External/lua/lua.hpp"
-+#include <lua.hpp>
- #endif // C++ Mangling for Lua
-
- #if defined(_WIN32) || defined(_MSC_VER)
diff --git a/games-util/slade/files/slade-3.1.12a-cmake-lua-version.patch b/games-util/slade/files/slade-3.1.12a-cmake-lua-version.patch
deleted file mode 100644
index ba7fba329c9b..000000000000
--- a/games-util/slade/files/slade-3.1.12a-cmake-lua-version.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/src/CMakeLists.txt
-+++ b/src/CMakeLists.txt
-@@ -104,7 +104,7 @@
- find_package(OpenGL REQUIRED)
- find_package(GLEW REQUIRED)
- find_package(CURL REQUIRED)
--find_package(Lua REQUIRED)
-+find_package(Lua ${LUA_VERSION} EXACT REQUIRED)
- pkg_check_modules(DUMB REQUIRED dumb>=1.0)
- include_directories(
- ${FREEIMAGE_INCLUDE_DIR}
diff --git a/games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch b/games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch
deleted file mode 100644
index c0ef70d6dfc8..000000000000
--- a/games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch
+++ /dev/null
@@ -1,14 +0,0 @@
-https://github.com/sirjuddington/SLADE/issues/1147
-
-diff -Naur a/src/Audio/MIDIPlayer.cpp b/src/Audio/MIDIPlayer.cpp
---- a/src/Audio/MIDIPlayer.cpp 2020-05-28 00:08:34.000000000 +0100
-+++ b/src/Audio/MIDIPlayer.cpp 2020-05-31 21:40:03.480211253 +0100
-@@ -74,8 +74,6 @@
- #ifndef NO_FLUIDSYNTH
- // Set fluidsynth driver to alsa in linux (no idea why it defaults to jack)
- #if !defined __WXMSW__ && !defined __WXOSX__
-- if (fs_driver == "")
-- fs_driver = "alsa";
- #endif // !defined __WXMSW__ && !defined __WXOSX__
-
- // Init soundfont path
diff --git a/games-util/slade/files/slade-3.1.12a-freetype-deps.patch b/games-util/slade/files/slade-3.1.12a-freetype-deps.patch
deleted file mode 100644
index 33fdbfe8521c..000000000000
--- a/games-util/slade/files/slade-3.1.12a-freetype-deps.patch
+++ /dev/null
@@ -1,74 +0,0 @@
-From 115ae712d576deafaa95dc5227a7f83dce92a9cb Mon Sep 17 00:00:00 2001
-From: James Le Cuirot <chewi@gentoo.org>
-Date: Sun, 31 May 2020 21:59:06 +0100
-Subject: [PATCH 1/2] Drop unused FreeType dependency
-
-It may be used by FTGL but it's not directly used by this
-project. pkg-config should handle this for static builds.
----
- src/CMakeLists.txt | 3 ---
- 1 file changed, 3 deletions(-)
-
-diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
-index f54b126f..8dab39fc 100644
---- a/src/CMakeLists.txt
-+++ b/src/CMakeLists.txt
-@@ -103,7 +103,6 @@ find_package(SFML COMPONENTS ${SFML_FIND_COMPONENTS} REQUIRED)
- find_package(FTGL REQUIRED)
- find_package(OpenGL REQUIRED)
- find_package(GLEW REQUIRED)
--find_package(Freetype REQUIRED)
- find_package(CURL REQUIRED)
- find_package(Lua REQUIRED)
- find_package(fmt CONFIG REQUIRED)
-@@ -111,7 +110,6 @@ include_directories(
- ${FREEIMAGE_INCLUDE_DIR}
- ${SFML_INCLUDE_DIR}
- ${FTGL_INCLUDE_DIR}
-- ${FREETYPE_INCLUDE_DIRS}
- ${GLEW_INCLUDE_PATH}
- ${CURL_INCLUDE_DIR}
- ${LUA_INCLUDE_DIR}
-@@ -184,7 +182,6 @@ target_link_libraries(slade
- ${SFML_LIBRARY}
- ${FTGL_LIBRARIES}
- ${OPENGL_LIBRARIES}
-- ${FREETYPE_LIBRARIES}
- ${GLEW_LIBRARY}
- ${CURL_LIBRARIES}
- ${LUA_LIBRARIES}
---
-2.26.2
-
-From 9116972a75b58ef32e229842f80cdc96fab04f1e Mon Sep 17 00:00:00 2001
-From: James Le Cuirot <chewi@gentoo.org>
-Date: Sun, 31 May 2020 22:00:53 +0100
-Subject: [PATCH 2/2] Only require FTGL when USE_SFML_RENDERWINDOW is disabled
-
----
- src/CMakeLists.txt | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
-index 8dab39fc..b0d4776d 100644
---- a/src/CMakeLists.txt
-+++ b/src/CMakeLists.txt
-@@ -72,6 +72,7 @@ set(SFML_FIND_COMPONENTS system audio window graphics network)
- ADD_DEFINITIONS(-DUSE_SFML_RENDERWINDOW)
- else (USE_SFML_RENDERWINDOW)
- set(SFML_FIND_COMPONENTS system audio window network)
-+find_package(FTGL REQUIRED)
- endif(USE_SFML_RENDERWINDOW)
-
- # Fluidsynth
-@@ -100,7 +101,6 @@ endif()
-
- find_package(FreeImage REQUIRED)
- find_package(SFML COMPONENTS ${SFML_FIND_COMPONENTS} REQUIRED)
--find_package(FTGL REQUIRED)
- find_package(OpenGL REQUIRED)
- find_package(GLEW REQUIRED)
- find_package(CURL REQUIRED)
---
-2.26.2
-
diff --git a/games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch b/games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch
deleted file mode 100644
index 745a41d64b80..000000000000
--- a/games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch
+++ /dev/null
@@ -1,88 +0,0 @@
-From 7e2aa2666701cc0db32d8b3185c3cd07ae733ab0 Mon Sep 17 00:00:00 2001
-From: Simon Judd <sirjuddington@gmail.com>
-Date: Fri, 6 Dec 2019 16:36:52 +1030
-Subject: [PATCH] Fix SFML RenderWindow embedding on GTK3
-
-It actually seems to work ok now so might be able to make it the default there
-
-It'd be nice if it worked on macos as well, then I'd be able to remove the wxGLCanvas/FTGL stuff completely...
----
-
-diff --git a/src/UI/Canvas/OGLCanvas.cpp b/src/UI/Canvas/OGLCanvas.cpp
-index 92f86b29..4bba9f98 100644
---- a/src/UI/Canvas/OGLCanvas.cpp
-+++ b/src/UI/Canvas/OGLCanvas.cpp
-@@ -44,6 +44,8 @@
- #endif
- #endif
-
-+EXTERN_CVAR(Int, gl_depth_buffer_size)
-+
-
- /*******************************************************************
- * OGLCANVAS CLASS FUNCTIONS
-@@ -130,29 +132,29 @@ bool OGLCanvas::setContext()
- #endif
- }
-
--void OGLCanvas::createSFML()
-+bool OGLCanvas::createSFML()
- {
- #ifdef USE_SFML_RENDERWINDOW
- // Code taken from SFML wxWidgets integration example
- sf::WindowHandle handle;
- #ifdef __WXGTK__
-- // GTK implementation requires to go deeper to find the
-- // low-level X11 identifier of the widget
-- gtk_widget_realize(m_wxwindow);
-- gtk_widget_set_double_buffered(m_wxwindow, false);
-- GdkWindow* Win = gtk_widget_get_window(m_wxwindow);
-- XFlush(GDK_WINDOW_XDISPLAY(Win));
-- //sf::RenderWindow::Create(GDK_WINDOW_XWINDOW(Win));
-- handle = GDK_WINDOW_XWINDOW(Win);
-+ auto widget = GetHandle();
-+ if (!widget)
-+ return false;
-+ auto window = gtk_widget_get_window(widget);
-+ if (!window)
-+ return false;
-+ handle = gdk_x11_window_get_xid(window);
- #else
- handle = GetHandle();
- #endif
- // Context settings
- sf::ContextSettings settings;
-- settings.depthBits = 24;
-- settings.stencilBits = 8;
-+ settings.depthBits = gl_depth_buffer_size;
-+ settings.stencilBits = sf::ContextSettings::Default;
- sf::RenderWindow::create(handle, settings);
- #endif
-+ return true;
- }
-
- /* OGLCanvas::init
-@@ -308,7 +310,9 @@ void OGLCanvas::onPaint(wxPaintEvent& e)
-
- if (recreate)
- {
-- createSFML();
-+ if (!createSFML())
-+ return;
-+
- recreate = false;
- }
-
-diff --git a/src/UI/Canvas/OGLCanvas.h b/src/UI/Canvas/OGLCanvas.h
-index a1defbee..9b9b07db 100644
---- a/src/UI/Canvas/OGLCanvas.h
-+++ b/src/UI/Canvas/OGLCanvas.h
-@@ -28,7 +28,7 @@ public:
- Palette* getPalette() { return &palette; }
- void setPalette(Palette* pal) { palette.copyPalette(pal); }
- bool setContext();
-- void createSFML();
-+ bool createSFML();
- void init();
- virtual void draw() = 0;
- virtual void update(long frametime) {}
diff --git a/games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch b/games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch
deleted file mode 100644
index 64698cc4591d..000000000000
--- a/games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch
+++ /dev/null
@@ -1,112 +0,0 @@
-From a934d04b8c49c250e9be27581129c75bc058814a Mon Sep 17 00:00:00 2001
-From: Simon Judd <sirjuddington@gmail.com>
-Date: Mon, 9 Dec 2019 12:26:17 +1030
-Subject: [PATCH] Always use wxGLCanvas as a base for OGLCanvas
-
-Even if using SFML - this fixes the depth buffer not being created on linux
----
-
-diff --git a/src/OpenGL/OpenGL.cpp b/src/OpenGL/OpenGL.cpp
-index 7e506550..0a8d4236 100644
---- a/src/OpenGL/OpenGL.cpp
-+++ b/src/OpenGL/OpenGL.cpp
-@@ -38,14 +38,14 @@ CVAR(Bool, gl_tex_enable_np2, true, CVAR_SAVE)
- CVAR(Bool, gl_point_sprite, true, CVAR_SAVE)
- CVAR(Bool, gl_tweak_accuracy, true, CVAR_SAVE)
- CVAR(Bool, gl_vbo, true, CVAR_SAVE)
--CVAR(Int, gl_depth_buffer_size, 16, CVAR_SAVE)
-+CVAR(Int, gl_depth_buffer_size, 24, CVAR_SAVE)
-
- namespace OpenGL
- {
- #ifndef USE_SFML_RENDERWINDOW
- wxGLContext* context = NULL;
-- int wx_gl_attrib[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, WX_GL_STENCIL_SIZE, 8, 0 };
- #endif
-+ int wx_gl_attrib[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, WX_GL_STENCIL_SIZE, 8, 0 };
- bool initialised = false;
- double version = 0;
- unsigned max_tex_size = 128;
-@@ -224,7 +224,6 @@ bool OpenGL::accuracyTweak()
- return gl_tweak_accuracy;
- }
-
--#ifndef USE_SFML_RENDERWINDOW
- /* OpenGL::getWxGLAttribs
- * Returns the GL attributes array for use with wxGLCanvas
- *******************************************************************/
-@@ -235,7 +234,6 @@ int* OpenGL::getWxGLAttribs()
-
- return wx_gl_attrib;
- }
--#endif
-
- /* OpenGL::setColour
- * Sets the colour to [col], and changes the colour blend mode if
-diff --git a/src/OpenGL/OpenGL.h b/src/OpenGL/OpenGL.h
-index 1d5c9b9a..9082687c 100644
---- a/src/OpenGL/OpenGL.h
-+++ b/src/OpenGL/OpenGL.h
-@@ -20,10 +20,8 @@
- #include <GL/glu.h>
- #endif
-
--#ifndef USE_SFML_RENDERWINDOW
- #include <wx/glcanvas.h>
- #undef None // Why does <X11/X.h> #define this? Idiotic
--#endif
-
- #define BLEND_NORMAL 0
- #define BLEND_ADDITIVE 1
-@@ -56,9 +54,7 @@ namespace OpenGL
- unsigned maxTextureSize();
- bool isInitialised();
- bool accuracyTweak();
--#ifndef USE_SFML_RENDERWINDOW
- int* getWxGLAttribs();
--#endif
- void setColour(rgba_t col, bool set_blend = true);
- void setColour(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255, int8_t blend = BLEND_IGNORE);
- void setBlend(int blend);
-diff --git a/src/UI/Canvas/OGLCanvas.cpp b/src/UI/Canvas/OGLCanvas.cpp
-index 4bba9f98..a48d9ac6 100644
---- a/src/UI/Canvas/OGLCanvas.cpp
-+++ b/src/UI/Canvas/OGLCanvas.cpp
-@@ -55,8 +55,9 @@ EXTERN_CVAR(Int, gl_depth_buffer_size)
- /* OGLCanvas::OGLCanvas
- * OGLCanvas class constructor, SFML implementation
- *******************************************************************/
--OGLCanvas::OGLCanvas(wxWindow* parent, int id, bool handle_timer, int timer_interval)
-- : wxControl(parent, id, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE|wxWANTS_CHARS), timer(this)
-+OGLCanvas::OGLCanvas(wxWindow* parent, int id, bool handle_timer, int timer_interval) :
-+ wxGLCanvas(parent, id, OpenGL::getWxGLAttribs(), wxDefaultPosition, wxDefaultSize, wxBORDER_NONE | wxWANTS_CHARS),
-+ timer(this)
- {
- init_done = false;
- recreate = false;
-diff --git a/src/UI/Canvas/OGLCanvas.h b/src/UI/Canvas/OGLCanvas.h
-index 9b9b07db..128cb633 100644
---- a/src/UI/Canvas/OGLCanvas.h
-+++ b/src/UI/Canvas/OGLCanvas.h
-@@ -8,7 +8,7 @@
-
- class wxWindow;
- #ifdef USE_SFML_RENDERWINDOW
--class OGLCanvas : public wxControl, public sf::RenderWindow
-+class OGLCanvas : public wxGLCanvas, public sf::RenderWindow
- {
- #else
- class OGLCanvas : public wxGLCanvas
-@@ -38,7 +38,11 @@ public:
- void setup2D();
-
- #ifdef USE_SFML_RENDERWINDOW
-- void SwapBuffers() { display(); }
-+ bool SwapBuffers() override
-+ {
-+ display();
-+ return true;
-+ }
- #endif
-
- void onPaint(wxPaintEvent& e);
diff --git a/games-util/slade/slade-3.1.12a-r100.ebuild b/games-util/slade/slade-3.1.12a-r100.ebuild
deleted file mode 100644
index da73f5e0060b..000000000000
--- a/games-util/slade/slade-3.1.12a-r100.ebuild
+++ /dev/null
@@ -1,72 +0,0 @@
-# Copyright 1999-2020 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-LUA_COMPAT=( lua5-{1..3} )
-WX_GTK_VER="3.0-gtk3"
-
-inherit cmake lua-single wxwidgets
-
-DESCRIPTION="Modern editor for Doom-engine based games and source ports"
-HOMEPAGE="https://slade.mancubus.net/"
-SRC_URI="https://github.com/sirjuddington/${PN^^}/archive/${PV}.tar.gz -> ${P}.tar.gz"
-LICENSE="GPL-2 MIT"
-SLOT="0"
-KEYWORDS="~amd64"
-IUSE="fluidsynth timidity webkit"
-
-REQUIRED_USE="${LUA_REQUIRED_USE}"
-
-DEPEND="${LUA_DEPS}
- app-arch/bzip2:=
- >=media-libs/dumb-2:=
- media-libs/freeimage[jpeg,png,tiff]
- media-libs/glew:0=
- media-libs/libsfml:=
- net-misc/curl
- sys-libs/zlib
- x11-libs/wxGTK:${WX_GTK_VER}[gstreamer,opengl,webkit?,X]
- fluidsynth? ( media-sound/fluidsynth:= )
-"
-
-RDEPEND="
- ${DEPEND}
- timidity? ( media-sound/timidity++ )
-"
-
-BDEPEND="
- app-arch/p7zip
- virtual/pkgconfig
-"
-
-S="${WORKDIR}/${PN^^}-${PV}"
-
-PATCHES=(
- "${FILESDIR}"/${P}-bundled-libs.patch
- "${FILESDIR}"/${P}-sfml-gtk3.patch
- "${FILESDIR}"/${P}-wxGLCanvas.patch
- "${FILESDIR}"/${P}-freetype-deps.patch
- "${FILESDIR}"/${P}-fluidsynth-driver.patch
- "${FILESDIR}"/${PN}-3.1.12a-cmake-lua-version.patch
-)
-
-src_prepare() {
- cmake_src_prepare
-
- # Delete bundled libraries just in case.
- rm -r src/External/{dumb,glew,lua}/ || die
-
-}
-
-src_configure() {
- local mycmakeargs=(
- -DLUA_VERSION=$(lua_get_version)
- -DNO_FLUIDSYNTH=$(usex fluidsynth OFF ON)
- -DNO_WEBVIEW=$(usex webkit OFF ON)
- -DUSE_SFML_RENDERWINDOW=ON
- -DWX_GTK3=ON
- )
- setup-wxwidgets
- cmake_src_configure
-}
diff --git a/games-util/slade/slade-3.1.12a.ebuild b/games-util/slade/slade-3.1.12a.ebuild
deleted file mode 100644
index 3ddd53ebe756..000000000000
--- a/games-util/slade/slade-3.1.12a.ebuild
+++ /dev/null
@@ -1,67 +0,0 @@
-# Copyright 1999-2020 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-WX_GTK_VER="3.0-gtk3"
-inherit cmake wxwidgets
-
-DESCRIPTION="Modern editor for Doom-engine based games and source ports"
-HOMEPAGE="https://slade.mancubus.net/"
-SRC_URI="https://github.com/sirjuddington/${PN^^}/archive/${PV}.tar.gz -> ${P}.tar.gz"
-LICENSE="GPL-2 MIT"
-SLOT="0"
-KEYWORDS="~amd64"
-IUSE="fluidsynth timidity webkit"
-
-DEPEND="
- app-arch/bzip2:=
- dev-lang/lua:0
- >=media-libs/dumb-2:=
- media-libs/freeimage[jpeg,png,tiff]
- media-libs/glew:0=
- media-libs/libsfml:=
- net-misc/curl
- sys-libs/zlib
- x11-libs/wxGTK:${WX_GTK_VER}[gstreamer,opengl,webkit?,X]
- fluidsynth? ( media-sound/fluidsynth:= )
-"
-
-RDEPEND="
- ${DEPEND}
- timidity? ( media-sound/timidity++ )
-"
-
-BDEPEND="
- app-arch/p7zip
- virtual/pkgconfig
-"
-
-S="${WORKDIR}/${PN^^}-${PV}"
-
-PATCHES=(
- "${FILESDIR}"/${P}-bundled-libs.patch
- "${FILESDIR}"/${P}-sfml-gtk3.patch
- "${FILESDIR}"/${P}-wxGLCanvas.patch
- "${FILESDIR}"/${P}-freetype-deps.patch
- "${FILESDIR}"/${P}-fluidsynth-driver.patch
-)
-
-src_prepare() {
- cmake_src_prepare
-
- # Delete bundled libraries just in case.
- rm -r src/External/{dumb,glew,lua}/ || die
-
-}
-
-src_configure() {
- local mycmakeargs=(
- -DNO_FLUIDSYNTH=$(usex fluidsynth OFF ON)
- -DNO_WEBVIEW=$(usex webkit OFF ON)
- -DUSE_SFML_RENDERWINDOW=ON
- -DWX_GTK3=ON
- )
- setup-wxwidgets
- cmake_src_configure
-}